mirror of
https://github.com/dolphin-emu/dolphin.git
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Externals: Update SFML to 2.5.0
Among other things, this finally allows pushing 64-bit values into packets without needing to manually subdivide the value into two 32-bit values.
This commit is contained in:
103
Externals/SFML/include/SFML/Config.hpp
vendored
103
Externals/SFML/include/SFML/Config.hpp
vendored
@ -1,7 +1,7 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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@ -30,13 +30,15 @@
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// Define the SFML version
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////////////////////////////////////////////////////////////
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#define SFML_VERSION_MAJOR 2
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#define SFML_VERSION_MINOR 1
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#define SFML_VERSION_MINOR 5
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#define SFML_VERSION_PATCH 0
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////////////////////////////////////////////////////////////
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// Identify the operating system
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// see http://nadeausoftware.com/articles/2012/01/c_c_tip_how_use_compiler_predefined_macros_detect_operating_system
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////////////////////////////////////////////////////////////
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#if defined(_WIN32) || defined(__WIN32__)
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#if defined(_WIN32)
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// Windows
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#define SFML_SYSTEM_WINDOWS
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@ -44,20 +46,57 @@
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#define NOMINMAX
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#endif
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#elif defined(linux) || defined(__linux)
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#elif defined(__APPLE__) && defined(__MACH__)
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// Linux
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#define SFML_SYSTEM_LINUX
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// Apple platform, see which one it is
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#include "TargetConditionals.h"
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#elif defined(__APPLE__) || defined(MACOSX) || defined(macintosh) || defined(Macintosh)
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#if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
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// MacOS
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#define SFML_SYSTEM_MACOS
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// iOS
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#define SFML_SYSTEM_IOS
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#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
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#elif TARGET_OS_MAC
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// FreeBSD
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#define SFML_SYSTEM_FREEBSD
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// MacOS
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#define SFML_SYSTEM_MACOS
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#else
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// Unsupported Apple system
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#error This Apple operating system is not supported by SFML library
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#endif
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#elif defined(__unix__)
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// UNIX system, see which one it is
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#if defined(__ANDROID__)
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// Android
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#define SFML_SYSTEM_ANDROID
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#elif defined(__linux__)
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// Linux
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#define SFML_SYSTEM_LINUX
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#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__)
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// FreeBSD
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#define SFML_SYSTEM_FREEBSD
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#elif defined(__OpenBSD__)
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// OpenBSD
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#define SFML_SYSTEM_OPENBSD
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#else
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// Unsupported UNIX system
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#error This UNIX operating system is not supported by SFML library
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#endif
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#else
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@ -91,7 +130,7 @@
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// For Visual C++ compilers, we also need to turn off this annoying C4251 warning
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#ifdef _MSC_VER
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#pragma warning(disable : 4251)
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#pragma warning(disable: 4251)
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#endif
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@ -123,6 +162,44 @@
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#endif
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////////////////////////////////////////////////////////////
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// Cross-platform warning for deprecated functions and classes
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//
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// Usage:
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// class SFML_DEPRECATED MyClass
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// {
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// SFML_DEPRECATED void memberFunc();
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// };
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//
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// SFML_DEPRECATED void globalFunc();
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////////////////////////////////////////////////////////////
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#if defined(SFML_NO_DEPRECATED_WARNINGS)
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// User explicitly requests to disable deprecation warnings
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#define SFML_DEPRECATED
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#elif defined(_MSC_VER)
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// Microsoft C++ compiler
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// Note: On newer MSVC versions, using deprecated functions causes a compiler error. In order to
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// trigger a warning instead of an error, the compiler flag /sdl- (instead of /sdl) must be specified.
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#define SFML_DEPRECATED __declspec(deprecated)
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#elif defined(__GNUC__)
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// g++ and Clang
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#define SFML_DEPRECATED __attribute__ ((deprecated))
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#else
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// Other compilers are not supported, leave class or function as-is.
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// With a bit of luck, the #pragma directive works, otherwise users get a warning (no error!) for unrecognized #pragma.
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#pragma message("SFML_DEPRECATED is not supported for your compiler, please contact the SFML team")
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#define SFML_DEPRECATED
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#endif
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////////////////////////////////////////////////////////////
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// Define portable fixed-size types
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////////////////////////////////////////////////////////////
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4
Externals/SFML/include/SFML/Network.hpp
vendored
4
Externals/SFML/include/SFML/Network.hpp
vendored
@ -1,7 +1,7 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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@ -36,6 +36,8 @@
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// This file is "IpAddress.hpp" upstream
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#include <SFML/Network/IPAddress.hpp>
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#include <SFML/Network/Packet.hpp>
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#include <SFML/Network/Socket.hpp>
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#include <SFML/Network/SocketHandle.hpp>
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#include <SFML/Network/SocketSelector.hpp>
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#include <SFML/Network/TcpListener.hpp>
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#include <SFML/Network/TcpSocket.hpp>
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@ -1,7 +1,7 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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59
Externals/SFML/include/SFML/Network/Http.hpp
vendored
59
Externals/SFML/include/SFML/Network/Http.hpp
vendored
@ -1,7 +1,7 @@
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////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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@ -45,7 +45,7 @@ namespace sf
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////////////////////////////////////////////////////////////
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class SFML_NETWORK_API Http : NonCopyable
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{
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public :
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public:
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////////////////////////////////////////////////////////////
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/// \brief Define a HTTP request
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@ -53,7 +53,7 @@ public :
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////////////////////////////////////////////////////////////
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class SFML_NETWORK_API Request
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{
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public :
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public:
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////////////////////////////////////////////////////////////
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/// \brief Enumerate the available HTTP methods for a request
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@ -61,9 +61,11 @@ public :
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////////////////////////////////////////////////////////////
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enum Method
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{
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Get, ///< Request in get mode, standard method to retrieve a page
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Post, ///< Request in post mode, usually to send data to a page
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Head ///< Request a page's header only
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Get, ///< Request in get mode, standard method to retrieve a page
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Post, ///< Request in post mode, usually to send data to a page
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Head, ///< Request a page's header only
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Put, ///< Request in put mode, useful for a REST API
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Delete ///< Request in delete mode, useful for a REST API
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};
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////////////////////////////////////////////////////////////
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@ -83,7 +85,7 @@ public :
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/// \brief Set the value of a field
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///
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/// The field is created if it doesn't exist. The name of
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/// the field is case insensitive.
