set svn:eol-style=native for **.h

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1438 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
bushing
2008-12-08 04:46:09 +00:00
parent e6fe5ec42f
commit 30c883bcfc
334 changed files with 30407 additions and 30407 deletions

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
#include "Common.h"
#include "StringUtil.h"
enum
{
LENGTHFAIL = -4,
GCSFAIL,
SAVFAIL,
OPENFAIL,
GCI,
HDR_READ_ERROR,
DIR_READ_ERROR,
DIR_BAK_READ_ERROR,
BAT_READ_ERROR,
BAT_BAK_READ_ERROR,
HDR_CSUM_FAIL,
DIR_CSUM_FAIL,
BAT_CSUM_FAIL,
DATA_READ_FAIL,
HDR_SIZE_FFFF,
NOTRAWORGCP,
SAV = 0x80,
GCS = 0x110,
OUTOFBLOCKS,
OUTOFDIRENTRIES,
NOMEMCARD,
NOFILE,
TITLEPRESENT,
SUCCESS = 0x2000,
FAIL,
MAXBLOCK = 0x2049
};
class GCMemcard
{
private:
void* mcdFile;
u32 mc_data_size;
u8* mc_data;
void calc_checksumsBE(u16 *buf, u32 num, u16 *c1, u16 *c2);
#pragma pack(push,1)
struct OSTime {
u32 low;
u32 high;
};
struct Header { //Offset Size Description
u8 Unk1[12]; //0x0000 12 ?
OSTime fmtTime; //0x000c 8 time of format (OSTime value)
u8 SramBias[4]; //0x0014 4 sram bias at time of format
u8 Unk2[8]; //0x0018 8 ? almost always 0 or 1
u8 Pad1[2]; //0x0020 2 padding zeroes
u8 Size[2]; //0x0022 2 size of memcard in Mbits
u8 Encoding[2]; //0x0024 2 encoding (ASCII or japanese)
u8 Unused1[468]; //0x0026 468 unused (0xff)
u8 UpdateCounter[2];//0x01fa 2 update Counter (?, probably unused)
u8 CheckSum1[2]; //0x01fc 2 Checksum 1 (?)
u8 CheckSum2[2]; //0x01fe 2 Checksum 2 (?)
u8 Unused2[7680]; //0x0200 0x1e00 unused (0xff)
} hdr;
struct DEntry {
u8 Gamecode[4]; //0x00 0x04 Gamecode
u8 Markercode[2]; //0x04 0x02 Makercode
u8 Unused1; //0x06 0x01 reserved/unused (always 0xff, has no effect)
u8 BIFlags; //0x07 0x01 banner gfx format and icon animation (Image Key)
// bit(s) description
// 2 Icon Animation 0: forward 1: ping-pong
// 1 [--0: No Banner 1: Banner present--] WRONG! YAGCD LIES!
// 0 [--Banner Color 0: RGB5A3 1: CI8--] WRONG! YAGCD LIES!
// bits 0 and 1: image format
// 00 no banner
// 01 CI8 banner
// 01 RGB5A3 banner
// 11 ? maybe ==01? haven't seen it
//
u8 Filename[32]; //0x08 0x20 filename
u8 ModTime[4]; //0x28 0x04 Time of file's last modification in seconds since 12am, January 1st, 2000
u8 ImageOffset[4]; //0x2c 0x04 image data offset
u8 IconFmt[2]; //0x30 0x02 icon gfx format (2bits per icon)
// bits Description
// 00 no icon
// 01 CI8 with a shared color palette after the last frame
// 10 RGB5A3
// 11 CI8 with a unique color palette after itself
//
u8 AnimSpeed[2]; //0x32 0x02 animation speed (2bits per icon) (*1)
// bits Description
// 00 no icon
// 01 Icon lasts for 4 frames
// 10 Icon lasts for 8 frames
// 11 Icon lasts for 12 frames
//
u8 Permissions; //0x34 0x01 file-permissions
// bit permission Description
// 4 no move File cannot be moved by the IPL
// 3 no copy File cannot be copied by the IPL
// 2 public Can be read by any game
//
u8 CopyCounter; //0x35 0x01 copy counter (*2)
u8 FirstBlock[2]; //0x36 0x02 block no of first block of file (0 == offset 0)
u8 BlockCount[2]; //0x38 0x02 file-length (number of blocks in file)
u8 Unused2[2]; //0x3a 0x02 reserved/unused (always 0xffff, has no effect)
u8 CommentsAddr[4]; //0x3c 0x04 Address of the two comments within the file data (*3)
};
struct Directory {
DEntry Dir[127]; //0x0000 Directory Entries (max 127)
u8 Padding[0x3a];
u8 UpdateCounter[2];//0x1ffa 2 update Counter
u8 CheckSum1[2]; //0x1ffc 2 Checksum 1
u8 CheckSum2[2]; //0x1ffe 2 Checksum 2
} dir, dir_backup;
struct BlockAlloc {
u8 CheckSum1[2]; //0x0000 2 Checksum 1
u8 CheckSum2[2]; //0x0002 2 Checksum 2
u8 UpdateCounter[2];//0x0004 2 update Counter
u8 FreeBlocks[2]; //0x0006 2 free Blocks
