Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3432 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2009-06-13 22:08:01 +00:00
parent df7b29da32
commit 31f7020b2d
18 changed files with 1159 additions and 620 deletions

View File

@ -16,20 +16,7 @@
// http://code.google.com/p/dolphin-emu/
#include "Globals.h"
#ifdef _WIN32
#include <windows.h>
#endif
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
#include "GLUtil.h"
#include <string.h>
@ -154,13 +141,28 @@ RasterFont::~RasterFont()
void RasterFont::printString(const char *s, double x, double y, double z)
{
int length = strlen(s);
if (!length)
return;
// Sanitize string to avoid GL errors.
char *s2 = new char[length + 1];
strcpy(s2, s);
for (int i = 0; i < length; i++) {
if (s2[i] < 32 || s2[i] > 126)
s2[i] = '!';
}
// go to the right spot
glRasterPos3d(x, y, z);
GL_REPORT_ERRORD();
glPushAttrib (GL_LIST_BIT);
glListBase(fontOffset);
glCallLists((GLsizei)strlen(s), GL_UNSIGNED_BYTE, (GLubyte *) s);
glPopAttrib ();
glCallLists((GLsizei)strlen(s2), GL_UNSIGNED_BYTE, (GLubyte *) s2);
GL_REPORT_ERRORD();
glPopAttrib();
GL_REPORT_ERRORD();
}
void RasterFont::printCenteredString(const char *s, double y, int screen_width, double z)