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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start. Fixed misc vertical alignments and some { needed newlining.
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@ -126,7 +126,7 @@ inline s16 Clamp1024(s16 in)
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void Tev::SetRasColor(int colorChan, int swaptable)
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{
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switch(colorChan)
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switch (colorChan)
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{
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case 0: // Color0
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{
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@ -209,7 +209,7 @@ void Tev::DrawColorCompare(TevStageCombiner::ColorCombiner &cc)
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InputRegType InputReg;
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switch(cmp) {
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switch (cmp) {
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case TEVCMP_R8_GT:
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{
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a = *m_ColorInputLUT[cc.a][RED_INP] & 0xff;
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@ -336,7 +336,7 @@ void Tev::DrawAlphaCompare(TevStageCombiner::AlphaCombiner &ac)
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InputRegType InputReg;
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switch(cmp) {
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switch (cmp) {
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case TEVCMP_R8_GT:
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{
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a = m_AlphaInputLUT[ac.a][RED_C] & 0xff;
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@ -415,7 +415,7 @@ void Tev::DrawAlphaCompare(TevStageCombiner::AlphaCombiner &ac)
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static bool AlphaCompare(int alpha, int ref, int comp)
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{
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switch(comp) {
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switch (comp) {
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case ALPHACMP_ALWAYS: return true;
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case ALPHACMP_NEVER: return false;
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case ALPHACMP_LEQUAL: return alpha <= ref;
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@ -497,7 +497,7 @@ void Tev::Indirect(unsigned int stageNum, s32 s, s32 t)
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bias[2] = indirect.bias&4?biasValue:0;
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// format
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switch(indirect.fmt)
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switch (indirect.fmt)
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{
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case ITF_8:
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indcoord[0] = indmap[TextureSampler::ALP_SMP] + bias[0];
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@ -756,7 +756,7 @@ void Tev::Draw()
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}
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if(bpmem.fogRange.Base.Enabled)
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if (bpmem.fogRange.Base.Enabled)
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{
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// TODO: This is untested and should definitely be checked against real hw.
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// - No idea if offset is really normalized against the viewport width or against the projection matrix or yet something else
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