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* Changed the Projection Hack option in game properties to "Custom Projection Hack"
- dislocating all sensible stuff related to "values per game/pattern" outside the sourcecode. - giving more control to end-users across the user-friendly interface. - deleting/cleaning some dead variables. - updating all gameconfig.ini data to reflect new PHack concept (pending upload). * Updated Italian translation - Includes corrections, a better strings translating and suggestions directly by Google Code's people. + Minor old pending changes... git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6973 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -27,7 +27,7 @@
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namespace DX11
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{
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#define MAX_COPY_BUFFERS 24
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#define MAX_COPY_BUFFERS 25
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ID3D11Buffer* efbcopycbuf[MAX_COPY_BUFFERS] = {};
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TextureCache::TCacheEntry::~TCacheEntry()
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