Merge branch 'master' into GLSL-master

Conflicts:
	Source/Core/DolphinWX/Src/VideoConfigDiag.h
	Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
This commit is contained in:
degasus
2012-12-27 10:36:54 +01:00
316 changed files with 27897 additions and 22577 deletions

View File

@ -31,7 +31,7 @@ AboutDolphin::AboutDolphin(wxWindow *parent, wxWindowID id,
wxBitmap(iDolphinLogo));
std::string Text = "Dolphin " SCM_DESC_STR "\n"
"Copyright (c) 2003-2011+ Dolphin Team\n"
"Copyright (c) 2003-2013+ Dolphin Team\n"
"\n"
"Branch: " SCM_BRANCH_STR "\n"
"Revision: " SCM_REV_STR "\n"

View File

@ -36,7 +36,7 @@ extern CFrame* main_frame;
static wxCheatsWindow *g_cheat_window;
wxCheatsWindow::wxCheatsWindow(wxWindow* const parent)
: wxDialog(parent, wxID_ANY, _("Cheats Manager"), wxDefaultPosition, wxDefaultSize)
: wxDialog(parent, wxID_ANY, _("Cheats Manager"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER|wxMAXIMIZE_BOX|wxMINIMIZE_BOX|wxDIALOG_NO_PARENT)
{
::g_cheat_window = this;
@ -57,6 +57,7 @@ wxCheatsWindow::wxCheatsWindow(wxWindow* const parent)
}
}
SetSize(wxSize(-1, 600));
Center();
Show();
}

View File

@ -125,6 +125,7 @@ EVT_SLIDER(ID_VOLUME, CConfigMain::AudioSettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_CONFIRMSTOP, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_USEPANICHANDLERS, CConfigMain::DisplaySettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_ONSCREENDISPLAYMESSAGES, CConfigMain::DisplaySettingsChanged)
EVT_RADIOBOX(ID_INTERFACE_THEME, CConfigMain::DisplaySettingsChanged)
EVT_CHOICE(ID_INTERFACE_LANG, CConfigMain::DisplaySettingsChanged)
EVT_BUTTON(ID_HOTKEY_CONFIG, CConfigMain::DisplaySettingsChanged)
@ -337,6 +338,7 @@ void CConfigMain::InitializeGUIValues()
// Display - Interface
ConfirmStop->SetValue(startup_params.bConfirmStop);
UsePanicHandlers->SetValue(startup_params.bUsePanicHandlers);
OnScreenDisplayMessages->SetValue(startup_params.bOnScreenDisplayMessages);
Theme->SetSelection(startup_params.iTheme);
// need redesign
for (unsigned int i = 0; i < sizeof(langIds) / sizeof(wxLanguage); i++)
@ -490,6 +492,7 @@ void CConfigMain::InitializeGUITooltips()
// Display - Interface
ConfirmStop->SetToolTip(_("Show a confirmation box before stopping a game."));
UsePanicHandlers->SetToolTip(_("Show a message box when a potentially serious error has occured.\nDisabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin suddenly crashes without any explanation at all."));
OnScreenDisplayMessages->SetToolTip(_("Show messages on the emulation screen area.\nThese messages include memory card writes, video backend and CPU information, and JIT cache clearing."));
// Display - Themes: Copyright notice
Theme->SetItemToolTip(0, _("Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"));
@ -579,6 +582,8 @@ void CConfigMain::CreateGUIControls()
wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
UsePanicHandlers = new wxCheckBox(DisplayPage, ID_INTERFACE_USEPANICHANDLERS,
_("Use Panic Handlers"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
OnScreenDisplayMessages = new wxCheckBox(DisplayPage, ID_INTERFACE_ONSCREENDISPLAYMESSAGES,
_("On-Screen Display Messages"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxBoxSizer* sInterface = new wxBoxSizer(wxHORIZONTAL);
sInterface->Add(TEXT_BOX(DisplayPage, _("Language:")), 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
@ -588,6 +593,7 @@ void CConfigMain::CreateGUIControls()
sbInterface = new wxStaticBoxSizer(wxVERTICAL, DisplayPage, _("Interface Settings"));
sbInterface->Add(ConfirmStop, 0, wxALL, 5);
sbInterface->Add(UsePanicHandlers, 0, wxALL, 5);
sbInterface->Add(OnScreenDisplayMessages, 0, wxALL, 5);
sbInterface->Add(Theme, 0, wxEXPAND | wxALL, 5);
sbInterface->Add(sInterface, 0, wxEXPAND | wxALL, 5);
@ -865,6 +871,10 @@ void CConfigMain::DisplaySettingsChanged(wxCommandEvent& event)
SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers = UsePanicHandlers->IsChecked();
SetEnableAlert(UsePanicHandlers->IsChecked());
break;
case ID_INTERFACE_ONSCREENDISPLAYMESSAGES:
SConfig::GetInstance().m_LocalCoreStartupParameter.bOnScreenDisplayMessages = OnScreenDisplayMessages->IsChecked();
SetEnableAlert(OnScreenDisplayMessages->IsChecked());
break;
case ID_INTERFACE_THEME:
SConfig::GetInstance().m_LocalCoreStartupParameter.iTheme = Theme->GetSelection();
main_frame->InitBitmaps();
@ -891,7 +901,8 @@ void CConfigMain::AudioSettingsChanged(wxCommandEvent& event)
{
case ID_DSPENGINE:
SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = DSPEngine->GetSelection() == 0;
ac_Config.m_EnableJIT = DSPEngine->GetSelection() == 1;
if (!DSPEngine->GetSelection() == 0)
ac_Config.m_EnableJIT = DSPEngine->GetSelection() == 1;
ac_Config.Update();
break;

View File

@ -86,6 +86,7 @@ private:
// Interface settings
ID_INTERFACE_CONFIRMSTOP,
ID_INTERFACE_USEPANICHANDLERS,
ID_INTERFACE_ONSCREENDISPLAYMESSAGES,
ID_INTERFACE_THEME,
ID_INTERFACE_LANG,
ID_HOTKEY_CONFIG,
@ -163,6 +164,7 @@ private:
// Interface
wxCheckBox* ConfirmStop;
wxCheckBox* UsePanicHandlers;
wxCheckBox* OnScreenDisplayMessages;
wxRadioBox* Theme;
wxChoice* InterfaceLang;
wxButton* HotkeyConfig;

View File

@ -319,7 +319,7 @@ void CCodeWindow::UpdateLists()
{
int idx = callers->Append(wxString::FromAscii(StringFromFormat
("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
callers->SetClientData(idx, (void*)caller_addr);
callers->SetClientData(idx, (void*)(u64)caller_addr);
}
}
@ -332,7 +332,7 @@ void CCodeWindow::UpdateLists()
{
int idx = calls->Append(wxString::FromAscii(StringFromFormat
("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
calls->SetClientData(idx, (void*)call_addr);
calls->SetClientData(idx, (void*)(u64)call_addr);
}
}
}

View File

@ -139,7 +139,7 @@ void DSPDebuggerLLE::OnChangeState(wxCommandEvent& event)
if (DSPCore_GetState() == DSPCORE_STEPPING)
{
DSPCore_Step();
Refresh();
Update();
}
break;
@ -155,10 +155,10 @@ void DSPDebuggerLLE::OnChangeState(wxCommandEvent& event)
void Host_RefreshDSPDebuggerWindow()
{
if (m_DebuggerFrame)
m_DebuggerFrame->Refresh();
m_DebuggerFrame->Update();
}
void DSPDebuggerLLE::Refresh()
void DSPDebuggerLLE::Update()
{
#if defined __WXGTK__
if (!wxIsMainThread())

View File

@ -50,7 +50,7 @@ public:
DSPDebuggerLLE(wxWindow *parent, wxWindowID id = wxID_ANY);
virtual ~DSPDebuggerLLE();
void Refresh();
void Update();
private:
DECLARE_EVENT_TABLE();