u8 LastAllocated[2];//0x0008 2 last allocated Block
u16 Map[0xFFB]; //0x000a 0x1ff8 Map of allocated Blocks
} bat,bat_backup;
#pragma pack(pop)
public:
bool fail[12];
// constructor
GCMemcard(const char* fileName);
// destructor
~GCMemcard();
bool IsOpen();
u32 TestChecksums();
bool FixChecksums();
// get number of file entries in the directory
u32 GetNumFiles();
// Returns true if title already on memcard
bool TitlePresent(DEntry d);
// read directory entry
bool GetFileInfo(u32 index, DEntry& data);
// buffer needs to be a char[32] or bigger
bool GetFileName(u32 index, char* buffer);
// get file length in blocks
u16 GetFileSize(u32 index);
// get first block for file
u16 GetFirstBlock(u32 index);
// get the free blocks from bat
u16 GetFreeBlocks(void);
// buffer needs to be a char[32] or bigger
bool GetComment1(u32 index, char* buffer);
// buffer needs to be a char[32] or bigger
bool GetComment2(u32 index, char* buffer);
// assumes there's enough space in buffer
// old determines if function uses old or new method of copying data
// some functions only work with old way, some only work with new way
// TODO: find a function that works for all calls or split into 2 functions
u32 GetFileData(u32 index, u8* buffer, bool old);
// delete a file from the directory
u32 RemoveFile(u32 index);
// adds the file to the directory and copies its contents
// if remove > 0 it will pad bat.map with 0's sifeof remove
u32 ImportFile(DEntry& direntry, u8* contents, int remove);
// reads a save from another memcard, and imports the data into this memcard
u32 CopyFrom(GCMemcard& source, u32 index);
// writes a .gci file to disk containing index
u32 ExportGci(u32 index, const char* fileName);
// reads a .gci/.gcs/.sav file and calls ImportFile or saves out a gci file
s32 ImportGci(const char* fileName, std::string fileName2);
// reads the banner image
bool ReadBannerRGBA8(u32 index, u32* buffer);
// reads the animation frames
u32 ReadAnimRGBA8(u32 index, u32* buffer, u8 *delays);
bool Save();
};
// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#pragma once
#include "Common.h"
#include "StringUtil.h"
enum
{
LENGTHFAIL = -4,
GCSFAIL,
SAVFAIL,
OPENFAIL,
GCI,
HDR_READ_ERROR,
DIR_READ_ERROR,
DIR_BAK_READ_ERROR,
BAT_READ_ERROR,
BAT_BAK_READ_ERROR,
HDR_CSUM_FAIL,
DIR_CSUM_FAIL,
BAT_CSUM_FAIL,
DATA_READ_FAIL,
HDR_SIZE_FFFF,
NOTRAWORGCP,
SAV = 0x80,
GCS = 0x110,
OUTOFBLOCKS,
OUTOFDIRENTRIES,
NOMEMCARD,
NOFILE,
TITLEPRESENT,
SUCCESS = 0x2000,
FAIL,
MAXBLOCK = 0x2049
};
class GCMemcard
{
private:
void* mcdFile;
u32 mc_data_size;
u8* mc_data;
void calc_checksumsBE(u16 *buf, u32 num, u16 *c1, u16 *c2);
#pragma pack(push,1)
struct OSTime {
u32 low;
u32 high;
};
struct Header { //Offset Size Description
u8 Unk1[12]; //0x0000 12 ?
OSTime fmtTime; //0x000c 8 time of format (OSTime value)
u8 SramBias[4]; //0x0014 4 sram bias at time of format
u8 Unk2[8]; //0x0018 8 ? almost always 0 or 1
u8 Pad1[2]; //0x0020 2 padding zeroes
u8 Size[2]; //0x0022 2 size of memcard in Mbits
u8 Encoding[2]; //0x0024 2 encoding (ASCII or japanese)
u8 Unused1[468]; //0x0026 468 unused (0xff)
u8 UpdateCounter[2];//0x01fa 2 update Counter (?, probably unused)
u8 CheckSum1[2]; //0x01fc 2 Checksum 1 (?)
u8 CheckSum2[2]; //0x01fe 2 Checksum 2 (?)
u8 Unused2[7680]; //0x0200 0x1e00 unused (0xff)
} hdr;
struct DEntry {
u8 Gamecode[4]; //0x00 0x04 Gamecode
u8 Markercode[2]; //0x04 0x02 Makercode
u8 Unused1; //0x06 0x01 reserved/unused (always 0xff, has no effect)
u8 BIFlags; //0x07 0x01 banner gfx format and icon animation (Image Key)
// bit(s) description
// 2 Icon Animation 0: forward 1: ping-pong
// 1 [--0: No Banner 1: Banner present--] WRONG! YAGCD LIES!
