Fixes spacing for "for", "while", "switch" and "if"

Also moved && and || to ends of lines instead of start.
Fixed misc vertical alignments and some { needed newlining.
This commit is contained in:
Matthew Parlane
2014-03-11 00:30:55 +13:00
parent 4591464486
commit 31cfc73a09
189 changed files with 1250 additions and 1159 deletions

View File

@ -207,7 +207,7 @@ static void GenerateLightingShader(T& object, LightingUidData& uid_data, int com
object.Write("lacc.w = 1.0;\n");
}
if(color.enablelighting && alpha.enablelighting)
if (color.enablelighting && alpha.enablelighting)
{
// both have lighting, test if they use the same lights
int mask = 0;
@ -217,10 +217,10 @@ static void GenerateLightingShader(T& object, LightingUidData& uid_data, int com
uid_data.diffusefunc |= alpha.diffusefunc << (2*(j+2));
uid_data.light_mask |= color.GetFullLightMask() << (8*j);
uid_data.light_mask |= alpha.GetFullLightMask() << (8*(j+2));
if(color.lightparams == alpha.lightparams)
if (color.lightparams == alpha.lightparams)
{
mask = color.GetFullLightMask() & alpha.GetFullLightMask();
if(mask)
if (mask)
{
for (int i = 0; i < 8; ++i)
{