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Lint fixes
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@ -31,9 +31,9 @@
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#include "VideoCommon/GeometryShaderManager.h"
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#include "VideoCommon/OpcodeDecoding.h"
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#include "VideoCommon/PerfQueryBase.h"
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#include "VideoCommon/Present.h"
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#include "VideoCommon/PixelEngine.h"
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#include "VideoCommon/PixelShaderManager.h"
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#include "VideoCommon/Present.h"
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#include "VideoCommon/RenderBase.h"
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#include "VideoCommon/Statistics.h"
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#include "VideoCommon/TMEM.h"
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@ -346,7 +346,6 @@ static void BPWritten(PixelShaderManager& pixel_shader_manager,
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// It works 99% of the time.
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AfterFrameEvent::Trigger();
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if (g_ActiveConfig.bImmediateXFB)
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{
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// below div two to convert from bytes to pixels - it expects width, not stride
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