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/// the field is case-insensitive.
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/// By default, a request doesn't contain any field (but the
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/// mandatory fields are added later by the HTTP client when
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/// sending the request).
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@ -141,7 +143,7 @@ public :
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////////////////////////////////////////////////////////////
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void setBody(const std::string& body);
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private :
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private:
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friend class Http;
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@ -190,7 +192,7 @@ public :
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////////////////////////////////////////////////////////////
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class SFML_NETWORK_API Response
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{
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public :
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public:
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////////////////////////////////////////////////////////////
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/// \brief Enumerate all the valid status codes for a response
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@ -210,12 +212,12 @@ public :
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MultipleChoices = 300, ///< The requested page can be accessed from several locations
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MovedPermanently = 301, ///< The requested page has permanently moved to a new location
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MovedTemporarily = 302, ///< The requested page has temporarily moved to a new location
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NotModified = 304, ///< For conditionnal requests, means the requested page hasn't changed and doesn't need to be refreshed
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NotModified = 304, ///< For conditional requests, means the requested page hasn't changed and doesn't need to be refreshed
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// 4xx: client error
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BadRequest = 400, ///< The server couldn't understand the request (syntax error)
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Unauthorized = 401, ///< The requested page needs an authentification to be accessed
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Forbidden = 403, ///< The requested page cannot be accessed at all, even with authentification
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Unauthorized = 401, ///< The requested page needs an authentication to be accessed
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Forbidden = 403, ///< The requested page cannot be accessed at all, even with authentication
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NotFound = 404, ///< The requested page doesn't exist
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RangeNotSatisfiable = 407, ///< The server can't satisfy the partial GET request (with a "Range" header field)
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@ -301,7 +303,7 @@ public :
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////////////////////////////////////////////////////////////
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const std::string& getBody() const;
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private :
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private:
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friend class Http;
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@ -316,6 +318,18 @@ public :
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////////////////////////////////////////////////////////////
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void parse(const std::string& data);
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////////////////////////////////////////////////////////////
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/// \brief Read values passed in the answer header
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///
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/// This function is used by Http to extract values passed
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/// in the response.
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///
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/// \param in String stream containing the header values
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///
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////////////////////////////////////////////////////////////
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void parseFields(std::istream &in);
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////////////////////////////////////////////////////////////
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// Types
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////////////////////////////////////////////////////////////
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@ -343,9 +357,9 @@ public :
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/// This is equivalent to calling setHost(host, port).
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/// The port has a default value of 0, which means that the
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/// HTTP client will use the right port according to the
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/// protocol used (80 for HTTP, 443 for HTTPS). You should
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/// leave it like this unless you really need a port other
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/// than the standard one, or use an unknown protocol.
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/// protocol used (80 for HTTP). You should leave it like
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/// this unless you really need a port other than the
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/// standard one, or use an unknown protocol.
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///
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/// \param host Web server to connect to
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/// \param port Port to use for connection
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@ -360,9 +374,9 @@ public :
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/// doesn't actually connect to it until you send a request.
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/// The port has a default value of 0, which means that the
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/// HTTP client will use the right port according to the
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/// protocol used (80 for HTTP, 443 for HTTPS). You should
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/// leave it like this unless you really need a port other
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/// than the standard one, or use an unknown protocol.
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/// protocol used (80 for HTTP). You should leave it like
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/// this unless you really need a port other than the
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/// standard one, or use an unknown protocol.
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///
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/// \param host Web server to connect to
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/// \param port Port to use for connection
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@ -379,7 +393,7 @@ public :
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/// Warning: this function waits for the server's response and may
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/// not return instantly; use a thread if you don't want to block your
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/// application, or use a timeout to limit the time to wait. A value
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/// of Time::Zero means that the client will use the system defaut timeout
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/// of Time::Zero means that the client will use the system default timeout
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/// (which is usually pretty long).
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///
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/// \param request Request to send
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@ -390,7 +404,7 @@ public :
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////////////////////////////////////////////////////////////
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Response sendRequest(const Request& request, Time timeout = Time::Zero);
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private :
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private:
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////////////////////////////////////////////////////////////
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// Member data
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@ -414,7 +428,8 @@ private :
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/// sf::Http is a very simple HTTP client that allows you
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/// to communicate with a web server. You can retrieve
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/// web pages, send data to an interactive resource,
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/// download a remote file, etc.
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/// download a remote file, etc. The HTTPS protocol is
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/// not supported.
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///
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/// The HTTP client is split into 3 classes:
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/// \li sf::Http::Request
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|
@ -1,7 +1,7 @@
|
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////////////////////////////////////////////////////////////
|
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//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -43,7 +43,7 @@ namespace sf
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_NETWORK_API IpAddress
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{
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public :
|
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public:
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|
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////////////////////////////////////////////////////////////
|
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/// \brief Default constructor
|
||||
@ -99,7 +99,7 @@ public :
|
||||
/// This constructor uses the internal representation of
|
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/// the address directly. It should be used for optimization
|
||||
/// purposes, and only if you got that representation from
|
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/// IpAddress::ToInteger().
|
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/// IpAddress::toInteger().
|
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///
|
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/// \param address 4 bytes of the address packed into a 32-bits integer
|
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///
|
||||
@ -182,15 +182,27 @@ public :
|
||||
// Static member data
|
||||
////////////////////////////////////////////////////////////
|
||||
static const IpAddress None; ///< Value representing an empty/invalid address
|
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static const IpAddress Any; ///< Value representing any address (0.0.0.0)
|
||||
static const IpAddress LocalHost; ///< The "localhost" address (for connecting a computer to itself locally)
|
||||
static const IpAddress Broadcast; ///< The "broadcast" address (for sending UDP messages to everyone on a local network)
|
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|
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private :
|
||||
private:
|
||||
|
||||
friend SFML_NETWORK_API bool operator <(const IpAddress& left, const IpAddress& right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Resolve the given address string
|
||||
///
|
||||
/// \param address Address string
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void resolve(const std::string& address);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
////////////////////////////////////////////////////////////
|
||||
Uint32 m_address; ///< Address stored as an unsigned 32 bits integer
|
||||
bool m_valid; ///< Is the address valid?
