Lint fixes

This commit is contained in:
Scott Mansell
2023-01-31 17:29:16 +13:00
parent 11de923dcb
commit 31cfe8250d
39 changed files with 219 additions and 235 deletions

View File

@ -31,9 +31,9 @@
#include "VideoCommon/GeometryShaderManager.h"
#include "VideoCommon/OpcodeDecoding.h"
#include "VideoCommon/PerfQueryBase.h"
#include "VideoCommon/Present.h"
#include "VideoCommon/PixelEngine.h"
#include "VideoCommon/PixelShaderManager.h"
#include "VideoCommon/Present.h"
#include "VideoCommon/RenderBase.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/TMEM.h"
@ -346,7 +346,6 @@ static void BPWritten(PixelShaderManager& pixel_shader_manager,
// It works 99% of the time.
AfterFrameEvent::Trigger();
if (g_ActiveConfig.bImmediateXFB)
{
// below div two to convert from bytes to pixels - it expects width, not stride