View File

@ -23,6 +23,7 @@
#include "FifoPlayer/FifoRecorder.h"
#include "OpcodeDecoding.h"
#include <wx/spinctrl.h>
#include <wx/clipbrd.h>
DECLARE_EVENT_TYPE(RECORDING_FINISHED_EVENT, -1)
DEFINE_EVENT_TYPE(RECORDING_FINISHED_EVENT)
@ -323,6 +324,13 @@ void FifoPlayerDlg::CreateGUIControls()
m_searchField->Connect(wxEVT_COMMAND_TEXT_ENTER, wxCommandEventHandler(FifoPlayerDlg::OnBeginSearch), NULL, this);
m_searchField->Connect(wxEVT_COMMAND_TEXT_UPDATED, wxCommandEventHandler(FifoPlayerDlg::OnSearchFieldTextChanged), NULL, this);
// Setup command copying
wxAcceleratorEntry entry;
entry.Set(wxACCEL_CTRL, (int)'C', wxID_COPY);
wxAcceleratorTable accel(1, &entry);
m_objectCmdList->SetAcceleratorTable(accel);
m_objectCmdList->Connect(wxID_COPY, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(FifoPlayerDlg::OnObjectCmdListSelectionCopy), NULL, this);
Connect(RECORDING_FINISHED_EVENT, wxCommandEventHandler(FifoPlayerDlg::OnRecordingFinished), NULL, this);
Connect(FRAME_WRITTEN_EVENT, wxCommandEventHandler(FifoPlayerDlg::OnFrameWritten), NULL, this);
@ -616,7 +624,6 @@ void FifoPlayerDlg::OnObjectListSelectionChanged(wxCommandEvent& event)
int cmd = *objectdata++;
int stream_size = Common::swap16(objectdata);
objectdata += 2;
int vertex_size = (objectdata_end - objectdata) / stream_size;
wxString newLabel = wxString::Format(wxT("%08X: %02X %04X "), obj_offset, cmd, stream_size);
if ((objectdata_end - objectdata) % stream_size) newLabel += _("NOTE: Stream size doesn't match actual data length\n");
while (objectdata < objectdata_end)
@ -763,6 +770,15 @@ void FifoPlayerDlg::OnObjectCmdListSelectionChanged(wxCommandEvent& event)
Fit();
}
void FifoPlayerDlg::OnObjectCmdListSelectionCopy(wxCommandEvent& WXUNUSED(event))
{
if (wxTheClipboard->Open())
{
wxTheClipboard->SetData(new wxTextDataObject(m_objectCmdList->GetStringSelection()));
wxTheClipboard->Close();
}
}
void FifoPlayerDlg::OnCloseClick(wxCommandEvent& WXUNUSED(event))
{
Hide();

View File

@ -57,6 +57,7 @@ private:
void OnFrameListSelectionChanged(wxCommandEvent& event);
void OnObjectListSelectionChanged(wxCommandEvent& event);
void OnObjectCmdListSelectionChanged(wxCommandEvent& event);
void OnObjectCmdListSelectionCopy(wxCommandEvent& WXUNUSED(event));
void UpdatePlayGui();
void UpdateRecorderGui();

View File

@ -26,7 +26,6 @@
#include "Common.h" // Common
#include "FileUtil.h"
#include "Timer.h"
#include "Setup.h"
#include "Globals.h" // Local
#include "Frame.h"
@ -72,30 +71,7 @@ extern "C" {
};
// Windows functions. Setting the cursor with wxSetCursor() did not work in
// this instance. Probably because it's somehow reset from the WndProc() in
// the child window
#ifdef _WIN32
// Declare a blank icon and one that will be the normal cursor
HCURSOR hCursor = NULL, hCursorBlank = NULL;
// Create the default cursor
void CreateCursor()
{
hCursor = LoadCursor( NULL, IDC_ARROW );
}
void MSWSetCursor(bool Show)
{
if(Show)
SetCursor(hCursor);
else
{
SetCursor(hCursorBlank);
//wxSetCursor(wxCursor(wxNullCursor));
}
}
// I could not use FindItemByHWND() instead of this, it crashed on that occation I used it */
HWND MSWGetParent_(HWND Parent)
{
@ -134,10 +110,11 @@ CPanel::CPanel(
case WM_USER_SETCURSOR:
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor &&
main_frame->RendererHasFocus() && Core::GetState() == Core::CORE_RUN)
MSWSetCursor(!SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor);
main_frame->RendererHasFocus() && Core::GetState() == Core::CORE_RUN &&
SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
SetCursor(wxCURSOR_BLANK);
else
MSWSetCursor(true);
SetCursor(wxNullCursor);
break;
case WIIMOTE_DISCONNECT:
@ -244,6 +221,8 @@ EVT_MENU(IDM_PLAYRECORD, CFrame::OnPlayRecording)
EVT_MENU(IDM_RECORDEXPORT, CFrame::OnRecordExport)
EVT_MENU(IDM_RECORDREADONLY, CFrame::OnRecordReadOnly)
EVT_MENU(IDM_TASINPUT, CFrame::OnTASInput)
EVT_MENU(IDM_TOGGLE_PAUSEMOVIE, CFrame::OnTogglePauseMovie)
EVT_MENU(IDM_SHOWLAG, CFrame::OnShowLag)
EVT_MENU(IDM_FRAMESTEP, CFrame::OnFrameStep)
EVT_MENU(IDM_SCREENSHOT, CFrame::OnScreenshot)
EVT_MENU(wxID_PREFERENCES, CFrame::OnConfigMain)
@ -434,9 +413,7 @@ CFrame::CFrame(wxFrame* parent,
// Commit
m_Mgr->Update();
// Create cursors
#ifdef _WIN32
CreateCursor();
SetToolTip(wxT(""));
GetToolTip()->SetAutoPop(25000);
#endif
@ -456,13 +433,6 @@ CFrame::CFrame(wxFrame* parent,
// Update controls
UpdateGUI();
// If we are rerecording create the status bar now instead of later when a game starts
#ifdef RERECORDING
ModifyStatusBar();
// It's to early for the OnHostMessage(), we will update the status when Ctrl or Space is pressed
//Core::WriteStatus();
#endif
}
// Destructor
CFrame::~CFrame()
@ -500,20 +470,6 @@ void CFrame::OnActive(wxActivateEvent& event)
{
if (event.GetActive() && event.GetEventObject() == m_RenderFrame)
{
// 32x32, 8bpp b/w image
// We want all transparent, so we can just use the same buffer for
// the "image" as for the transparency mask
static const char cursor_data[32 * 32] = { 0 };
#ifdef __WXGTK__
wxCursor cursor_transparent = wxCursor(cursor_data, 32, 32, 6, 14,
cursor_data, wxWHITE, wxBLACK);
#else
wxBitmap cursor_bitmap(cursor_data, 32, 32);
cursor_bitmap.SetMask(new wxMask(cursor_bitmap));
wxCursor cursor_transparent = wxCursor(cursor_bitmap.ConvertToImage());
#endif
#ifdef __WXMSW__
::SetFocus((HWND)m_RenderParent->GetHandle());
#else
@ -522,7 +478,7 @@ void CFrame::OnActive(wxActivateEvent& event)
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor &&
Core::GetState() == Core::CORE_RUN)
m_RenderParent->SetCursor(cursor_transparent);
m_RenderParent->SetCursor(wxCURSOR_BLANK);
}
else
{
@ -652,12 +608,12 @@ void CFrame::OnHostMessage(wxCommandEvent& event)
}
break;
#ifdef __WXGTK__
case WM_USER_CREATE:
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
m_RenderParent->SetCursor(wxCURSOR_BLANK);
break;
#ifdef __WXGTK__
case IDM_PANIC:
{
wxString caption = event.GetString().BeforeFirst(':');

View File

@ -297,6 +297,8 @@ private:
void OnRecordExport(wxCommandEvent& event);
void OnRecordReadOnly(wxCommandEvent& event);
void OnTASInput(wxCommandEvent& event);
void OnTogglePauseMovie(wxCommandEvent& event);
void OnShowLag(wxCommandEvent& event);
void OnChangeDisc(wxCommandEvent& event);
void OnScreenshot(wxCommandEvent& event);
void OnActive(wxActivateEvent& event);