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
|
143
Externals/SFML/include/SFML/Network/Packet.hpp
vendored
143
Externals/SFML/include/SFML/Network/Packet.hpp
vendored
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -49,7 +49,7 @@ class SFML_NETWORK_API Packet
|
||||
// A bool-like type that cannot be converted to integer or pointer types
|
||||
typedef bool (Packet::*BoolType)(std::size_t);
|
||||
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default constructor
|
||||
@ -139,7 +139,7 @@ public:
|
||||
/// A packet will be in an invalid state if it has no more
|
||||
/// data to read.
|
||||
///
|
||||
/// This behaviour is the same as standard C++ streams.
|
||||
/// This behavior is the same as standard C++ streams.
|
||||
///
|
||||
/// Usage example:
|
||||
/// \code
|
||||
@ -171,41 +171,165 @@ public:
|
||||
operator BoolType() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Overloads of operator >> to read data from the packet
|
||||
/// Overload of operator >> to read data from the packet
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(bool& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(Int8& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(Uint8& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(Int16& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(Uint16& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(Int32& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(Uint32& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(Int64& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(Uint64& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(float& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(double& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(char* data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(std::string& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(wchar_t* data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(std::wstring& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator >>(String& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Overloads of operator << to write data into the packet
|
||||
/// Overload of operator << to write data into the packet
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(bool data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(Int8 data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(Uint8 data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(Int16 data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(Uint16 data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(Int32 data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(Uint32 data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(Int64 data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(Uint64 data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(float data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(double data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(const char* data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(const std::string& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(const wchar_t* data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(const std::wstring& data);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \overload
|
||||
////////////////////////////////////////////////////////////
|
||||
Packet& operator <<(const String& data);
|
||||
|
||||
protected:
|
||||
@ -238,7 +362,7 @@ protected:
|
||||
///
|
||||
/// This function can be defined by derived classes to
|
||||
/// transform the data after it is received; this can be
|
||||
/// used for uncompression, decryption, etc.
|
||||
/// used for decompression, decryption, etc.
|
||||
/// The function receives a pointer to the received data,
|
||||
/// and must fill the packet with the transformed bytes.
|
||||
/// The default implementation fills the packet directly
|
||||
@ -252,7 +376,7 @@ protected:
|
||||
////////////////////////////////////////////////////////////
|
||||
virtual void onReceive(const void* data, std::size_t size);
|
||||
|
||||
private :
|
||||
private:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// Disallow comparisons between packets
|
||||
@ -278,6 +402,7 @@ private :
|
||||
////////////////////////////////////////////////////////////
|
||||
std::vector<char> m_data; ///< Data stored in the packet
|
||||
std::size_t m_readPos; ///< Current reading position in the packet
|
||||
std::size_t m_sendPos; ///< Current send position in the packet (for handling partial sends)
|
||||
bool m_isValid; ///< Reading state of the packet
|
||||
};
|
||||
|
||||
@ -296,12 +421,12 @@ private :
|
||||
/// (sf::TcpSocket, sf::UdpSocket).
|
||||
///
|
||||
/// Packets solve 2 fundamental problems that arise when
|
||||
/// transfering data over the network:
|
||||
/// transferring data over the network:
|
||||
/// \li data is interpreted correctly according to the endianness
|
||||
/// \li the bounds of the packet are preserved (one send == one receive)
|
||||
///
|
||||
/// The sf::Packet class provides both input and output modes.
|
||||
/// It is designed to follow the behaviour of standard C++ streams,
|
||||
/// It is designed to follow the behavior of standard C++ streams,
|
||||
/// using operators >> and << to extract and insert data.
|
||||
///
|
||||
/// It is recommended to use only fixed-size types (like sf::Int32, etc.),
|
||||
|
11
Externals/SFML/include/SFML/Network/Socket.hpp
vendored
11
Externals/SFML/include/SFML/Network/Socket.hpp
vendored
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -44,7 +44,7 @@ class SocketSelector;
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_NETWORK_API Socket : NonCopyable
|
||||
{
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Status codes that may be returned by socket functions
|
||||
@ -54,6 +54,7 @@ public :
|
||||
{
|
||||
Done, ///< The socket has sent / received the data
|
||||
NotReady, ///< The socket is not ready to send / receive data yet
|
||||
Partial, ///< The socket sent a part of the data
|
||||
Disconnected, ///< The TCP socket has been disconnected
|
||||
Error ///< An unexpected error happened
|
||||
};
|
||||
@ -67,7 +68,7 @@ public :
|
||||
AnyPort = 0 ///< Special value that tells the system to pick any available port
|
||||
};
|
||||
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Destructor
|
||||
@ -104,7 +105,7 @@ public :
|
||||
////////////////////////////////////////////////////////////
|
||||
bool isBlocking() const;
|
||||
|
||||
protected :
|
||||
protected:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Types of protocols that the socket can use
|
||||
@ -165,7 +166,7 @@ protected :
|
||||
////////////////////////////////////////////////////////////
|
||||
void close();
|
||||
|
||||
private :
|
||||
private:
|
||||
|
||||
friend class SocketSelector;
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
|
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -42,7 +42,7 @@ class Socket;
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_NETWORK_API SocketSelector
|
||||
{
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default constructor
|
||||
@ -151,7 +151,7 @@ public :
|
||||
////////////////////////////////////////////////////////////
|
||||
SocketSelector& operator =(const SocketSelector& right);
|
||||
|
||||
private :
|
||||
private:
|
||||
|
||||
struct SocketSelectorImpl;
|
||||
|
||||
@ -188,7 +188,7 @@ private :
|
||||
/// (socket classes are not copyable anyway), it simply keeps
|
||||
/// a reference to the original sockets that you pass to the
|
||||
/// "add" function. Therefore, you can't use the selector as a
|
||||
/// socket container, you must store them oustide and make sure
|
||||
/// socket container, you must store them outside and make sure
|
||||
/// that they are alive as long as they are used in the selector.
