Lint fixes

This commit is contained in:
Scott Mansell
2023-01-31 17:29:16 +13:00
parent 11de923dcb
commit 31cfe8250d
39 changed files with 219 additions and 235 deletions

View File

@ -130,10 +130,10 @@ void VertexManager::CommitBuffer(u32 num_vertices, u32 vertex_stride, u32 num_in
ADDSTAT(g_stats.this_frame.bytes_index_streamed, static_cast<int>(index_data_size));
Gfx::GetInstance()->SetVertexBuffer(m_vertex_stream_buffer.GetGPUPointer(),
m_vertex_srv.cpu_handle, vertex_stride,
m_vertex_stream_buffer.GetSize());
m_vertex_srv.cpu_handle, vertex_stride,
m_vertex_stream_buffer.GetSize());
Gfx::GetInstance()->SetIndexBuffer(m_index_stream_buffer.GetGPUPointer(),
m_index_stream_buffer.GetSize(), DXGI_FORMAT_R16_UINT);
m_index_stream_buffer.GetSize(), DXGI_FORMAT_R16_UINT);
}
void VertexManager::UploadUniforms()
@ -235,11 +235,11 @@ void VertexManager::UploadAllConstants()
// Update bindings
Gfx::GetInstance()->SetConstantBuffer(0, m_uniform_stream_buffer.GetCurrentGPUPointer() +
pixel_constants_offset);
pixel_constants_offset);
Gfx::GetInstance()->SetConstantBuffer(1, m_uniform_stream_buffer.GetCurrentGPUPointer() +
vertex_constants_offset);
vertex_constants_offset);
Gfx::GetInstance()->SetConstantBuffer(2, m_uniform_stream_buffer.GetCurrentGPUPointer() +
geometry_constants_offset);
geometry_constants_offset);
auto& system = Core::System::GetInstance();
auto& pixel_shader_manager = system.GetPixelShaderManager();