Merge pull request #7173 from spycrab/qt_np_dclick

Qt/NetPlay: Make double clicking game entries confirm dialogs
This commit is contained in:
spycrab
2018-06-28 20:02:55 +02:00
committed by GitHub
2 changed files with 5 additions and 0 deletions

View File

@ -41,6 +41,8 @@ void GameListDialog::ConnectWidgets()
m_button_box->setEnabled(row != -1); m_button_box->setEnabled(row != -1);
m_game_id = m_game_list->currentItem()->text(); m_game_id = m_game_list->currentItem()->text();
}); });
connect(m_game_list, &QListWidget::itemDoubleClicked, this, &GameListDialog::accept);
connect(m_button_box, &QDialogButtonBox::accepted, this, &GameListDialog::accept); connect(m_button_box, &QDialogButtonBox::accepted, this, &GameListDialog::accept);
} }

View File

@ -164,6 +164,9 @@ void NetPlaySetupDialog::ConnectWidgets()
[](int index) { [](int index) {
Settings::GetQSettings().setValue(QStringLiteral("netplay/hostgame"), index); Settings::GetQSettings().setValue(QStringLiteral("netplay/hostgame"), index);
}); });
connect(m_host_games, &QListWidget::itemDoubleClicked, this, &NetPlaySetupDialog::accept);
connect(m_host_force_port_check, &QCheckBox::toggled, connect(m_host_force_port_check, &QCheckBox::toggled,
[this](int value) { m_host_force_port_box->setEnabled(value); }); [this](int value) { m_host_force_port_box->setEnabled(value); });
#ifdef USE_UPNP #ifdef USE_UPNP