|
||||
///
|
||||
/// Using a selector is simple:
|
||||
|
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -30,6 +30,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <SFML/Network/Socket.hpp>
|
||||
#include <SFML/Network/IPAddress.hpp>
|
||||
|
||||
|
||||
namespace sf
|
||||
@ -42,7 +43,7 @@ class TcpSocket;
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_NETWORK_API TcpListener : public Socket
|
||||
{
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default constructor
|
||||
@ -64,21 +65,24 @@ public :
|
||||
unsigned short getLocalPort() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Start listening for connections
|
||||
/// \brief Start listening for incoming connection attempts
|
||||
///
|
||||
/// This functions makes the socket listen to the specified
|
||||
/// port, waiting for new connections.
|
||||
/// If the socket was previously listening to another port,
|
||||
/// it will be stopped first and bound to the new port.
|
||||
/// This function makes the socket start listening on the
|
||||
/// specified port, waiting for incoming connection attempts.
|
||||
///
|
||||
/// \param port Port to listen for new connections
|
||||
/// If the socket is already listening on a port when this
|
||||
/// function is called, it will stop listening on the old
|
||||
/// port before starting to listen on the new port.
|
||||
///
|
||||
/// \param port Port to listen on for incoming connection attempts
|
||||
/// \param address Address of the interface to listen on
|
||||
///
|
||||
/// \return Status code
|
||||
///
|
||||
/// \see accept, close
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Status listen(unsigned short port);
|
||||
Status listen(unsigned short port, const IpAddress& address = IpAddress::Any);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Stop listening and close the socket
|
||||
|
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -45,7 +45,7 @@ class Packet;
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_NETWORK_API TcpSocket : public Socket
|
||||
{
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default constructor
|
||||
@ -97,7 +97,8 @@ public :
|
||||
/// In blocking mode, this function may take a while, especially
|
||||
/// if the remote peer is not reachable. The last parameter allows
|
||||
/// you to stop trying to connect after a given timeout.
|
||||
/// If the socket was previously connected, it is first disconnected.
|
||||
/// If the socket is already connected, the connection is
|
||||
/// forcibly disconnected before attempting to connect again.
|
||||
///
|
||||
/// \param remoteAddress Address of the remote peer
|
||||
/// \param remotePort Port of the remote peer
|
||||
@ -124,6 +125,9 @@ public :
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Send raw data to the remote peer
|
||||
///
|
||||
/// To be able to handle partial sends over non-blocking
|
||||
/// sockets, use the send(const void*, std::size_t, std::size_t&)
|
||||
/// overload instead.
|
||||
/// This function will fail if the socket is not connected.
|
||||
///
|
||||
/// \param data Pointer to the sequence of bytes to send
|
||||
@ -136,6 +140,22 @@ public :
|
||||
////////////////////////////////////////////////////////////
|
||||
Status send(const void* data, std::size_t size);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Send raw data to the remote peer
|
||||
///
|
||||
/// This function will fail if the socket is not connected.
|
||||
///
|
||||
/// \param data Pointer to the sequence of bytes to send
|
||||
/// \param size Number of bytes to send
|
||||
/// \param sent The number of bytes sent will be written here
|
||||
///
|
||||
/// \return Status code
|
||||
///
|
||||
/// \see receive
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Status send(const void* data, std::size_t size, std::size_t& sent);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Receive raw data from the remote peer
|
||||
///
|
||||
@ -157,6 +177,10 @@ public :
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Send a formatted packet of data to the remote peer
|
||||
///
|
||||
/// In non-blocking mode, if this function returns sf::Socket::Partial,
|
||||
/// you \em must retry sending the same unmodified packet before sending
|
||||
/// anything else in order to guarantee the packet arrives at the remote
|
||||
/// peer uncorrupted.
|
||||
/// This function will fail if the socket is not connected.
|
||||
///
|
||||
/// \param packet Packet to send
|
||||
@ -244,7 +268,7 @@ private:
|
||||
/// class to get more details about how they work.
|
||||
///
|
||||
/// The socket is automatically disconnected when it is destroyed,
|
||||
/// but if you want to explicitely close the connection while
|
||||
/// but if you want to explicitly close the connection while
|
||||
/// the socket instance is still alive, you can call disconnect.
|
||||
///
|
||||
/// Usage example:
|
||||
|
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -30,12 +30,12 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/Network/Export.hpp>
|
||||
#include <SFML/Network/Socket.hpp>
|
||||
#include <SFML/Network/IPAddress.hpp>
|
||||
#include <vector>
|
||||
|
||||
|
||||
namespace sf
|
||||
{
|
||||
class IpAddress;
|
||||
class Packet;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@ -44,7 +44,7 @@ class Packet;
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_NETWORK_API UdpSocket : public Socket
|
||||
{
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Constants
|
||||
@ -82,21 +82,29 @@ public :
|
||||
/// system to automatically pick an available port, and then
|
||||
/// call getLocalPort to retrieve the chosen port.
|
||||
///
|
||||
/// \param port Port to bind the socket to
|
||||
/// Since the socket can only be bound to a single port at
|
||||
/// any given moment, if it is already bound when this
|
||||
/// function is called, it will be unbound from the previous
|
||||
/// port before being bound to the new one.