View File

@ -27,9 +27,6 @@ window handle that is returned by CreateWindow() can be accessed from
Core::GetWindowHandle().
*/
#include "Setup.h" // Common
#include "NetWindow.h"
#include "Common.h" // Common
#include "FileUtil.h"
@ -142,9 +139,13 @@ void CFrame::CreateMenu()
emulationMenu->Append(IDM_RECORDEXPORT, GetMenuLabel(HK_EXPORT_RECORDING));
emulationMenu->Append(IDM_RECORDREADONLY, GetMenuLabel(HK_READ_ONLY_MODE), wxEmptyString, wxITEM_CHECK);
emulationMenu->Append(IDM_TASINPUT, _("TAS Input"));
emulationMenu->AppendCheckItem(IDM_TOGGLE_PAUSEMOVIE, _("Pause at end of movie"));
emulationMenu->Check(IDM_TOGGLE_PAUSEMOVIE, SConfig::GetInstance().m_PauseMovie);
emulationMenu->AppendCheckItem(IDM_SHOWLAG, _("Show lag counter"));
emulationMenu->Check(IDM_SHOWLAG, SConfig::GetInstance().m_ShowLag);
emulationMenu->Check(IDM_RECORDREADONLY, true);
emulationMenu->AppendSeparator();
emulationMenu->Append(IDM_FRAMESTEP, GetMenuLabel(HK_FRAME_ADVANCE), wxEmptyString);
wxMenu *skippingMenu = new wxMenu;
@ -162,7 +163,7 @@ void CFrame::CreateMenu()
emulationMenu->Append(IDM_SAVESTATE, _("Sa&ve State"), saveMenu);
saveMenu->Append(IDM_SAVESTATEFILE, _("Save State..."));
loadMenu->Append(IDM_UNDOSAVESTATE, _("Last Overwritten State") + wxString(wxT("\tShift+F12")));
loadMenu->Append(IDM_UNDOSAVESTATE, _("Last Overwritten State") + wxString(wxT("\tF12")));
saveMenu->AppendSeparator();
loadMenu->Append(IDM_LOADSTATEFILE, _("Load State..."));
@ -173,7 +174,7 @@ void CFrame::CreateMenu()
else
loadMenu->Append(IDM_LOADLASTSTATE, _("Last Saved State") + wxString(wxT("\tF11")));
loadMenu->Append(IDM_UNDOLOADSTATE, _("Undo Load State") + wxString(wxT("\tF12")));
loadMenu->Append(IDM_UNDOLOADSTATE, _("Undo Load State") + wxString(wxT("\tShift+F12")));
loadMenu->AppendSeparator();
for (int i = 1; i <= 8; i++) {
@ -702,6 +703,18 @@ void CFrame::OnTASInput(wxCommandEvent& event)
g_TASInputDlg->Show(true);
}
void CFrame::OnTogglePauseMovie(wxCommandEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_PauseMovie = !SConfig::GetInstance().m_PauseMovie;
SConfig::GetInstance().SaveSettings();
}
void CFrame::OnShowLag(wxCommandEvent& WXUNUSED (event))
{
SConfig::GetInstance().m_ShowLag = !SConfig::GetInstance().m_ShowLag;
SConfig::GetInstance().SaveSettings();
}
void CFrame::OnFrameStep(wxCommandEvent& event)
{
bool wasPaused = (Core::GetState() == Core::CORE_PAUSE);
@ -732,7 +745,7 @@ void CFrame::OnRecord(wxCommandEvent& WXUNUSED (event))
}
for (int i = 0; i < 4; i++) {
if (SConfig::GetInstance().m_SIDevice[i] == SIDEVICE_GC_CONTROLLER)
if (SConfig::GetInstance().m_SIDevice[i] == SIDEVICE_GC_CONTROLLER || SConfig::GetInstance().m_SIDevice[i] == SIDEVICE_GC_TARUKONGA)
controllers |= (1 << i);
if (g_wiimote_sources[i] != WIIMOTE_SRC_NONE)
@ -1042,27 +1055,14 @@ void CFrame::DoPause()
{
Core::SetState(Core::CORE_PAUSE);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
m_RenderParent->SetCursor(wxCURSOR_ARROW);
m_RenderParent->SetCursor(wxNullCursor);
}
else
{
// 32x32, 8bpp b/w image
// We want all transparent, so we can just use the same buffer for
// the "image" as for the transparency mask
static const char cursor_data[32 * 32] = { 0 };
#ifdef __WXGTK__
wxCursor cursor_transparent = wxCursor(cursor_data, 32, 32, 6, 14,
cursor_data, wxWHITE, wxBLACK);
#else
wxBitmap cursor_bitmap(cursor_data, 32, 32);
cursor_bitmap.SetMask(new wxMask(cursor_bitmap));
wxCursor cursor_transparent = wxCursor(cursor_bitmap.ConvertToImage());
#endif
Core::SetState(Core::CORE_RUN);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor &&
RendererHasFocus())
m_RenderParent->SetCursor(cursor_transparent);
m_RenderParent->SetCursor(wxCURSOR_BLANK);
}
UpdateGUI();
}
@ -1138,10 +1138,13 @@ void CFrame::DoStop()
wxMouseEventHandler(CFrame::OnMouse),
(wxObject*)0, this);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
m_RenderParent->SetCursor(wxCURSOR_ARROW);
m_RenderParent->SetCursor(wxNullCursor);
DoFullscreen(false);
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
m_RenderFrame->Destroy();
else
// Make sure the window is not longer set to stay on top
m_RenderFrame->SetWindowStyle(m_RenderFrame->GetWindowStyle() & ~wxSTAY_ON_TOP);
m_RenderParent = NULL;
// Clean framerate indications from the status bar.
@ -1289,7 +1292,7 @@ void CFrame::OnHelp(wxCommandEvent& event)
}
break;
case IDM_HELPWEBSITE:
WxUtils::Launch("http://www.dolphin-emulator.com/");
WxUtils::Launch("http://dolphin-emu.org/");
break;
case IDM_HELPGOOGLECODE:
WxUtils::Launch("http://code.google.com/p/dolphin-emu/");
@ -1307,9 +1310,8 @@ void CFrame::StatusBarMessage(const char * Text, ...)
const int MAX_BYTES = 1024*10;
char Str[MAX_BYTES];
va_list ArgPtr;
int Cnt;
va_start(ArgPtr, Text);
Cnt = vsnprintf(Str, MAX_BYTES, Text, ArgPtr);
vsnprintf(Str, MAX_BYTES, Text, ArgPtr);
va_end(ArgPtr);
if (this->GetStatusBar()->IsEnabled()) this->GetStatusBar()->SetStatusText(wxString::FromAscii(Str),0);

View File

@ -0,0 +1,75 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _GLINTERFACE_H_
#define _GLINTERFACE_H_
#include "Thread.h"
#if defined(USE_EGL) && USE_EGL
#include "GLInterface/EGL.h"
#elif defined(USE_WX) && USE_WX
#include "GLInterface/WX.h"
#elif defined(__APPLE__)
#include "GLInterface/AGL.h"
#elif defined(_WIN32)
#include "GLInterface/WGL.h"
#elif defined(HAVE_X11) && HAVE_X11
#include "GLInterface/GLX.h"
#endif
typedef struct {
#if defined(USE_EGL) && USE_EGL // This is currently a X11/EGL implementation for desktop
int screen;
Display *dpy;
Display *evdpy;
Window win;
Window parent;
EGLSurface egl_surf;
EGLContext egl_ctx;
EGLDisplay egl_dpy;
XVisualInfo *vi;
XSetWindowAttributes attr;
std::thread xEventThread;
int x, y;
unsigned int width, height;
#elif defined(USE_WX) && USE_WX
wxGLCanvas *glCanvas;
wxGLContext *glCtxt;
wxPanel *panel;
#elif defined(__APPLE__)
NSWindow *cocoaWin;
NSOpenGLContext *cocoaCtx;
#elif defined(HAVE_X11) && HAVE_X11
int screen;
Window win;
Window parent;
// dpy used for glx stuff, evdpy for window events etc.
// evdpy is to be used by XEventThread only
Display *dpy, *evdpy;
XVisualInfo *vi;
GLXContext ctx;
XSetWindowAttributes attr;
std::thread xEventThread;
int x, y;
unsigned int width, height;
#endif
} GLWindow;
extern cInterfaceBase *GLInterface;
extern GLWindow GLWin;
#endif

