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Add initial support for GLSL ES 3.10.
GLSL ES 3.10 adds implicit support for the binding layout qualifier that we use. Changes our GLSL version enums to bit values so we can check for both ES versions easily.
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@ -11,8 +11,9 @@ void ClearEFBCache();
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enum GLSL_VERSION {
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GLSL_130,
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GLSL_140,
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GLSL_150, // and above
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GLSLES3
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GLSL_150, // and above
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GLSLES_300, // GLES 3.0
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GLSLES_310, // GLES 3.1
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};
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// ogl-only config, so not in VideoConfig.h
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