Fix some cases of variables being used uninitialized. Also some unused

variables, writeable strings and dangerously shadowed variables.

index(), gamma(), exp() and y0() are POSIX functions and using those
names can cause namespace confusion.

A number of C files were missing the final newline required by ANSI C
and some versions of GCC are pedantic enough to complain about this.

These changes simply the scons build, allowing us to get rid of
filterWarnings which is simply more trouble than it's worth.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5574 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang
2010-06-02 20:35:12 +00:00
parent 03d1438be8
commit 30e437f9e3
85 changed files with 212 additions and 284 deletions

View File

@ -12,7 +12,6 @@ files = [
]
acenv = env.Clone()
acenv.Append(CXXFLAGS = [ '-fPIC' ])
if acenv['HAVE_OPENAL']:
files += [ 'OpenALStream.cpp', 'aldlist.cpp' ]

View File

@ -93,7 +93,7 @@ public:
x.clear();
while (number > 0)
{
unsigned int first;
unsigned int first = 0;
Do(first);
std::string second;
Do(second);

View File

@ -64,4 +64,4 @@ private:
int num_entries_;
};
#endif // _LINEAR_DISKCACHE
#endif // _LINEAR_DISKCACHE

View File

@ -49,5 +49,4 @@ if sys.platform == 'win32':
files += [ "stdafx.cpp" ]
env_common = env.Clone()
env_common.Append(CXXFLAGS = [ '-fPIC' ])
env_common.StaticLibrary(env['local_libs'] + "common", files)

View File

@ -40,7 +40,7 @@ extern "C" {
#include "lstate.h"
};
// TODO Count: 7
// TODO Count: 7
#if defined(DEBUG) || defined(DEBUGFAST)
bool Debug = true;
@ -1111,7 +1111,7 @@ DEFINE_LUA_FUNCTION(emulua_wait, "")
// we're only calling this to run user events. (a windows-only example of what that means is the canonical Peek/Translate/Dispatch loop)
// hopefully this won't actually advance the emulation state in any non-user-input-driven way when called in this context...
CoreTiming::Advance();
CoreTiming::Advance();
return 0;
}
@ -1167,7 +1167,7 @@ void LuaRescueHook(lua_State* L, lua_Debug *dbg)
{
//lua_sethook(L, NULL, 0, 0);
assert(L->errfunc || L->errorJmp);
luaL_error(L, info.panic ? info.panicMessage : "terminated by user");
luaL_error(L, info.panic ? info.panicMessage : "terminated by user");
}
info.panic = false;
@ -1382,7 +1382,7 @@ DEFINE_LUA_FUNCTION(emulua_frameadvance, "")
if(info.speedMode == SPEEDMODE_MAXIMUM)
CPluginManager::GetInstance().GetVideo()->Video_SetRendering(true);
Frame::SetFrameStopping(false);
*PowerPC::GetStatePtr() = PowerPC::CPU_RUNNING;
*PowerPC::GetStatePtr() = PowerPC::CPU_RUNNING;
return 0;
}
@ -1410,7 +1410,7 @@ DEFINE_LUA_FUNCTION(emulua_redraw, "")
DEFINE_LUA_FUNCTION(memory_readbyte, "address")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
unsigned char value = Memory::Read_U8(address);
lua_settop(L,0);
lua_pushinteger(L, value);
@ -1418,7 +1418,7 @@ DEFINE_LUA_FUNCTION(memory_readbyte, "address")
}
DEFINE_LUA_FUNCTION(memory_readbytesigned, "address")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
signed char value = (signed char)(Memory::Read_U8(address));
lua_settop(L,0);
lua_pushinteger(L, value);
@ -1426,7 +1426,7 @@ DEFINE_LUA_FUNCTION(memory_readbytesigned, "address")
}
DEFINE_LUA_FUNCTION(memory_readword, "address")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
unsigned short value = Memory::Read_U16(address);
lua_settop(L,0);
lua_pushinteger(L, value);
@ -1434,7 +1434,7 @@ DEFINE_LUA_FUNCTION(memory_readword, "address")
}
DEFINE_LUA_FUNCTION(memory_readwordsigned, "address")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
signed short value = (signed short)(Memory::Read_U16(address));
lua_settop(L,0);
lua_pushinteger(L, value);
@ -1442,7 +1442,7 @@ DEFINE_LUA_FUNCTION(memory_readwordsigned, "address")
}
DEFINE_LUA_FUNCTION(memory_readdword, "address")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
unsigned long value = Memory::Read_U32(address);
lua_settop(L,0);
lua_pushinteger(L, value);
@ -1450,7 +1450,7 @@ DEFINE_LUA_FUNCTION(memory_readdword, "address")
}
DEFINE_LUA_FUNCTION(memory_readdwordsigned, "address")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
signed long value = (signed long)(Memory::Read_U32(address));
lua_settop(L,0);
lua_pushinteger(L, value);
@ -1458,7 +1458,7 @@ DEFINE_LUA_FUNCTION(memory_readdwordsigned, "address")
}
DEFINE_LUA_FUNCTION(memory_readqword, "address")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
unsigned long long value = Memory::Read_U64(address);
lua_settop(L,0);
lua_pushinteger(L, (lua_Integer)value);
@ -1466,7 +1466,7 @@ DEFINE_LUA_FUNCTION(memory_readqword, "address")
}
DEFINE_LUA_FUNCTION(memory_readqwordsigned, "address")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
signed long long value = (signed long long)(Memory::Read_U64(address));
lua_settop(L,0);
lua_pushinteger(L, (lua_Integer)value);
@ -1475,28 +1475,28 @@ DEFINE_LUA_FUNCTION(memory_readqwordsigned, "address")
DEFINE_LUA_FUNCTION(memory_writebyte, "address,value")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
unsigned char value = (unsigned char)(luaL_checkinteger(L,2) & 0xFF);
Memory::Write_U8(value, address);
return 0;
}
DEFINE_LUA_FUNCTION(memory_writeword, "address,value")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
unsigned short value = (unsigned short)(luaL_checkinteger(L,2) & 0xFFFF);
Memory::Write_U16(value, address);
return 0;
}
DEFINE_LUA_FUNCTION(memory_writedword, "address,value")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
unsigned long value = (unsigned long)(luaL_checkinteger(L,2));
Memory::Write_U32(value, address);
return 0;
}
DEFINE_LUA_FUNCTION(memory_writeqword, "address,value")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
unsigned long value = (unsigned long)(luaL_checkinteger(L,2));
Memory::Write_U64(value, address);
return 0;
@ -1504,7 +1504,7 @@ DEFINE_LUA_FUNCTION(memory_writeqword, "address,value")
DEFINE_LUA_FUNCTION(memory_readbyterange, "address,length")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
int length = (int)luaL_checkinteger(L,2);
if(length < 0)
@ -1533,7 +1533,7 @@ DEFINE_LUA_FUNCTION(memory_readbyterange, "address,length")
DEFINE_LUA_FUNCTION(memory_isvalid, "address")
{
unsigned long address = luaL_checkinteger(L,1);
unsigned long address = luaL_checkinteger(L,1);
lua_settop(L,0);
lua_pushboolean(L, Memory::IsRAMAddress(address));
return 1;
@ -2790,7 +2790,7 @@ DEFINE_LUA_FUNCTION(emulua_loadrom, "filename")
// Load game specific settings
IniFile game_ini;
std::string unique_id = StartUp.GetUniqueID();
StartUp.m_strGameIni = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + unique_id + ".ini";
StartUp.m_strGameIni = std::string(File::GetUserPath(D_GAMECONFIG_IDX)) + unique_id + ".ini";
if (unique_id.size() == 6 && game_ini.Load(StartUp.m_strGameIni.c_str()))
{
// General settings