View File

@ -0,0 +1,123 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoConfig.h"
#include "Host.h"
#include "RenderBase.h"
#include "VertexShaderManager.h"
#include "../GLInterface.h"
#include "AGL.h"
void cInterfaceAGL::Swap()
{
[GLWin.cocoaCtx flushBuffer];
}
// Show the current FPS
void cInterfaceAGL::UpdateFPSDisplay(const char *text)
{
[GLWin.cocoaWin setTitle: [NSString stringWithUTF8String: text]];
}
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool cInterfaceAGL::Create(void *&window_handle)
{
int _tx, _ty, _twidth, _theight;
Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
// Control window size and picture scaling
s_backbuffer_width = _twidth;
s_backbuffer_height = _theight;
NSRect size;
NSUInteger style = NSMiniaturizableWindowMask;
NSOpenGLPixelFormatAttribute attr[2] = { NSOpenGLPFADoubleBuffer, 0 };
NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc]
initWithAttributes: attr];
if (fmt == nil) {
ERROR_LOG(VIDEO, "failed to create pixel format");
return NULL;
}
GLWin.cocoaCtx = [[NSOpenGLContext alloc]
initWithFormat: fmt shareContext: nil];
[fmt release];
if (GLWin.cocoaCtx == nil) {
ERROR_LOG(VIDEO, "failed to create context");
return NULL;
}
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen) {
size = [[NSScreen mainScreen] frame];
style |= NSBorderlessWindowMask;
} else {
size = NSMakeRect(_tx, _ty, _twidth, _theight);
style |= NSResizableWindowMask | NSTitledWindowMask;
}
GLWin.cocoaWin = [[NSWindow alloc] initWithContentRect: size
styleMask: style backing: NSBackingStoreBuffered defer: NO];
if (GLWin.cocoaWin == nil) {
ERROR_LOG(VIDEO, "failed to create window");
return NULL;
}
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen) {
CGDisplayCapture(CGMainDisplayID());
[GLWin.cocoaWin setLevel: CGShieldingWindowLevel()];
}
[GLWin.cocoaCtx setView: [GLWin.cocoaWin contentView]];
[GLWin.cocoaWin makeKeyAndOrderFront: nil];
return true;
}
bool cInterfaceAGL::MakeCurrent()
{
[GLWin.cocoaCtx makeCurrentContext];
return true;
}
// Update window width, size and etc. Called from Render.cpp
void cInterfaceAGL::Update()
{
int width, height;
width = [[GLWin.cocoaWin contentView] frame].size.width;
height = [[GLWin.cocoaWin contentView] frame].size.height;
if (width == s_backbuffer_width && height == s_backbuffer_height)
return;
[GLWin.cocoaCtx setView: [GLWin.cocoaWin contentView]];
[GLWin.cocoaCtx update];
[GLWin.cocoaCtx makeCurrentContext];
s_backbuffer_width = width;
s_backbuffer_height = height;
}
// Close backend
void cInterfaceAGL::Shutdown()
{
[GLWin.cocoaWin close];
[GLWin.cocoaCtx clearDrawable];
[GLWin.cocoaCtx release];
}

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _INTERFACEAGL_H_
#define _INTERFACEAGL_H_
#ifdef __APPLE__
#include <GL/glew.h>
#import <AppKit/AppKit.h>
#endif
#include "InterfaceBase.h"
class cInterfaceAGL : public cInterfaceBase
{
public:
void Swap();
void UpdateFPSDisplay(const char *Text);
bool Create(void *&window_handle);
bool MakeCurrent();
void Shutdown();
};
#endif

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Host.h"
#include "RenderBase.h"
#include "../GLInterface.h"
#include "EGL.h"
// Show the current FPS
void cInterfaceEGL::UpdateFPSDisplay(const char *text)
{
XStoreName(GLWin.dpy, GLWin.win, text);
}
void cInterfaceEGL::Swap()
{
eglSwapBuffers(GLWin.egl_dpy, GLWin.egl_surf);
}
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool cInterfaceEGL::Create(void *&window_handle)
{
int _tx, _ty, _twidth, _theight;
Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
// Control window size and picture scaling
s_backbuffer_width = _twidth;
s_backbuffer_height = _theight;
const char *s;
EGLint egl_major, egl_minor;
GLWin.dpy = XOpenDisplay(NULL);
if (!GLWin.dpy) {
printf("Error: couldn't open display\n");
return false;
}
GLWin.egl_dpy = eglGetDisplay(GLWin.dpy);
if (!GLWin.egl_dpy) {
printf("Error: eglGetDisplay() failed\n");
return false;
}
if (!eglInitialize(GLWin.egl_dpy, &egl_major, &egl_minor)) {
printf("Error: eglInitialize() failed\n");
return false;
}
s = eglQueryString(GLWin.egl_dpy, EGL_VERSION);
printf("EGL_VERSION = %s\n", s);
s = eglQueryString(GLWin.egl_dpy, EGL_VENDOR);
printf("EGL_VENDOR = %s\n", s);
s = eglQueryString(GLWin.egl_dpy, EGL_EXTENSIONS);
printf("EGL_EXTENSIONS = %s\n", s);
s = eglQueryString(GLWin.egl_dpy, EGL_CLIENT_APIS);
printf("EGL_CLIENT_APIS = %s\n", s);
// attributes for a visual in RGBA format with at least
// 8 bits per color and a 24 bit depth buffer
int attribs[] = {
EGL_RED_SIZE, 8,
EGL_GREEN_SIZE, 8,
EGL_BLUE_SIZE, 8,
EGL_DEPTH_SIZE, 24,
#ifdef USE_GLES
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
#else
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
#endif
EGL_NONE };
static const EGLint ctx_attribs[] = {
#ifdef USE_GLES
EGL_CONTEXT_CLIENT_VERSION, 2,
#endif
EGL_NONE
};
GLWin.evdpy = XOpenDisplay(NULL);
GLWin.parent = (Window)window_handle;
GLWin.screen = DefaultScreen(GLWin.dpy);
if (GLWin.parent == 0)
GLWin.parent = RootWindow(GLWin.dpy, GLWin.screen);
XVisualInfo visTemplate;
int num_visuals;
EGLConfig config;
EGLint num_configs;
EGLint vid;
if (!eglChooseConfig( GLWin.egl_dpy, attribs, &config, 1, &num_configs)) {
printf("Error: couldn't get an EGL visual config\n");
exit(1);
}
if (!eglGetConfigAttrib(GLWin.egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) {
printf("Error: eglGetConfigAttrib() failed\n");
exit(1);
}
/* The X window visual must match the EGL config */
visTemplate.visualid = vid;
GLWin.vi = XGetVisualInfo(GLWin.dpy, VisualIDMask, &visTemplate, &num_visuals);
if (!GLWin.vi) {
printf("Error: couldn't get X visual\n");
exit(1);
}
GLWin.x = _tx;
GLWin.y = _ty;
GLWin.width = _twidth;
GLWin.height = _theight;
XWindow.CreateXWindow();
#ifdef USE_GLES
eglBindAPI(EGL_OPENGL_ES_API);
#else
eglBindAPI(EGL_OPENGL_API);
#endif
GLWin.egl_ctx = eglCreateContext(GLWin.egl_dpy, config, EGL_NO_CONTEXT, ctx_attribs );
if (!GLWin.egl_ctx) {
printf("Error: eglCreateContext failed\n");
exit(1);
}
GLWin.egl_surf = eglCreateWindowSurface(GLWin.egl_dpy, config, GLWin.win, NULL);
if (!GLWin.egl_surf) {
printf("Error: eglCreateWindowSurface failed\n");
exit(1);
}
if (!eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx)) {
printf("Error: eglMakeCurrent() failed\n");
return false;
}
printf("GL_VENDOR: %s\n", glGetString(GL_VENDOR));
printf("GL_RENDERER: %s\n", glGetString(GL_RENDERER));
printf("GL_VERSION: %s\n", glGetString(GL_VERSION));
printf("GL_EXTENSIONS: %s\n", glGetString(GL_EXTENSIONS));
/* Set initial projection/viewing transformation.
* We can't be sure we'll get a ConfigureNotify event when the window
* first appears.
*/
glViewport(0, 0, (GLint) _twidth, (GLint) _theight);
window_handle = (void *)GLWin.win;
return true;
}
bool cInterfaceEGL::MakeCurrent()
{
return eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx);
}
// Close backend
void cInterfaceEGL::Shutdown()
{
XWindow.DestroyXWindow();
if (GLWin.egl_ctx && !eglMakeCurrent(GLWin.egl_dpy, GLWin.egl_surf, GLWin.egl_surf, GLWin.egl_ctx))
NOTICE_LOG(VIDEO, "Could not release drawing context.");
if (GLWin.egl_ctx)
{
eglDestroyContext(GLWin.egl_dpy, GLWin.egl_ctx);
eglDestroySurface(GLWin.egl_dpy, GLWin.egl_surf);
eglTerminate(GLWin.egl_dpy);
GLWin.egl_ctx = NULL;
}
}

