Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3432 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-06-13 22:08:01 +00:00
parent df7b29da32
commit 31f7020b2d
18 changed files with 1159 additions and 620 deletions

View File

@ -20,7 +20,7 @@ EventHandler::~EventHandler() {
}
EventHandler *EventHandler::GetInstance() {
fprintf(stderr, "handler instance %p\n", m_Instance);
// fprintf(stderr, "handler instance %p\n", m_Instance);
if (! m_Instance)
m_Instance = new EventHandler();
@ -30,13 +30,13 @@ EventHandler *EventHandler::GetInstance() {
void EventHandler::Destroy() {
if (m_Instance)
delete m_Instance;
fprintf(stderr, "deleting instance %p\n", m_Instance);
// fprintf(stderr, "deleting instance %p\n", m_Instance);
m_Instance = 0;
}
bool EventHandler::RegisterEventListener(listenFuncPtr func, Keys key) {
if (key.inputType == KeyboardInput) {
fprintf(stderr, "Registering %d:%d %p %p \n", key.keyCode, key.mods, func, this);
// fprintf(stderr, "Registering %d:%d %p %p \n", key.keyCode, key.mods, func, this);
if (key.keyCode == sf::Key::Count || key.mods >= NUMMODS ||
key.keyCode >= NUMKEYS)
return false;