View File

@ -141,4 +141,4 @@ void JitIL::fsign(UGeckoInstruction inst)
PanicAlert("fsign bleh");
break;
}
}
}

View File

@ -22,4 +22,4 @@
extern const unsigned int frsqrtex_lut[65536];
#endif //_LUT_frsqrtex_h_
#endif //_LUT_frsqrtex_h_

View File

@ -15,4 +15,4 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "stdafx.h"
#include "stdafx.h"

View File

@ -30,6 +30,5 @@ files = [
]
acenv = env.Clone()
acenv.Append(CXXFLAGS = [ '-fPIC' ])
acenv.StaticLibrary(env['local_libs'] + 'dspcore', files, LIBS = [ 'common'] )

View File

@ -13,6 +13,5 @@ files = [
]
acenv = env.Clone()
acenv.Append(CXXFLAGS = [ '-fPIC' ])
acenv.StaticLibrary(env['local_libs'] + 'debugger_ui_util', files)

View File

@ -21,8 +21,6 @@
#ifndef _WIN32
#include <sys/param.h>
#else
#endif
#include "Common.h"

View File

@ -238,8 +238,8 @@ ControlState ControllerInterface::InputReference::State( const ControlState igno
if ( NULL == device )
return 0;
ControlState state;
// this mode thing will be turned into a switch statement
ControlState state = 0;
switch ( mode )
{
// OR

View File

@ -171,4 +171,5 @@
{ kHIDUsage_KeyboardRightShift, "Right Shift" },
{ kHIDUsage_KeyboardRightAlt, "Right Alt" },
{ kHIDUsage_KeyboardRightGUI, "Right GUI" },
/* 0x4E - 0xFFFF Reserved */
/* 0x4E - 0xFFFF Reserved */

View File

@ -39,5 +39,4 @@ if sys.platform == 'linux2':
'ControllerInterface/Xlib/Xlib.cpp'
]
icenv.Append(CXXFLAGS = [ '-fPIC' ])
icenv.StaticLibrary(env['local_libs'] + "inputcommon", files)

View File

@ -121,4 +121,4 @@ bool IsConnected(int Controller)
} // XInput
#endif
#endif

View File

@ -45,5 +45,4 @@ if env_vcommon['HAVE_OPENCL']:
'OpenCL/OCLTextureDecoder.cpp',
]
env_vcommon.Append(CXXFLAGS = [ '-fPIC' ])
env_vcommon.StaticLibrary(env['local_libs'] + "videocommon", files)