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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start. Fixed misc vertical alignments and some { needed newlining.
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@ -43,7 +43,7 @@ HWND GetParentWnd()
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LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
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{
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switch( iMsg )
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switch ( iMsg )
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{
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case WM_PAINT:
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{
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@ -65,7 +65,7 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
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/* Post the mouse events to the main window, it's necessary, because the difference between the
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keyboard inputs is that these events only appear here, not in the parent window or any other WndProc()*/
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case WM_LBUTTONDOWN:
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if(g_ActiveConfig.backend_info.bSupports3DVision && g_ActiveConfig.b3DVision)
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if (g_ActiveConfig.backend_info.bSupports3DVision && g_ActiveConfig.b3DVision)
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{
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// This basically throws away the left button down input when b3DVision is activated so WX
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// can't get access to it, stopping focus pulling on mouse click.
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