|
||||
///
|
||||
/// \param port Port to bind the socket to
|
||||
/// \param address Address of the interface to bind to
|
||||
///
|
||||
/// \return Status code
|
||||
///
|
||||
/// \see unbind, getLocalPort
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
Status bind(unsigned short port);
|
||||
Status bind(unsigned short port, const IpAddress& address = IpAddress::Any);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Unbind the socket from the local port to which it is bound
|
||||
///
|
||||
/// The port that the socket was previously using is immediately
|
||||
/// available after this function is called. If the
|
||||
/// socket is not bound to a port, this function has no effect.
|
||||
/// The port that the socket was previously bound to is immediately
|
||||
/// made available to the operating system after this function is called.
|
||||
/// This means that a subsequent call to bind() will be able to re-bind
|
||||
/// the port if no other process has done so in the mean time.
|
||||
/// If the socket is not bound to a port, this function has no effect.
|
||||
///
|
||||
/// \see bind
|
||||
///
|
||||
@ -235,7 +243,7 @@ private:
|
||||
///
|
||||
/// If the socket is bound to a port, it is automatically
|
||||
/// unbound from it when the socket is destroyed. However,
|
||||
/// you can unbind the socket explicitely with the Unbind
|
||||
/// you can unbind the socket explicitly with the Unbind
|
||||
/// function if necessary, to stop receiving messages or
|
||||
/// make the port available for other sockets.
|
||||
///
|
||||
|
6
Externals/SFML/include/SFML/System.hpp
vendored
6
Externals/SFML/include/SFML/System.hpp
vendored
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -36,10 +36,12 @@
|
||||
//#include <SFML/System/Lock.hpp>
|
||||
//#include <SFML/System/Mutex.hpp>
|
||||
//#include <SFML/System/Sleep.hpp>
|
||||
#include <SFML/System/NonCopyable.hpp>
|
||||
#include <SFML/System/String.hpp>
|
||||
//#include <SFML/System/Thread.hpp>
|
||||
//#include <SFML/System/ThreadLocal.hpp>
|
||||
//#include <SFML/System/ThreadLocalPtr.hpp>
|
||||
#include <SFML/System/Time.hpp>
|
||||
#include <SFML/System/Utf.hpp>
|
||||
//#include <SFML/System/Vector2.hpp>
|
||||
//#include <SFML/System/Vector3.hpp>
|
||||
@ -50,7 +52,7 @@
|
||||
/// \defgroup system System module
|
||||
///
|
||||
/// Base module of SFML, defining various utilities. It provides
|
||||
/// vector classes, unicode strings and conversion functions,
|
||||
/// vector classes, Unicode strings and conversion functions,
|
||||
/// threads and mutexes, timing classes.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
|
6
Externals/SFML/include/SFML/System/Err.hpp
vendored
6
Externals/SFML/include/SFML/System/Err.hpp
vendored
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -58,7 +58,7 @@ SFML_SYSTEM_API std::ostream& err();
|
||||
/// insertion operations defined by the STL
|
||||
/// (operator <<, manipulators, etc.).
|
||||
///
|
||||
/// sf::err() can be redirected to write to another output, independantly
|
||||
/// sf::err() can be redirected to write to another output, independently
|
||||
/// of std::cerr, by using the rdbuf() function provided by the
|
||||
/// std::ostream class.
|
||||
///
|
||||
@ -75,4 +75,6 @@ SFML_SYSTEM_API std::ostream& err();
|
||||
/// sf::err().rdbuf(previous);
|
||||
/// \endcode
|
||||
///
|
||||
/// \return Reference to std::ostream representing the SFML error stream
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
|
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
|
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -40,19 +40,29 @@ namespace sf
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_SYSTEM_API NonCopyable
|
||||
{
|
||||
protected :
|
||||
protected:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default constructor
|
||||
///
|
||||
/// Because this class has a copy constructor, the compiler
|
||||
/// will not automatically generate the default constructor.
|
||||
/// That's why we must define it explicitely.
|
||||
/// That's why we must define it explicitly.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
NonCopyable() {}
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default destructor
|
||||
///
|
||||
/// By declaring a protected destructor it's impossible to
|
||||
/// call delete on a pointer of sf::NonCopyable, thus
|
||||
/// preventing possible resource leaks.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
~NonCopyable() {}
|
||||
|
||||
private :
|
||||
private:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Disabled copy constructor
|
||||
@ -89,7 +99,7 @@ private :
|
||||
/// \class sf::NonCopyable
|
||||
/// \ingroup system
|
||||
///
|
||||
/// This class makes its instances non-copyable, by explicitely
|
||||
/// This class makes its instances non-copyable, by explicitly
|
||||
/// disabling its copy constructor and its assignment operator.
|
||||
///
|
||||
/// To create a non-copyable class, simply inherit from
|
||||
|
164
Externals/SFML/include/SFML/System/String.hpp
vendored
164
Externals/SFML/include/SFML/System/String.hpp
vendored
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -29,6 +29,8 @@
|
||||
// Headers
|
||||
////////////////////////////////////////////////////////////
|
||||
#include <SFML/System/Export.hpp>
|
||||
#include <SFML/System/Utf.hpp>
|
||||
#include <iterator>
|
||||
#include <locale>
|
||||
#include <string>
|
||||
|
||||
@ -42,13 +44,13 @@ namespace sf
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_SYSTEM_API String
|
||||
{
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Types
|
||||
////////////////////////////////////////////////////////////
|
||||
typedef std::basic_string<Uint32>::iterator Iterator; ///< Iterator type
|
||||
typedef std::basic_string<Uint32>::const_iterator ConstIterator; ///< Constant iterator type
|
||||
typedef std::basic_string<Uint32>::const_iterator ConstIterator; ///< Read-only iterator type
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Static member data
|
||||
@ -156,10 +158,56 @@ public :
|
||||
String(const String& copy);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Implicit cast operator to std::string (ANSI string)
|
||||
/// \brief Create a new sf::String from a UTF-8 encoded string
|
||||
///
|
||||
/// \param begin Forward iterator to the beginning of the UTF-8 sequence
|
||||
/// \param end Forward iterator to the end of the UTF-8 sequence
|
||||
///
|
||||
/// \return A sf::String containing the source string
|
||||
///
|
||||
/// \see fromUtf16, fromUtf32
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
static String fromUtf8(T begin, T end);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Create a new sf::String from a UTF-16 encoded string
|
||||
///
|
||||
/// \param begin Forward iterator to the beginning of the UTF-16 sequence
|
||||
/// \param end Forward iterator to the end of the UTF-16 sequence
|
||||
///
|
||||
/// \return A sf::String containing the source string
|
||||
///
|
||||
/// \see fromUtf8, fromUtf32
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
static String fromUtf16(T begin, T end);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Create a new sf::String from a UTF-32 encoded string
|
||||
///
|
||||
/// This function is provided for consistency, it is equivalent to
|
||||
/// using the constructors that takes a const sf::Uint32* or
|
||||
/// a std::basic_string<sf::Uint32>.
