Merge branch 'master' into GLSL-master

Conflicts:
	Source/Core/DolphinWX/Src/VideoConfigDiag.h
	Source/Plugins/Plugin_VideoOGL/Src/GLUtil.h
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureCache.cpp
	Source/Plugins/Plugin_VideoOGL/Src/TextureConverter.cpp
This commit is contained in:
degasus
2012-12-27 10:36:54 +01:00
316 changed files with 27897 additions and 22577 deletions

View File

@ -49,7 +49,7 @@
#include "D3DUtil.h"
#include "EmuWindow.h"
#include "VideoState.h"
#include "render.h"
#include "Render.h"
#include "DLCache.h"
#include "IniFile.h"
#include "Core.h"
@ -169,9 +169,9 @@ void VideoBackend::Video_Prepare()
s_swapRequested = FALSE;
// internal interfaces
g_renderer = new Renderer;
g_texture_cache = new TextureCache;
g_vertex_manager = new VertexManager;
g_renderer = new Renderer;
g_texture_cache = new TextureCache;
// VideoCommon
BPInit();
Fifo_Init();
@ -209,9 +209,9 @@ void VideoBackend::Shutdown()
// internal interfaces
PixelShaderCache::Shutdown();
VertexShaderCache::Shutdown();
delete g_vertex_manager;
delete g_texture_cache;
delete g_renderer;
delete g_vertex_manager;
g_renderer = NULL;
g_texture_cache = NULL;
}