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _INTERFACEGLX_H_
#define _INTERFACEGLX_H_
#include <EGL/egl.h>
#ifdef USE_GLES
#include <GLES2/gl2.h>
#else
#include <GL/glxew.h>
#include <GL/gl.h>
#endif
#include "X11_Util.h"
#include "InterfaceBase.h"
class cInterfaceEGL : public cInterfaceBase
{
private:
cX11Window XWindow;
public:
friend class cX11Window;
void Swap();
void UpdateFPSDisplay(const char *Text);
bool Create(void *&window_handle);
bool MakeCurrent();
void Shutdown();
};
#endif

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Host.h"
#include "RenderBase.h"
#include "VideoConfig.h"
#include "../GLInterface.h"
#include "GLX.h"
// Show the current FPS
void cInterfaceGLX::UpdateFPSDisplay(const char *text)
{
XStoreName(GLWin.dpy, GLWin.win, text);
}
void cInterfaceGLX::Swap()
{
glXSwapBuffers(GLWin.dpy, GLWin.win);
}
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool cInterfaceGLX::Create(void *&window_handle)
{
int _tx, _ty, _twidth, _theight;
Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
// Control window size and picture scaling
s_backbuffer_width = _twidth;
s_backbuffer_height = _theight;
int glxMajorVersion, glxMinorVersion;
// attributes for a single buffered visual in RGBA format with at least
// 8 bits per color and a 24 bit depth buffer
int attrListSgl[] = {GLX_RGBA, GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_DEPTH_SIZE, 24,
None};
// attributes for a double buffered visual in RGBA format with at least
// 8 bits per color and a 24 bit depth buffer
int attrListDbl[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
GLX_RED_SIZE, 8,
GLX_GREEN_SIZE, 8,
GLX_BLUE_SIZE, 8,
GLX_DEPTH_SIZE, 24,
GLX_SAMPLE_BUFFERS_ARB, g_Config.iMultisampleMode != MULTISAMPLE_OFF?1:0,
GLX_SAMPLES_ARB, g_Config.iMultisampleMode != MULTISAMPLE_OFF?1:0,
None };
int attrListDefault[] = {
GLX_RGBA,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
GLX_DOUBLEBUFFER,
GLX_DEPTH_SIZE, 1,
None };
GLWin.dpy = XOpenDisplay(0);
GLWin.evdpy = XOpenDisplay(0);
GLWin.parent = (Window)window_handle;
GLWin.screen = DefaultScreen(GLWin.dpy);
if (GLWin.parent == 0)
GLWin.parent = RootWindow(GLWin.dpy, GLWin.screen);
glXQueryVersion(GLWin.dpy, &glxMajorVersion, &glxMinorVersion);
NOTICE_LOG(VIDEO, "glX-Version %d.%d", glxMajorVersion, glxMinorVersion);
// Get an appropriate visual
GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDbl);
if (GLWin.vi == NULL)
{
GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListSgl);
if (GLWin.vi != NULL)
{
ERROR_LOG(VIDEO, "Only single buffered visual!");
}
else
{
GLWin.vi = glXChooseVisual(GLWin.dpy, GLWin.screen, attrListDefault);
if (GLWin.vi == NULL)
{
ERROR_LOG(VIDEO, "Could not choose visual (glXChooseVisual)");
return false;
}
}
}
else
NOTICE_LOG(VIDEO, "Got double buffered visual!");
// Create a GLX context.
GLWin.ctx = glXCreateContext(GLWin.dpy, GLWin.vi, 0, GL_TRUE);
if (!GLWin.ctx)
{
PanicAlert("Unable to create GLX context.");
return false;
}
GLWin.x = _tx;
GLWin.y = _ty;
GLWin.width = _twidth;
GLWin.height = _theight;
XWindow.CreateXWindow();
window_handle = (void *)GLWin.win;
return true;
}
bool cInterfaceGLX::MakeCurrent()
{
// connect the glx-context to the window
#if defined(HAVE_WX) && (HAVE_WX)
Host_GetRenderWindowSize(GLWin.x, GLWin.y,
(int&)GLWin.width, (int&)GLWin.height);
XMoveResizeWindow(GLWin.dpy, GLWin.win, GLWin.x, GLWin.y,
GLWin.width, GLWin.height);
#endif
return glXMakeCurrent(GLWin.dpy, GLWin.win, GLWin.ctx);
}
// Close backend
void cInterfaceGLX::Shutdown()
{
XWindow.DestroyXWindow();
if (GLWin.ctx && !glXMakeCurrent(GLWin.dpy, None, NULL))
NOTICE_LOG(VIDEO, "Could not release drawing context.");
if (GLWin.ctx)
{
glXDestroyContext(GLWin.dpy, GLWin.ctx);
XCloseDisplay(GLWin.dpy);
XCloseDisplay(GLWin.evdpy);
GLWin.ctx = NULL;
}
}

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _INTERFACEGLX_H_
#define _INTERFACEGLX_H_
#include <GL/glxew.h>
#include <GL/gl.h>
#include <X11/Xlib.h>
#include <X11/keysym.h>
#include "X11_Util.h"
#include "InterfaceBase.h"
class cInterfaceGLX : public cInterfaceBase
{
private:
cX11Window XWindow;
public:
friend class cX11Window;
void Swap();
void UpdateFPSDisplay(const char *Text);
bool Create(void *&window_handle);
bool MakeCurrent();
void Shutdown();
};
#endif

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _GLINTERFACEBASE_H_
#define _GLINTERFACEBASE_H_
class cInterfaceBase
{
protected:
// Window dimensions.
u32 s_backbuffer_width;
u32 s_backbuffer_height;
public:
virtual void Swap() = 0;
virtual void UpdateFPSDisplay(const char *Text) = 0;
virtual bool Create(void *&window_handle) = 0;
virtual bool MakeCurrent() = 0;
virtual void Shutdown() = 0;
virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
virtual void SetBackBufferDimensions(u32 W, u32 H) {s_backbuffer_width = W; s_backbuffer_height = H; }
virtual void Update() { }
virtual bool PeekMessages() { return false; }
};
#endif