|
||||
///
|
||||
/// \param begin Forward iterator to the beginning of the UTF-32 sequence
|
||||
/// \param end Forward iterator to the end of the UTF-32 sequence
|
||||
///
|
||||
/// \return A sf::String containing the source string
|
||||
///
|
||||
/// \see fromUtf8, fromUtf16
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
static String fromUtf32(T begin, T end);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Implicit conversion operator to std::string (ANSI string)
|
||||
///
|
||||
/// The current global locale is used for conversion. If you
|
||||
/// want to explicitely specify a locale, see toAnsiString.
|
||||
/// want to explicitly specify a locale, see toAnsiString.
|
||||
/// Characters that do not fit in the target encoding are
|
||||
/// discarded from the returned string.
|
||||
/// This operator is defined for convenience, and is equivalent
|
||||
@ -173,7 +221,7 @@ public :
|
||||
operator std::string() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Implicit cast operator to std::wstring (wide string)
|
||||
/// \brief Implicit conversion operator to std::wstring (wide string)
|
||||
///
|
||||
/// Characters that do not fit in the target encoding are
|
||||
/// discarded from the returned string.
|
||||
@ -188,7 +236,7 @@ public :
|
||||
operator std::wstring() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert the unicode string to an ANSI string
|
||||
/// \brief Convert the Unicode string to an ANSI string
|
||||
///
|
||||
/// The UTF-32 string is converted to an ANSI string in
|
||||
/// the encoding defined by \a locale.
|
||||
@ -205,7 +253,7 @@ public :
|
||||
std::string toAnsiString(const std::locale& locale = std::locale()) const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert the unicode string to a wide string
|
||||
/// \brief Convert the Unicode string to a wide string
|
||||
///
|
||||
/// Characters that do not fit in the target encoding are
|
||||
/// discarded from the returned string.
|
||||
@ -217,6 +265,39 @@ public :
|
||||
////////////////////////////////////////////////////////////
|
||||
std::wstring toWideString() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert the Unicode string to a UTF-8 string
|
||||
///
|
||||
/// \return Converted UTF-8 string
|
||||
///
|
||||
/// \see toUtf16, toUtf32
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
std::basic_string<Uint8> toUtf8() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert the Unicode string to a UTF-16 string
|
||||
///
|
||||
/// \return Converted UTF-16 string
|
||||
///
|
||||
/// \see toUtf8, toUtf32
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
std::basic_string<Uint16> toUtf16() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert the Unicode string to a UTF-32 string
|
||||
///
|
||||
/// This function doesn't perform any conversion, since the
|
||||
/// string is already stored as UTF-32 internally.
|
||||
///
|
||||
/// \return Converted UTF-32 string
|
||||
///
|
||||
/// \see toUtf8, toUtf16
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
std::basic_string<Uint32> toUtf32() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Overload of assignment operator
|
||||
///
|
||||
@ -241,7 +322,7 @@ public :
|
||||
/// \brief Overload of [] operator to access a character by its position
|
||||
///
|
||||
/// This function provides read-only access to characters.
|
||||
/// Note: this function doesn't throw if \a index is out of range.
|
||||
/// Note: the behavior is undefined if \a index is out of range.
|
||||
///
|
||||
/// \param index Index of the character to get
|
||||
///
|
||||
@ -254,7 +335,7 @@ public :
|
||||
/// \brief Overload of [] operator to access a character by its position
|
||||
///
|
||||
/// This function provides read and write access to characters.
|
||||
/// Note: this function doesn't throw if \a index is out of range.
|
||||
/// Note: the behavior is undefined if \a index is out of range.
|
||||
///
|
||||
/// \param index Index of the character to get
|
||||
///
|
||||
@ -321,7 +402,7 @@ public :
|
||||
/// \brief Find a sequence of one or more characters in the string
|
||||
///
|
||||
/// This function searches for the characters of \a str
|
||||
/// into the string, starting from \a start.
|
||||
/// in the string, starting from \a start.
|
||||
///
|
||||
/// \param str Characters to find
|
||||
/// \param start Where to begin searching
|
||||
@ -331,6 +412,49 @@ public :
|
||||
////////////////////////////////////////////////////////////
|
||||
std::size_t find(const String& str, std::size_t start = 0) const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Replace a substring with another string
|
||||
///
|
||||
/// This function replaces the substring that starts at index \a position
|
||||
/// and spans \a length characters with the string \a replaceWith.
|
||||
///
|
||||
/// \param position Index of the first character to be replaced
|
||||
/// \param length Number of characters to replace. You can pass InvalidPos to
|
||||
/// replace all characters until the end of the string.
|
||||
/// \param replaceWith String that replaces the given substring.
