Partially revert "Now CG plays nice with this new stuff."

This reverts commit 3943840d5c.

Suppport for old GLSL versions has been dropped, so to make things less ugly we can use a structure for lights again.
This commit is contained in:
NeoBrainX
2013-03-26 18:07:42 +01:00
parent ae62af8a93
commit 30f1a4b4fe
3 changed files with 18 additions and 16 deletions

View File

@ -47,13 +47,13 @@ char *GenerateLightShader(char *p, int index, const LitChannel& chan, const char
// atten disabled
switch (chan.diffusefunc) {
case LIGHTDIF_NONE:
WRITE(p, "lacc.%s += %s[%d].%s;\n", swizzle, lightsName, index * 5, swizzle);
WRITE(p, "lacc.%s += %s[%d].col.%s;\n", swizzle, lightsName, index, swizzle);
break;
case LIGHTDIF_SIGN:
case LIGHTDIF_CLAMP:
WRITE(p, "ldir = normalize(%s[%d + 3].xyz - pos.xyz);\n", lightsName, index * 5);
WRITE(p, "lacc.%s += %sdot(ldir, _norm0)) * %s[%d].%s;\n",
swizzle, chan.diffusefunc != LIGHTDIF_SIGN ? "max(0.0f," :"(", lightsName, index * 5, swizzle);
WRITE(p, "ldir = normalize(%s[%d].pos.xyz - pos.xyz);\n", lightsName, index);
WRITE(p, "lacc.%s += %sdot(ldir, _norm0)) * %s[%d].col.%s;\n",
swizzle, chan.diffusefunc != LIGHTDIF_SIGN ? "max(0.0f," :"(", lightsName, index, swizzle);
break;
default: _assert_(0);
}
@ -62,32 +62,32 @@ char *GenerateLightShader(char *p, int index, const LitChannel& chan, const char
if (chan.attnfunc == 3)
{ // spot
WRITE(p, "ldir = %s[%d + 3].xyz - pos.xyz;\n", lightsName, index * 5);
WRITE(p, "ldir = %s[%d].pos.xyz - pos.xyz;\n", lightsName, index);
WRITE(p, "dist2 = dot(ldir, ldir);\n"
"dist = sqrt(dist2);\n"
"ldir = ldir / dist;\n"
"attn = max(0.0f, dot(ldir, %s[%d + 4].xyz));\n", lightsName, index * 5);
WRITE(p, "attn = max(0.0f, dot(%s[%d + 1].xyz, float3(1.0f, attn, attn*attn))) / dot(%s[%d + 2].xyz, float3(1.0f,dist,dist2));\n", lightsName, index * 5, lightsName, index * 5);
"attn = max(0.0f, dot(ldir, %s[%d].dir.xyz));\n", lightsName, index);
WRITE(p, "attn = max(0.0f, dot(%s[%d].cosatt.xyz, float3(1.0f, attn, attn*attn))) / dot(%s[%d].distatt.xyz, float3(1.0f,dist,dist2));\n", lightsName, index, lightsName, index);
}
else if (chan.attnfunc == 1)
{ // specular
WRITE(p, "ldir = normalize(%s[%d + 3].xyz);\n", lightsName, index * 5);
WRITE(p, "attn = (dot(_norm0,ldir) >= 0.0f) ? max(0.0f, dot(_norm0, %s[%d + 4].xyz)) : 0.0f;\n", lightsName, index * 5);
WRITE(p, "attn = max(0.0f, dot(%s[%d + 1].xyz, float3(1,attn,attn*attn))) / dot(%s[%d + 2].xyz, float3(1,attn,attn*attn));\n", lightsName, index * 5, lightsName, index * 5);
WRITE(p, "ldir = normalize(%s[%d].pos.xyz);\n", lightsName, index);
WRITE(p, "attn = (dot(_norm0,ldir) >= 0.0f) ? max(0.0f, dot(_norm0, %s[%d].dir.xyz)) : 0.0f;\n", lightsName, index);
WRITE(p, "attn = max(0.0f, dot(%s[%d].cosatt.xyz, float3(1,attn,attn*attn))) / dot(%s[%d].distatt.xyz, float3(1,attn,attn*attn));\n", lightsName, index, lightsName, index);
}
switch (chan.diffusefunc)
{
case LIGHTDIF_NONE:
WRITE(p, "lacc.%s += attn * %s[%d].%s;\n", swizzle, lightsName, index * 5, swizzle);
WRITE(p, "lacc.%s += attn * %s[%d].col.%s;\n", swizzle, lightsName, index, swizzle);
break;
case LIGHTDIF_SIGN:
case LIGHTDIF_CLAMP:
WRITE(p, "lacc.%s += attn * %sdot(ldir, _norm0)) * %s[%d].%s;\n",
WRITE(p, "lacc.%s += attn * %sdot(ldir, _norm0)) * %s[%d].col.%s;\n",
swizzle,
chan.diffusefunc != LIGHTDIF_SIGN ? "max(0.0f," :"(",
lightsName,
index * 5,
index,
swizzle);
break;
default: _assert_(0);