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoConfig.h"
#include "Host.h"
#include "RenderBase.h"
#include "VertexShaderManager.h"
#include "../GLInterface.h"
#include "WGL.h"
#include "EmuWindow.h"
static HDC hDC = NULL; // Private GDI Device Context
static HGLRC hRC = NULL; // Permanent Rendering Context
void cInterfaceWGL::Swap()
{
SwapBuffers(hDC);
}
// Draw messages on top of the screen
bool cInterfaceWGL::PeekMessages()
{
// TODO: peekmessage
MSG msg;
while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
{
if (msg.message == WM_QUIT)
return FALSE;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return TRUE;
}
// Show the current FPS
void cInterfaceWGL::UpdateFPSDisplay(const char *text)
{
TCHAR temp[512];
swprintf_s(temp, sizeof(temp)/sizeof(TCHAR), _T("%hs"), text);
EmuWindow::SetWindowText(temp);
}
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool cInterfaceWGL::Create(void *&window_handle)
{
int _tx, _ty, _twidth, _theight;
Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
// Control window size and picture scaling
s_backbuffer_width = _twidth;
s_backbuffer_height = _theight;
window_handle = (void*)EmuWindow::Create((HWND)window_handle, GetModuleHandle(0), _T("Please wait..."));
if (window_handle == NULL)
{
Host_SysMessage("failed to create window");
return false;
}
// Show the window
EmuWindow::Show();
PIXELFORMATDESCRIPTOR pfd = // pfd Tells Windows How We Want Things To Be
{
sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
1, // Version Number
PFD_DRAW_TO_WINDOW | // Format Must Support Window
PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
PFD_DOUBLEBUFFER, // Must Support Double Buffering
PFD_TYPE_RGBA, // Request An RGBA Format
32, // Select Our Color Depth
0, 0, 0, 0, 0, 0, // Color Bits Ignored
0, // 8bit Alpha Buffer
0, // Shift Bit Ignored
0, // No Accumulation Buffer
0, 0, 0, 0, // Accumulation Bits Ignored
24, // 24Bit Z-Buffer (Depth Buffer)
8, // 8bit Stencil Buffer
0, // No Auxiliary Buffer
PFD_MAIN_PLANE, // Main Drawing Layer
0, // Reserved
0, 0, 0 // Layer Masks Ignored
};
GLuint PixelFormat; // Holds The Results After Searching For A Match
if (!(hDC=GetDC(EmuWindow::GetWnd()))) {
PanicAlert("(1) Can't create an OpenGL Device context. Fail.");
return false;
}
if (!(PixelFormat = ChoosePixelFormat(hDC, &pfd))) {
PanicAlert("(2) Can't find a suitable PixelFormat.");
return false;
}
if (!SetPixelFormat(hDC, PixelFormat, &pfd)) {
PanicAlert("(3) Can't set the PixelFormat.");
return false;
}
if (!(hRC = wglCreateContext(hDC))) {
PanicAlert("(4) Can't create an OpenGL rendering context.");
return false;
}
return true;
}
bool cInterfaceWGL::MakeCurrent()
{
return wglMakeCurrent(hDC, hRC) ? true : false;
}
// Update window width, size and etc. Called from Render.cpp
void cInterfaceWGL::Update()
{
RECT rcWindow;
if (!EmuWindow::GetParentWnd())
{
// We are not rendering to a child window - use client size.
GetClientRect(EmuWindow::GetWnd(), &rcWindow);
}
else
{
// We are rendering to a child window - use parent size.
GetWindowRect(EmuWindow::GetParentWnd(), &rcWindow);
}
// Get the new window width and height
// See below for documentation
int width = rcWindow.right - rcWindow.left;
int height = rcWindow.bottom - rcWindow.top;
// If we are rendering to a child window
if (EmuWindow::GetParentWnd() != 0 &&
(s_backbuffer_width != width || s_backbuffer_height != height) &&
width >= 4 && height >= 4)
{
::MoveWindow(EmuWindow::GetWnd(), 0, 0, width, height, FALSE);
s_backbuffer_width = width;
s_backbuffer_height = height;
}
}
// Close backend
void cInterfaceWGL::Shutdown()
{
if (hRC)
{
if (!wglMakeCurrent(NULL, NULL))
NOTICE_LOG(VIDEO, "Could not release drawing context.");
if (!wglDeleteContext(hRC))
ERROR_LOG(VIDEO, "Release Rendering Context Failed.");
hRC = NULL;
}
if (hDC && !ReleaseDC(EmuWindow::GetWnd(), hDC))
{
ERROR_LOG(VIDEO, "Release Device Context Failed.");
hDC = NULL;
}
}

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _INTERFACEWGL_H_
#define _INTERFACEWGL_H_
#ifdef _WIN32
#define GLEW_STATIC
#include <GL/glew.h>
#include <GL/wglew.h>
#endif
#include "InterfaceBase.h"
class cInterfaceWGL : public cInterfaceBase
{
public:
void Swap();
void UpdateFPSDisplay(const char *Text);
bool Create(void *&window_handle);
bool MakeCurrent();
void Shutdown();
void Update();
bool PeekMessages();
};
#endif

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// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "VideoConfig.h"
#include "Host.h"
#include "RenderBase.h"
#include "VertexShaderManager.h"
#include "../GLInterface.h"
#include "WX.h"
void cInterfaceWX::Swap()
{
GLWin.glCanvas->SwapBuffers();
}
void cInterfaceWX::UpdateFPSDisplay(const char *text)
{
// Handled by Host_UpdateTitle()
}
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
bool cInterfaceWX::Create(void *&window_handle)
{
int _tx, _ty, _twidth, _theight;
Host_GetRenderWindowSize(_tx, _ty, _twidth, _theight);
// Control window size and picture scaling
s_backbuffer_width = _twidth;
s_backbuffer_height = _theight;
GLWin.panel = (wxPanel *)window_handle;
GLWin.glCanvas = new wxGLCanvas(GLWin.panel, wxID_ANY, NULL,
wxPoint(0, 0), wxSize(_twidth, _theight));
GLWin.glCanvas->Show(true);
if (GLWin.glCtxt == NULL) // XXX dirty hack
GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
}
bool cInterfaceWX::MakeCurrent()
{
return GLWin.glCanvas->SetCurrent(*GLWin.glCtxt);
}
// Update window width, size and etc. Called from Render.cpp
void cInterfaceWX::Update()
{
int width, height;
GLWin.panel->GetSize(&width, &height);
if (width == s_backbuffer_width && height == s_backbuffer_height)
return;
GLWin.glCanvas->SetFocus();
GLWin.glCanvas->SetSize(0, 0, width, height);
GLWin.glCtxt->SetCurrent(*GLWin.glCanvas);
s_backbuffer_width = width;
s_backbuffer_height = height;
}
// Close backend
void cInterfaceWX::Shutdown()
{
GLWin.glCanvas->Hide();
}

View File

@ -0,0 +1,47 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _INTERFACEWX_H_
#define _INTERFACEWX_H_
#if defined HAVE_X11 && HAVE_X11
#include <GL/glxew.h>
#include <GL/gl.h>
#elif defined __APPLE__
#include <GL/glew.h>
#import <AppKit/AppKit.h>
#endif
#if defined USE_WX && USE_WX
#include "wx/wx.h"
#include "wx/glcanvas.h"
#endif
#include "InterfaceBase.h"
class cInterfaceWX : public cInterfaceBase
{
public:
void Swap();
void UpdateFPSDisplay(const char *Text);
bool Create(void *&window_handle);
bool MakeCurrent();
void Shutdown();
void Update();
};
#endif

