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GeckoCode: Avoid ppcState global.
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@ -19,6 +19,7 @@
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#include "Core/ConfigManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/PowerPC/MMU.h"
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#include "Core/PowerPC/MMU.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/System.h"
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namespace Gecko
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namespace Gecko
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{
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{
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@ -204,10 +205,13 @@ static Installation InstallCodeHandlerLocked()
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// Turn on codes
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// Turn on codes
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PowerPC::HostWrite_U8(1, INSTALLER_BASE_ADDRESS + 7);
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PowerPC::HostWrite_U8(1, INSTALLER_BASE_ADDRESS + 7);
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auto& system = Core::System::GetInstance();
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auto& ppc_state = system.GetPPCState();
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// Invalidate the icache and any asm codes
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// Invalidate the icache and any asm codes
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for (unsigned int j = 0; j < (INSTALLER_END_ADDRESS - INSTALLER_BASE_ADDRESS); j += 32)
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for (unsigned int j = 0; j < (INSTALLER_END_ADDRESS - INSTALLER_BASE_ADDRESS); j += 32)
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{
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{
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PowerPC::ppcState.iCache.Invalidate(INSTALLER_BASE_ADDRESS + j);
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ppc_state.iCache.Invalidate(INSTALLER_BASE_ADDRESS + j);
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}
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}
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return Installation::Installed;
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return Installation::Installed;
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}
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}
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@ -253,37 +257,40 @@ void RunCodeHandler()
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}
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}
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}
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}
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auto& system = Core::System::GetInstance();
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auto& ppc_state = system.GetPPCState();
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// We always do this to avoid problems with the stack since we're branching in random locations.
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// We always do this to avoid problems with the stack since we're branching in random locations.
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// Even with function call return hooks (PC == LR), hand coded assembler won't necessarily
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// Even with function call return hooks (PC == LR), hand coded assembler won't necessarily
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// follow the ABI. [Volatile FPR, GPR, CR may not be volatile]
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// follow the ABI. [Volatile FPR, GPR, CR may not be volatile]
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// The codehandler will STMW all of the GPR registers, but we need to fix the Stack's Red
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// The codehandler will STMW all of the GPR registers, but we need to fix the Stack's Red
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// Zone, the LR, PC (return address) and the volatile floating point registers.
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// Zone, the LR, PC (return address) and the volatile floating point registers.
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// Build a function call stack frame.
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// Build a function call stack frame.
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u32 SFP = PowerPC::ppcState.gpr[1]; // Stack Frame Pointer
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u32 SFP = ppc_state.gpr[1]; // Stack Frame Pointer
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PowerPC::ppcState.gpr[1] -= 256; // Stack's Red Zone
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ppc_state.gpr[1] -= 256; // Stack's Red Zone
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PowerPC::ppcState.gpr[1] -= 16 + 2 * 14 * sizeof(u64); // Our stack frame
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ppc_state.gpr[1] -= 16 + 2 * 14 * sizeof(u64); // Our stack frame
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// (HLE_Misc::GeckoReturnTrampoline)
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// (HLE_Misc::GeckoReturnTrampoline)
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PowerPC::ppcState.gpr[1] -= 8; // Fake stack frame for codehandler
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ppc_state.gpr[1] -= 8; // Fake stack frame for codehandler
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PowerPC::ppcState.gpr[1] &= 0xFFFFFFF0; // Align stack to 16bytes
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ppc_state.gpr[1] &= 0xFFFFFFF0; // Align stack to 16bytes
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u32 SP = PowerPC::ppcState.gpr[1]; // Stack Pointer
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u32 SP = ppc_state.gpr[1]; // Stack Pointer
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PowerPC::HostWrite_U32(SP + 8, SP);
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PowerPC::HostWrite_U32(SP + 8, SP);
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// SP + 4 is reserved for the codehandler to save LR to the stack.
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// SP + 4 is reserved for the codehandler to save LR to the stack.
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PowerPC::HostWrite_U32(SFP, SP + 8); // Real stack frame
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PowerPC::HostWrite_U32(SFP, SP + 8); // Real stack frame
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PowerPC::HostWrite_U32(PowerPC::ppcState.pc, SP + 12);
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PowerPC::HostWrite_U32(ppc_state.pc, SP + 12);
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PowerPC::HostWrite_U32(LR(PowerPC::ppcState), SP + 16);
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PowerPC::HostWrite_U32(LR(ppc_state), SP + 16);
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PowerPC::HostWrite_U32(PowerPC::ppcState.cr.Get(), SP + 20);
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PowerPC::HostWrite_U32(ppc_state.cr.Get(), SP + 20);
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// Registers FPR0->13 are volatile
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// Registers FPR0->13 are volatile
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for (int i = 0; i < 14; ++i)
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for (int i = 0; i < 14; ++i)
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{
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{
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PowerPC::HostWrite_U64(PowerPC::ppcState.ps[i].PS0AsU64(), SP + 24 + 2 * i * sizeof(u64));
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PowerPC::HostWrite_U64(ppc_state.ps[i].PS0AsU64(), SP + 24 + 2 * i * sizeof(u64));
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PowerPC::HostWrite_U64(PowerPC::ppcState.ps[i].PS1AsU64(), SP + 24 + (2 * i + 1) * sizeof(u64));
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PowerPC::HostWrite_U64(ppc_state.ps[i].PS1AsU64(), SP + 24 + (2 * i + 1) * sizeof(u64));
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}
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}
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DEBUG_LOG_FMT(ACTIONREPLAY,
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DEBUG_LOG_FMT(ACTIONREPLAY,
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"GeckoCodes: Initiating phantom branch-and-link. "
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"GeckoCodes: Initiating phantom branch-and-link. "
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"PC = {:#010x}, SP = {:#010x}, SFP = {:#010x}",
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"PC = {:#010x}, SP = {:#010x}, SFP = {:#010x}",
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PowerPC::ppcState.pc, SP, SFP);
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ppc_state.pc, SP, SFP);
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LR(PowerPC::ppcState) = HLE_TRAMPOLINE_ADDRESS;
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LR(ppc_state) = HLE_TRAMPOLINE_ADDRESS;
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PowerPC::ppcState.pc = PowerPC::ppcState.npc = ENTRY_POINT;
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ppc_state.pc = ppc_state.npc = ENTRY_POINT;
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}
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}
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} // namespace Gecko
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} // namespace Gecko
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