From 30dcac15fa3e07701684a0f35eb4ad636666e51f Mon Sep 17 00:00:00 2001 From: sowens99 Date: Wed, 29 Sep 2021 14:36:09 -0400 Subject: [PATCH] RenderBase: Show input count on m_ShowFrameCount Just to stay consistent, I believe it is best to show total input polls alongside the framecount. --- Source/Core/VideoCommon/RenderBase.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 22916816eb..6771df83a3 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -569,6 +569,7 @@ void Renderer::DrawDebugText() else if (config.m_ShowFrameCount) { ImGui::Text("Frame: %" PRIu64, Movie::GetCurrentFrame()); + ImGui::Text("Input: %" PRIu64, Movie::GetCurrentInputCount()); } if (SConfig::GetInstance().m_ShowLag) ImGui::Text("Lag: %" PRIu64 "\n", Movie::GetCurrentLagCount());