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synced 2025-07-21 05:09:34 -06:00
Fixes spacing for "for", "while", "switch" and "if"
Also moved && and || to ends of lines instead of start. Fixed misc vertical alignments and some { needed newlining.
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@ -567,7 +567,7 @@ void VertexLoader::CompileVertexTranslator()
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if (m_VtxDesc.Tex7MatIdx) {m_VertexSize += 1; components |= VB_HAS_TEXMTXIDX7; WriteCall(TexMtx_ReadDirect_UByte); }
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// Write vertex position loader
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if(g_ActiveConfig.bUseBBox)
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if (g_ActiveConfig.bUseBBox)
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{
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WriteCall(UpdateBoundingBoxPrepare);
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WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.Position, m_VtxAttr.PosFormat, m_VtxAttr.PosElements));
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@ -947,7 +947,7 @@ void VertexLoader::SetVAT(u32 _group0, u32 _group1, u32 _group2)
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m_VtxAttr.texCoord[7].Format = vat.g2.Tex7CoordFormat;
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m_VtxAttr.texCoord[7].Frac = vat.g2.Tex7Frac;
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if(!m_VtxAttr.ByteDequant) {
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if (!m_VtxAttr.ByteDequant) {
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ERROR_LOG(VIDEO, "ByteDequant is set to zero");
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}
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};
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