View File

@ -0,0 +1,213 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Host.h"
#include "RenderBase.h"
#include "VideoConfig.h"
#include "../GLInterface.h"
#include "VertexShaderManager.h"
void cX11Window::CreateXWindow(void)
{
Atom wmProtocols[1];
// Setup window attributes
GLWin.attr.colormap = XCreateColormap(GLWin.evdpy,
GLWin.parent, GLWin.vi->visual, AllocNone);
GLWin.attr.event_mask = KeyPressMask | StructureNotifyMask | FocusChangeMask;
GLWin.attr.background_pixel = BlackPixel(GLWin.evdpy, GLWin.screen);
GLWin.attr.border_pixel = 0;
// Create the window
GLWin.win = XCreateWindow(GLWin.evdpy, GLWin.parent,
GLWin.x, GLWin.y, GLWin.width, GLWin.height, 0,
GLWin.vi->depth, InputOutput, GLWin.vi->visual,
CWBorderPixel | CWBackPixel | CWColormap | CWEventMask, &GLWin.attr);
wmProtocols[0] = XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", True);
XSetWMProtocols(GLWin.evdpy, GLWin.win, wmProtocols, 1);
XSetStandardProperties(GLWin.evdpy, GLWin.win, "GPU", "GPU", None, NULL, 0, NULL);
XMapRaised(GLWin.evdpy, GLWin.win);
XSync(GLWin.evdpy, True);
GLWin.xEventThread = std::thread(&cX11Window::XEventThread, this);
}
void cX11Window::DestroyXWindow(void)
{
XUnmapWindow(GLWin.dpy, GLWin.win);
GLWin.win = 0;
if (GLWin.xEventThread.joinable())
GLWin.xEventThread.join();
XFreeColormap(GLWin.evdpy, GLWin.attr.colormap);
}
void cX11Window::XEventThread()
{
// Free look variables
static bool mouseLookEnabled = false;
static bool mouseMoveEnabled = false;
static float lastMouse[2];
while (GLWin.win)
{
XEvent event;
KeySym key;
for (int num_events = XPending(GLWin.evdpy); num_events > 0; num_events--)
{
XNextEvent(GLWin.evdpy, &event);
switch(event.type) {
case KeyPress:
key = XLookupKeysym((XKeyEvent*)&event, 0);
switch (key)
{
case XK_3:
OSDChoice = 1;
// Toggle native resolution
g_Config.iEFBScale = g_Config.iEFBScale + 1;
if (g_Config.iEFBScale > 7) g_Config.iEFBScale = 0;
break;
case XK_4:
OSDChoice = 2;
// Toggle aspect ratio
g_Config.iAspectRatio = (g_Config.iAspectRatio + 1) & 3;
break;
case XK_5:
OSDChoice = 3;
// Toggle EFB copy
if (!g_Config.bEFBCopyEnable || g_Config.bCopyEFBToTexture)
{
g_Config.bEFBCopyEnable ^= true;
g_Config.bCopyEFBToTexture = false;
}
else
{
g_Config.bCopyEFBToTexture = !g_Config.bCopyEFBToTexture;
}
break;
case XK_6:
OSDChoice = 4;
g_Config.bDisableFog = !g_Config.bDisableFog;
break;
default:
break;
}
if (g_Config.bFreeLook)
{
static float debugSpeed = 1.0f;
switch (key)
{
case XK_parenleft:
debugSpeed /= 2.0f;
break;
case XK_parenright:
debugSpeed *= 2.0f;
break;
case XK_w:
VertexShaderManager::TranslateView(0.0f, debugSpeed);
break;
case XK_s:
VertexShaderManager::TranslateView(0.0f, -debugSpeed);
break;
case XK_a:
VertexShaderManager::TranslateView(debugSpeed, 0.0f);
break;
case XK_d:
VertexShaderManager::TranslateView(-debugSpeed, 0.0f);
break;
case XK_r:
VertexShaderManager::ResetView();
break;
}
}
break;
case ButtonPress:
if (g_Config.bFreeLook)
{
switch (event.xbutton.button)
{
case 2: // Middle button
lastMouse[0] = event.xbutton.x;
lastMouse[1] = event.xbutton.y;
mouseMoveEnabled = true;
break;
case 3: // Right button
lastMouse[0] = event.xbutton.x;
lastMouse[1] = event.xbutton.y;
mouseLookEnabled = true;
break;
}
}
break;
case ButtonRelease:
if (g_Config.bFreeLook)
{
switch (event.xbutton.button)
{
case 2: // Middle button
mouseMoveEnabled = false;
break;
case 3: // Right button
mouseLookEnabled = false;
break;
}
}
break;
case MotionNotify:
if (g_Config.bFreeLook)
{
if (mouseLookEnabled)
{
VertexShaderManager::RotateView((event.xmotion.x - lastMouse[0]) / 200.0f,
(event.xmotion.y - lastMouse[1]) / 200.0f);
lastMouse[0] = event.xmotion.x;
lastMouse[1] = event.xmotion.y;
}
if (mouseMoveEnabled)
{
VertexShaderManager::TranslateView((event.xmotion.x - lastMouse[0]) / 50.0f,
(event.xmotion.y - lastMouse[1]) / 50.0f);
lastMouse[0] = event.xmotion.x;
lastMouse[1] = event.xmotion.y;
}
}
break;
case ConfigureNotify:
Window winDummy;
unsigned int borderDummy, depthDummy;
XGetGeometry(GLWin.evdpy, GLWin.win, &winDummy, &GLWin.x, &GLWin.y,
&GLWin.width, &GLWin.height, &borderDummy, &depthDummy);
GLInterface->SetBackBufferDimensions(GLWin.width, GLWin.height);
break;
case ClientMessage:
if ((unsigned long) event.xclient.data.l[0] ==
XInternAtom(GLWin.evdpy, "WM_DELETE_WINDOW", False))
Host_Message(WM_USER_STOP);
if ((unsigned long) event.xclient.data.l[0] ==
XInternAtom(GLWin.evdpy, "RESIZE", False))
XMoveResizeWindow(GLWin.evdpy, GLWin.win,
event.xclient.data.l[1], event.xclient.data.l[2],
event.xclient.data.l[3], event.xclient.data.l[4]);
break;
default:
break;
}
}
Common::SleepCurrentThread(20);
}
}

View File

@ -0,0 +1,31 @@
// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _X11_UTIL_H_
#define _X11_UTIL_H_
#include <X11/Xlib.h>
#include <X11/keysym.h>
class cX11Window
{
private:
void XEventThread();
public:
void CreateXWindow(void);
void DestroyXWindow(void);
};
#endif

View File

@ -51,6 +51,7 @@
size_t CGameListCtrl::m_currentItem = 0;
size_t CGameListCtrl::m_numberItem = 0;
std::string CGameListCtrl::m_currentFilename;
bool sorted = false;
static int CompareGameListItems(const GameListItem* iso1, const GameListItem* iso2,
long sortData = CGameListCtrl::COLUMN_TITLE)
@ -284,6 +285,7 @@ void CGameListCtrl::Update()
InitBitmaps();
// add columns
InsertColumn(COLUMN_DUMMY,_T(""));
InsertColumn(COLUMN_PLATFORM, _T(""));
InsertColumn(COLUMN_BANNER, _("Banner"));
InsertColumn(COLUMN_TITLE, _("Title"));
@ -303,6 +305,7 @@ void CGameListCtrl::Update()
#endif
// set initial sizes for columns
SetColumnWidth(COLUMN_DUMMY,0);
SetColumnWidth(COLUMN_PLATFORM, 35 + platform_padding);
SetColumnWidth(COLUMN_BANNER, 96 + platform_padding);
SetColumnWidth(COLUMN_TITLE, 200 + platform_padding);
@ -319,10 +322,17 @@ void CGameListCtrl::Update()
}
// Sort items by Title
if (!sorted)
last_column = 0;
sorted = false;
wxListEvent event;
event.m_col = COLUMN_TITLE; last_column = 0;
event.m_col = SConfig::GetInstance().m_ListSort2;
OnColumnClick(event);
event.m_col = SConfig::GetInstance().m_ListSort;
OnColumnClick(event);
sorted = true;
SetColumnWidth(COLUMN_SIZE, wxLIST_AUTOSIZE);
}
else
@ -414,9 +424,11 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
GameListItem& rISOFile = *m_ISOFiles[_Index];
m_gamePath.append(rISOFile.GetFileName() + '\n');
// Insert a first row with the platform image, that will be used as the Index
long ItemIndex = InsertItem(_Index, wxEmptyString,
m_PlatformImageIndex[rISOFile.GetPlatform()]);
// Insert a first row with nothing in it, that will be used as the Index
long ItemIndex = InsertItem(_Index, wxEmptyString);
// Insert the platform's image in the first (visible) column
SetItemColumnImage(_Index, COLUMN_PLATFORM, m_PlatformImageIndex[rISOFile.GetPlatform()]);
if (rISOFile.GetImage().IsOk())
ImageIndex = m_imageListSmall->Add(rISOFile.GetImage());
@ -652,7 +664,11 @@ void CGameListCtrl::ScanForISOs()
for (std::vector<std::string>::const_iterator iter = drives.begin(); iter != drives.end(); ++iter)
{
#ifdef __APPLE__
std::auto_ptr<GameListItem> gli(new GameListItem(*iter));
#else
std::unique_ptr<GameListItem> gli(new GameListItem(*iter));
#endif
if (gli->IsValid())
m_ISOFiles.push_back(gli.release());
@ -697,17 +713,25 @@ void CGameListCtrl::OnColumnClick(wxListEvent& event)
if(event.GetColumn() != COLUMN_BANNER)
{
int current_column = event.GetColumn();
if(last_column == current_column)
if (sorted)
{
last_sort = -last_sort;
if (last_column == current_column)
{
last_sort = -last_sort;
}
else
{
SConfig::GetInstance().m_ListSort2 = last_sort;
last_column = current_column;
last_sort = current_column;
}
SConfig::GetInstance().m_ListSort = last_sort;
}
else
{
last_column = current_column;
last_sort = current_column;
last_column = current_column;
}
caller = this;
SortItems(wxListCompare, last_sort);
}
@ -904,7 +928,8 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
{
if (selected_iso->IsCompressed())
popupMenu->Append(IDM_COMPRESSGCM, _("Decompress ISO..."));
else
else if (selected_iso->GetFileName().substr(selected_iso->GetFileName().find_last_of(".")) != ".ciso"
&& selected_iso->GetFileName().substr(selected_iso->GetFileName().find_last_of(".")) != ".wbfs")
popupMenu->Append(IDM_COMPRESSGCM, _("Compress ISO..."));
} else
popupMenu->Append(IDM_LIST_INSTALLWAD, _("Install to Wii Menu"));
@ -1055,7 +1080,7 @@ void CGameListCtrl::OnWiki(wxCommandEvent& WXUNUSED (event))
if (!iso)
return;
std::string wikiUrl = "http://api.dolphin-emulator.com/wiki.html?id=[GAME_ID]&name=[GAME_NAME]";
std::string wikiUrl = "http://wiki.dolphin-emu.org/dolphin-redirect.php?gameid=[GAME_ID]";
wikiUrl = ReplaceAll(wikiUrl, "[GAME_ID]", UriEncode(iso->GetUniqueID()));
if (UriEncode(iso->GetName(0)).length() < 100)
wikiUrl = ReplaceAll(wikiUrl, "[GAME_NAME]", UriEncode(iso->GetName(0)));