// 0 [--Banner Color 0: RGB5A3 1: CI8--] WRONG! YAGCD LIES!
// bits 0 and 1: image format
// 00 no banner
// 01 CI8 banner
// 01 RGB5A3 banner
// 11 ? maybe ==01? haven't seen it
//
u8 Filename[32]; //0x08 0x20 filename
u8 ModTime[4]; //0x28 0x04 Time of file's last modification in seconds since 12am, January 1st, 2000
u8 ImageOffset[4]; //0x2c 0x04 image data offset
u8 IconFmt[2]; //0x30 0x02 icon gfx format (2bits per icon)
// bits Description
// 00 no icon
// 01 CI8 with a shared color palette after the last frame
// 10 RGB5A3
// 11 CI8 with a unique color palette after itself
//
u8 AnimSpeed[2]; //0x32 0x02 animation speed (2bits per icon) (*1)
// bits Description
// 00 no icon
// 01 Icon lasts for 4 frames
// 10 Icon lasts for 8 frames
// 11 Icon lasts for 12 frames
//
u8 Permissions; //0x34 0x01 file-permissions
// bit permission Description
// 4 no move File cannot be moved by the IPL
// 3 no copy File cannot be copied by the IPL
// 2 public Can be read by any game
//
u8 CopyCounter; //0x35 0x01 copy counter (*2)
u8 FirstBlock[2]; //0x36 0x02 block no of first block of file (0 == offset 0)
u8 BlockCount[2]; //0x38 0x02 file-length (number of blocks in file)
u8 Unused2[2]; //0x3a 0x02 reserved/unused (always 0xffff, has no effect)
u8 CommentsAddr[4]; //0x3c 0x04 Address of the two comments within the file data (*3)
};
struct Directory {
DEntry Dir[127]; //0x0000 Directory Entries (max 127)
u8 Padding[0x3a];
u8 UpdateCounter[2];//0x1ffa 2 update Counter
u8 CheckSum1[2]; //0x1ffc 2 Checksum 1
u8 CheckSum2[2]; //0x1ffe 2 Checksum 2
} dir, dir_backup;
struct BlockAlloc {
u8 CheckSum1[2]; //0x0000 2 Checksum 1
u8 CheckSum2[2]; //0x0002 2 Checksum 2
u8 UpdateCounter[2];//0x0004 2 update Counter
u8 FreeBlocks[2]; //0x0006 2 free Blocks
u8 LastAllocated[2];//0x0008 2 last allocated Block
u16 Map[0xFFB]; //0x000a 0x1ff8 Map of allocated Blocks
} bat,bat_backup;
#pragma pack(pop)
public:
bool fail[12];
// constructor
GCMemcard(const char* fileName);
// destructor
~GCMemcard();
bool IsOpen();
u32 TestChecksums();
bool FixChecksums();
// get number of file entries in the directory
u32 GetNumFiles();
// Returns true if title already on memcard
bool TitlePresent(DEntry d);
// read directory entry
bool GetFileInfo(u32 index, DEntry& data);
// buffer needs to be a char[32] or bigger
bool GetFileName(u32 index, char* buffer);
// get file length in blocks
u16 GetFileSize(u32 index);
// get first block for file
u16 GetFirstBlock(u32 index);
// get the free blocks from bat
u16 GetFreeBlocks(void);
// buffer needs to be a char[32] or bigger
bool GetComment1(u32 index, char* buffer);
// buffer needs to be a char[32] or bigger
bool GetComment2(u32 index, char* buffer);
// assumes there's enough space in buffer
// old determines if function uses old or new method of copying data
// some functions only work with old way, some only work with new way
// TODO: find a function that works for all calls or split into 2 functions
u32 GetFileData(u32 index, u8* buffer, bool old);
// delete a file from the directory
u32 RemoveFile(u32 index);
// adds the file to the directory and copies its contents
// if remove > 0 it will pad bat.map with 0's sifeof remove
u32 ImportFile(DEntry& direntry, u8* contents, int remove);
// reads a save from another memcard, and imports the data into this memcard
u32 CopyFrom(GCMemcard& source, u32 index);
// writes a .gci file to disk containing index
u32 ExportGci(u32 index, const char* fileName);
// reads a .gci/.gcs/.sav file and calls ImportFile or saves out a gci file
s32 ImportGci(const char* fileName, std::string fileName2);
// reads the banner image
bool ReadBannerRGBA8(u32 index, u32* buffer);
// reads the animation frames
u32 ReadAnimRGBA8(u32 index, u32* buffer, u8 *delays);
bool Save();
};