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void replace(std::size_t position, std::size_t length, const String& replaceWith);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Replace all occurrences of a substring with a replacement string
|
||||
///
|
||||
/// This function replaces all occurrences of \a searchFor in this string
|
||||
/// with the string \a replaceWith.
|
||||
///
|
||||
/// \param searchFor The value being searched for
|
||||
/// \param replaceWith The value that replaces found \a searchFor values
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void replace(const String& searchFor, const String& replaceWith);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return a part of the string
|
||||
///
|
||||
/// This function returns the substring that starts at index \a position
|
||||
/// and spans \a length characters.
|
||||
///
|
||||
/// \param position Index of the first character
|
||||
/// \param length Number of characters to include in the substring (if
|
||||
/// the string is shorter, as many characters as possible
|
||||
/// are included). \ref InvalidPos can be used to include all
|
||||
/// characters until the end of the string.
|
||||
///
|
||||
/// \return String object containing a substring of this object
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
String substring(std::size_t position, std::size_t length = InvalidPos) const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Get a pointer to the C-style array of characters
|
||||
///
|
||||
@ -365,7 +489,7 @@ public :
|
||||
ConstIterator begin() const;
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return an iterator to the beginning of the string
|
||||
/// \brief Return an iterator to the end of the string
|
||||
///
|
||||
/// The end iterator refers to 1 position past the last character;
|
||||
/// thus it represents an invalid character and should never be
|
||||
@ -379,7 +503,7 @@ public :
|
||||
Iterator end();
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Return an iterator to the beginning of the string
|
||||
/// \brief Return an iterator to the end of the string
|
||||
///
|
||||
/// The end iterator refers to 1 position past the last character;
|
||||
/// thus it represents an invalid character and should never be
|
||||
@ -392,7 +516,7 @@ public :
|
||||
////////////////////////////////////////////////////////////
|
||||
ConstIterator end() const;
|
||||
|
||||
private :
|
||||
private:
|
||||
|
||||
friend SFML_SYSTEM_API bool operator ==(const String& left, const String& right);
|
||||
friend SFML_SYSTEM_API bool operator <(const String& left, const String& right);
|
||||
@ -434,7 +558,7 @@ SFML_SYSTEM_API bool operator !=(const String& left, const String& right);
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return True if \a left is alphabetically lesser than \a right
|
||||
/// \return True if \a left is lexicographically before \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator <(const String& left, const String& right);
|
||||
@ -446,7 +570,7 @@ SFML_SYSTEM_API bool operator <(const String& left, const String& right);
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return True if \a left is alphabetically greater than \a right
|
||||
/// \return True if \a left is lexicographically after \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator >(const String& left, const String& right);
|
||||
@ -458,7 +582,7 @@ SFML_SYSTEM_API bool operator >(const String& left, const String& right);
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return True if \a left is alphabetically lesser or equal than \a right
|
||||
/// \return True if \a left is lexicographically before or equivalent to \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator <=(const String& left, const String& right);
|
||||
@ -470,7 +594,7 @@ SFML_SYSTEM_API bool operator <=(const String& left, const String& right);
|
||||
/// \param left Left operand (a string)
|
||||
/// \param right Right operand (a string)
|
||||
///
|
||||
/// \return True if \a left is alphabetically greater or equal than \a right
|
||||
/// \return True if \a left is lexicographically after or equivalent to \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API bool operator >=(const String& left, const String& right);
|
||||
@ -487,6 +611,8 @@ SFML_SYSTEM_API bool operator >=(const String& left, const String& right);
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API String operator +(const String& left, const String& right);
|
||||
|
||||
#include <SFML/System/String.inl>
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
@ -500,7 +626,7 @@ SFML_SYSTEM_API String operator +(const String& left, const String& right);
|
||||
/// sf::String is a utility string class defined mainly for
|
||||
/// convenience. It is a Unicode string (implemented using
|
||||
/// UTF-32), thus it can store any character in the world
|
||||
/// (european, chinese, arabic, hebrew, etc.).
|
||||
/// (European, Chinese, Arabic, Hebrew, etc.).
|
||||
///
|
||||
/// It automatically handles conversions from/to ANSI and
|
||||
/// wide strings, so that you can work with standard string
|
||||
|
53
Externals/SFML/include/SFML/System/String.inl
vendored
Normal file
53
Externals/SFML/include/SFML/System/String.inl
vendored
Normal file
@ -0,0 +1,53 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
//
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it freely,
|
||||
// subject to the following restrictions:
|
||||
//
|
||||
// 1. The origin of this software must not be misrepresented;
|
||||
// you must not claim that you wrote the original software.
|
||||
// If you use this software in a product, an acknowledgment
|
||||
// in the product documentation would be appreciated but is not required.
|
||||
//
|
||||
// 2. Altered source versions must be plainly marked as such,
|
||||
// and must not be misrepresented as being the original software.
