VideoCommon: Fix VS point/line on older GLSL

This commit is contained in:
TellowKrinkle
2023-10-24 23:18:01 -05:00
parent 60e3b4c093
commit 323aea60d6
2 changed files with 5 additions and 5 deletions

View File

@ -101,7 +101,7 @@ SSBO_BINDING(1) readonly restrict buffer Vertices {{
out.Write(R"(
uint4 load_input_uint4_ubyte4(uint vtx_offset, uint attr_offset) {{
uint value = vertex_buffer[vtx_offset + attr_offset];
return uint4(value & 0xff, (value >> 8) & 0xff, (value >> 16) & 0xff, value >> 24);
return uint4(value & 0xffu, (value >> 8) & 0xffu, (value >> 16) & 0xffu, value >> 24);
}}
float4 load_input_float4_ubyte4(uint vtx_offset, uint attr_offset) {{