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Various changes suggested by cppcheck
- remove unused variables - reduce the scope where it makes sense - correct limits (did you know that strcat()'s last parameter does not include the \0 that is always added?) - set some free()'d pointers to NULL
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@ -154,8 +154,6 @@ bool VideoBackend::Initialize(void *&window_handle)
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frameCount = 0;
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const SCoreStartupParameter& core_params = SConfig::GetInstance().m_LocalCoreStartupParameter;
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g_Config.Load((File::GetUserPath(D_CONFIG_IDX) + "gfx_dx11.ini").c_str());
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g_Config.GameIniLoad();
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g_Config.UpdateProjectionHack();
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