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Merge branch 'master' into GLSL-master
Conflicts: Source/Core/DolphinWX/Src/VideoConfigDiag.h Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h Source/Plugins/Plugin_VideoOGL/Src/Render.cpp Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
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@ -304,6 +304,7 @@ void PixelShaderManager::SetConstants()
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float GC_ALIGNED16(material[4]);
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float NormalizationCoef = 1 / 255.0f;
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// TODO: This code is wrong. i goes out of range for xfregs.ambColor.
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for (int i = 0; i < 4; ++i)
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{
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if (nMaterialsChanged & (1 << i))
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