Common: Add alignment header

Gets rid of duplicated alignment code.
This commit is contained in:
Léo Lam
2016-11-27 11:56:22 +01:00
parent 7192789c11
commit 31ccfffd38
32 changed files with 146 additions and 119 deletions

View File

@ -6,10 +6,10 @@
#include <zlib.h>
#include "Common/Align.h"
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/MathUtil.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
@ -72,7 +72,7 @@ void CBoot::Load_FST(bool _bIsWii)
volume.ReadSwapped(0x0428, &fst_size, _bIsWii);
volume.ReadSwapped(0x042c, &max_fst_size, _bIsWii);
u32 arena_high = ROUND_DOWN(0x817FFFFF - (max_fst_size << shift), 0x20);
u32 arena_high = Common::AlignDown(0x817FFFFF - (max_fst_size << shift), 0x20);
Memory::Write_U32(arena_high, 0x00000034);
// load FST