|
||||
//
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
String String::fromUtf8(T begin, T end)
|
||||
{
|
||||
String string;
|
||||
Utf8::toUtf32(begin, end, std::back_inserter(string.m_string));
|
||||
return string;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
String String::fromUtf16(T begin, T end)
|
||||
{
|
||||
String string;
|
||||
Utf16::toUtf32(begin, end, std::back_inserter(string.m_string));
|
||||
return string;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
template <typename T>
|
||||
String String::fromUtf32(T begin, T end)
|
||||
{
|
||||
String string;
|
||||
string.m_string.assign(begin, end);
|
||||
return string;
|
||||
}
|
44
Externals/SFML/include/SFML/System/Time.hpp
vendored
44
Externals/SFML/include/SFML/System/Time.hpp
vendored
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -39,7 +39,7 @@ namespace sf
|
||||
////////////////////////////////////////////////////////////
|
||||
class SFML_SYSTEM_API Time
|
||||
{
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Default constructor
|
||||
@ -84,7 +84,7 @@ public :
|
||||
////////////////////////////////////////////////////////////
|
||||
static const Time Zero; ///< Predefined "zero" time value
|
||||
|
||||
private :
|
||||
private:
|
||||
|
||||
friend SFML_SYSTEM_API Time seconds(float);
|
||||
friend SFML_SYSTEM_API Time milliseconds(Int32);
|
||||
@ -101,7 +101,7 @@ private :
|
||||
////////////////////////////////////////////////////////////
|
||||
explicit Time(Int64 microseconds);
|
||||
|
||||
private :
|
||||
private:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// Member data
|
||||
@ -399,6 +399,42 @@ SFML_SYSTEM_API Time& operator /=(Time& left, float right);
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time& operator /=(Time& left, Int64 right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary / operator to compute the ratio of two time values
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return \a left divided by \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API float operator /(Time left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary % operator to compute remainder of a time value
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return \a left modulo \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time operator %(Time left, Time right);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \relates Time
|
||||
/// \brief Overload of binary %= operator to compute/assign remainder of a time value
|
||||
///
|
||||
/// \param left Left operand (a time)
|
||||
/// \param right Right operand (a time)
|
||||
///
|
||||
/// \return \a left modulo \a right
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_SYSTEM_API Time& operator %=(Time& left, Time right);
|
||||
|
||||
} // namespace sf
|
||||
|
||||
|
||||
|
10
Externals/SFML/include/SFML/System/Utf.hpp
vendored
10
Externals/SFML/include/SFML/System/Utf.hpp
vendored
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -47,7 +47,7 @@ class Utf;
|
||||
template <>
|
||||
class Utf<8>
|
||||
{
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Decode a single UTF-8 character
|
||||
@ -254,7 +254,7 @@ public :
|
||||
template <>
|
||||
class Utf<16>
|
||||
{
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Decode a single UTF-16 character
|
||||
@ -461,7 +461,7 @@ public :
|
||||
template <>
|
||||
class Utf<32>
|
||||
{
|
||||
public :
|
||||
public:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Decode a single UTF-32 character
|
||||
@ -752,7 +752,7 @@ typedef Utf<32> Utf32;
|
||||
/// to handle ANSI, wide, latin-1, UTF-8, UTF-16 and UTF-32 encodings.
|
||||
///
|
||||
/// sf::Utf<X> functions are all static, these classes are not meant to
|
||||
/// be instanciated. All the functions are template, so that you
|
||||
/// be instantiated. All the functions are template, so that you
|
||||
/// can use any character / string type for a given encoding.
|
||||
///
|
||||
/// It has 3 specializations:
|
||||
|
38
Externals/SFML/include/SFML/System/Utf.inl
vendored
38
Externals/SFML/include/SFML/System/Utf.inl
vendored
@ -1,7 +1,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
//
|
||||
// SFML - Simple and Fast Multimedia Library
|
||||
// Copyright (C) 2007-2012 Laurent Gomila (laurent.gom@gmail.com)
|
||||
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied warranty.
|
||||
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||||
@ -24,12 +24,12 @@
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
// References :
|
||||
// References:
|
||||
//
|
||||
// http://www.unicode.org/
|
||||
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
|
||||
// http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h
|
||||
// http://people.w3.org/rishida/scripts/uniview/conversion
|
||||
// https://www.unicode.org/
|
||||
// https://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c
|
||||
// https://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h
|
||||
// https://people.w3.org/rishida/scripts/uniview/conversion
|
||||
//
|
||||
////////////////////////////////////////////////////////////
|
||||
|
||||
@ -62,12 +62,12 @@ In Utf<8>::decode(In begin, In end, Uint32& output, Uint32 replacement)
|
||||
output = 0;
|
||||
switch (trailingBytes)
|
||||
{
|
||||
case 5 : output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 4 : output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 3 : output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 2 : output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 1 : output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 0 : output += static_cast<Uint8>(*begin++);
|
||||
case 5: output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 4: output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 3: output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 2: output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 1: output += static_cast<Uint8>(*begin++); output <<= 6;
|
||||
case 0: output += static_cast<Uint8>(*begin++);
|
||||
}
|
||||
output -= offsets[trailingBytes];
|
||||
}
|
||||
@ -114,10 +114,10 @@ Out Utf<8>::encode(Uint32 input, Out output, Uint8 replacement)
|
||||
Uint8 bytes[4];
|
||||
switch (bytestoWrite)
|
||||
{
|
||||
case 4 : bytes[3] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 3 : bytes[2] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 2 : bytes[1] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 1 : bytes[0] = static_cast<Uint8> (input | firstBytes[bytestoWrite]);
|
||||
case 4: bytes[3] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 3: bytes[2] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 2: bytes[1] = static_cast<Uint8>((input | 0x80) & 0xBF); input >>= 6;
|
||||
case 1: bytes[0] = static_cast<Uint8> (input | firstBytes[bytestoWrite]);
|
||||
}
|
||||
|
||||
// Add them to the output
|
||||
@ -322,7 +322,7 @@ In Utf<16>::decode(In begin, In end, Uint32& output, Uint32 replacement)
|
||||
template <typename Out>
|
||||
Out Utf<16>::encode(Uint32 input, Out output, Uint16 replacement)
|
||||
{
|
||||
if (input < 0xFFFF)
|
||||
if (input <= 0xFFFF)
|
||||
{
|
||||
// The character can be copied directly, we just need to check if it's in the valid range
|
||||
if ((input >= 0xD800) && (input <= 0xDFFF))
|
||||
@ -339,7 +339,7 @@ Out Utf<16>::encode(Uint32 input, Out output, Uint16 replacement)
|
||||
}
|
||||
else if (input > 0x0010FFFF)
|
||||
{
|
||||
// Invalid character (greater than the maximum unicode value)
|
||||
// Invalid character (greater than the maximum Unicode value)
|
||||
if (replacement)
|
||||
*output++ = replacement;
|
||||
}
|
||||
@ -638,7 +638,7 @@ Out Utf<32>::toUtf32(In begin, In end, Out output)
|
||||
template <typename In>
|
||||
Uint32 Utf<32>::decodeAnsi(In input, const std::locale& locale)
|
||||
{
|
||||
// On Windows, gcc's standard library (glibc++) has almost
|
||||
// On Windows, GCC's standard library (glibc++) has almost
|
||||
// no support for Unicode stuff. As a consequence, in this
|
||||
// context we can only use the default locale and ignore
|
||||
// the one passed as parameter.
|
||||
|
Reference in New Issue
Block a user