View File

@ -57,7 +57,8 @@ public:
enum
{
COLUMN_PLATFORM = 0,
COLUMN_DUMMY = 0,
COLUMN_PLATFORM,
COLUMN_BANNER,
COLUMN_TITLE,
COLUMN_NOTES,

View File

@ -80,6 +80,8 @@ enum
IDM_RECORDEXPORT,
IDM_RECORDREADONLY,
IDM_TASINPUT,
IDM_TOGGLE_PAUSEMOVIE,
IDM_SHOWLAG,
IDM_FRAMESTEP,
IDM_SCREENSHOT,
IDM_BROWSE,

View File

@ -285,7 +285,7 @@ bool GameListItem::GetName(std::wstring& wName, int index) const
index++;
if ((index >=0) && (index < 10))
{
if (m_wNames.size() > index)
if (m_wNames.size() > (size_t)index)
{
wName = m_wNames[index];
return true;

View File

@ -687,14 +687,13 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED (event))
void CISOProperties::ExportDir(const char* _rFullPath, const char* _rExportFolder, const int partitionNum)
{
char exportName[512];
u32 index[2] = {0, 0}, offsetShift = 0;
u32 index[2] = {0, 0};
std::vector<const DiscIO::SFileInfo *> fst;
DiscIO::IFileSystem *FS = 0;
if (DiscIO::IsVolumeWiiDisc(OpenISO))
{
FS = WiiDisc.at(partitionNum).FileSystem;
offsetShift = 2;
}
else
FS = pFileSystem;

View File

@ -28,7 +28,6 @@
#include "CPUDetect.h"
#include "IniFile.h"
#include "FileUtil.h"
#include "Setup.h"
#include "Host.h" // Core
#include "HW/Wiimote.h"
@ -46,6 +45,15 @@
#include <wx/intl.h>
// Nvidia drivers >= v302 will check if the application exports a global
// variable named NvOptimusEnablement to know if it should run the app in high
// performance graphics mode or using the IGP.
#ifdef WIN32
extern "C" {
__declspec(dllexport) DWORD NvOptimusEnablement = 1;
}
#endif
// ------------
// Main window
@ -116,37 +124,37 @@ bool DolphinApp::OnInit()
{
{
wxCMD_LINE_SWITCH, "h", "help",
_("Show this help message"),
"Show this help message",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
},
{
wxCMD_LINE_SWITCH, "d", "debugger",
_("Opens the debugger"),
"Opens the debugger",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_SWITCH, "l", "logger",
_("Opens the logger"),
"Opens the logger",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "e", "exec",
_("Loads the specified file (DOL,ELF,GCM,ISO,WAD)"),
"Loads the specified file (DOL,ELF,GCM,ISO,WAD)",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_SWITCH, "b", "batch",
_("Exit Dolphin with emulator"),
"Exit Dolphin with emulator",
wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "V", "video_backend",
_("Specify a video backend"),
"Specify a video backend",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
wxCMD_LINE_OPTION, "A", "audio_emulation",
_("Low level (LLE) or high level (HLE) audio"),
"Low level (LLE) or high level (HLE) audio",
wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
},
{
@ -167,7 +175,6 @@ bool DolphinApp::OnInit()
BatchMode = parser.Found(wxT("batch"));
selectVideoBackend = parser.Found(wxT("video_backend"),
&videoBackendName);
// TODO: This currently has no effect. Implement or delete.
selectAudioEmulation = parser.Found(wxT("audio_emulation"),
&audioEmulationName);
#endif // wxUSE_CMDLINE_PARSER
@ -237,6 +244,14 @@ bool DolphinApp::OnInit()
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend =
std::string(videoBackendName.mb_str());
if (selectAudioEmulation)
{
if (audioEmulationName == "HLE")
SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = true;
else if (audioEmulationName == "LLE")
SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = false;
}
VideoBackend::ActivateBackend(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend);
// Enable the PNG image handler for screenshots

View File

@ -520,6 +520,7 @@ void CMemcardManager::CopyDeleteClick(wxCommandEvent& event)
? wxString::FromAscii("")
: wxString::From8BitData(DefaultIOPath.c_str()),
wxEmptyString, wxEmptyString,
_("GameCube Savegame files(*.gci;*.gcs;*.sav)") + wxString(wxT("|*.gci;*.gcs;*.sav|")) +
_("Native GCI files(*.gci)") + wxString(wxT("|*.gci|")) +
_("MadCatz Gameshark files(*.gcs)") + wxString(wxT("|*.gcs|")) +
_("Datel MaxDrive/Pro files(*.sav)") + wxString(wxT("|*.sav")),

View File

@ -751,7 +751,6 @@ void TASInputDlg::OnMouseUpR(wxMouseEvent& event)
return;
}
wxPoint ptM(event.GetPosition());
*x = 128;
*y = 128;

View File

@ -112,7 +112,7 @@ protected:
void Event_ProgressiveScan(wxCommandEvent &ev)
{
SConfig::GetInstance().m_SYSCONF->SetData("IPL.PGS", ev.GetInt());
SConfig::GetInstance().m_LocalCoreStartupParameter.bProgressive = !!ev.GetInt();
SConfig::GetInstance().m_LocalCoreStartupParameter.bProgressive = ev.IsChecked();
ev.Skip();
}

View File

@ -61,7 +61,7 @@ public:
}
void OnReconnectOnLoad(wxCommandEvent& event)
{
SConfig::GetInstance().m_WiimoteReconnectOnLoad = event.GetInt();
SConfig::GetInstance().m_WiimoteReconnectOnLoad = event.IsChecked();
event.Skip();
}

View File

@ -225,7 +225,7 @@ void XRRConfiguration::Update()
}
else
sscanf(SConfig::GetInstance().m_LocalCoreStartupParameter.strFullscreenResolution.c_str(),
"%a[^:]: %ux%u", &output_name, &fullWidth, &fullHeight);
"%m[^:]: %ux%u", &output_name, &fullWidth, &fullHeight);
for (int i = 0; i < screenResources->noutput; i++)
{