Revert "Use a single libusb context"

This reverts commit c8a6dc6c23.

libusb on Windows isn't really safe to use from different threads
with a single context.
This commit is contained in:
Léo Lam
2017-03-26 14:51:12 +02:00
parent 6c62cfb1aa
commit 32a1b5068a
11 changed files with 48 additions and 118 deletions

View File

@ -2,23 +2,14 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <memory>
#include <mutex>
#ifdef __LIBUSB__
#include <libusb.h>
#include "Common/LibusbContext.h"
#endif
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "UICommon/USBUtils.h"
#ifdef __LIBUSB__
static std::once_flag s_tried_libusb_init;
static std::shared_ptr<libusb_context> s_libusb_context;
#endif
// Because opening and getting the device name from devices is slow, especially on Windows
// with usbdk, we cannot do that for every single device. We should however still show
// device names for known Wii peripherals.
@ -43,12 +34,12 @@ std::map<std::pair<u16, u16>, std::string> GetInsertedDevices()
std::map<std::pair<u16, u16>, std::string> devices;
#ifdef __LIBUSB__
std::call_once(s_tried_libusb_init, []() { s_libusb_context = LibusbContext::Get(); });
if (!s_libusb_context)
libusb_context* context = nullptr;
if (libusb_init(&context) < 0)
return devices;
libusb_device** list;
const ssize_t cnt = libusb_get_device_list(s_libusb_context.get(), &list);
const ssize_t cnt = libusb_get_device_list(context, &list);
for (ssize_t i = 0; i < cnt; ++i)
{
libusb_device_descriptor descr;
@ -57,6 +48,7 @@ std::map<std::pair<u16, u16>, std::string> GetInsertedDevices()
devices[vid_pid] = GetDeviceName(vid_pid);
}
libusb_free_device_list(list, 1);
libusb_exit(context);
#endif
return devices;