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Merge pull request #3386 from lioncash/memory
Common: Namespace MemoryUtil
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@ -261,8 +261,8 @@ public:
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PinnedMemory(u32 type, u32 size) : StreamBuffer(type, size)
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{
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CreateFences();
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m_pointer =
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(u8*)AllocateAlignedMemory(ROUND_UP(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY);
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m_pointer = static_cast<u8*>(
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Common::AllocateAlignedMemory(ROUND_UP(m_size, ALIGN_PINNED_MEMORY), ALIGN_PINNED_MEMORY));
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glBindBuffer(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, m_buffer);
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glBufferData(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, ROUND_UP(m_size, ALIGN_PINNED_MEMORY),
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m_pointer, GL_STREAM_COPY);
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@ -275,7 +275,7 @@ public:
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DeleteFences();
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glBindBuffer(m_buffertype, 0);
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glFinish(); // ogl pipeline must be flushed, else this buffer can be in use
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FreeAlignedMemory(m_pointer);
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Common::FreeAlignedMemory(m_pointer);
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m_pointer = nullptr;
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}
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