define mess and some other small fixes

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1493 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2008-12-10 23:23:05 +00:00
parent c26c92cffd
commit 32a7c530e6
7 changed files with 68 additions and 47 deletions

View File

@ -18,6 +18,7 @@
#ifndef _GLINIT_H
#define _GLINIT_H
#include "Config.h"
#include "pluginspecs_video.h"
#ifdef _WIN32
@ -32,25 +33,25 @@
#else // linux basic definitions
#define ARRAYSIZE(A) (sizeof(A)/sizeof((A)[0]))
#if defined(USE_WX) && USE_WX
#include <GL/glew.h>
#include "wx/wx.h"
#include "wx/glcanvas.h"
#undef HAVE_X11
#elif defined(HAVE_X11) && HAVE_X11
#define I_NEED_OS2_H // HAXXOR
//#include <GL/glew.h>
#if defined(HAVE_X11) && HAVE_X11
#include <GL/glxew.h>
#else
#undef BOOL
#elif defined(HAVE_COCOA) && HAVE_COCOA
#include <GL/glew.h>
#include "cocoaGL.h"
#endif
#endif // end USE_WX
#if defined(__APPLE__)
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
//#include <GL/glx.h>
#define __inline inline
#include <sys/timeb.h> // ftime(), struct timeb
@ -85,39 +86,40 @@ inline unsigned long timeGetTime()
#define GL_REPORT_ERRORD()
#endif
#ifndef _WIN32
#undef I_NEED_OS2_H
#undef BOOL
#if defined(HAVE_X11) && HAVE_X11
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#ifndef __APPLE__
#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
#include <X11/extensions/xf86vmode.h>
#endif
//#include <gtk/gtk.h>
#endif
#endif // XXF86VM
#endif // X11
#include <sys/stat.h>
#include <sys/types.h>
typedef struct {
int screen;
#if defined(OSX64)
#if defined(HAVE_COCOA) && HAVE_COCOA
NSWindow *cocoaWin;
NSOpenGLContext *cocoaCtx;
#else //linux
#elif defined(HAVE_X11) && HAVE_X11
Window win;
Display *dpy;
GLXContext ctx;
XSetWindowAttributes attr;
Bool fs;
Bool doubleBuffered;
#ifndef __APPLE__
#if defined(HAVE_XXF86VM) && HAVE_XXF86VM
XF86VidModeModeInfo deskMode;
#endif
#endif
#endif // XXF86VM
#endif // X11
#if defined(USE_WX) && USE_WX
wxGLCanvas *Wxcs;
#endif
int x, y;
unsigned int width, height;
unsigned int depth;