Some tidy up of sprintf to StringFromFormat

Includes a small fix to SetupWiiMemory
This commit is contained in:
Matthew Parlane
2014-02-08 14:23:34 +13:00
parent 8d25e12085
commit 32bfcc034f
14 changed files with 68 additions and 110 deletions

View File

@ -167,27 +167,23 @@ u64 Timer::GetLocalTimeSinceJan1970()
std::string Timer::GetTimeFormatted()
{
time_t sysTime;
struct tm * gmTime;
char formattedTime[13];
char tmp[13];
time(&sysTime);
gmTime = localtime(&sysTime);
struct tm * gmTime = localtime(&sysTime);
char tmp[13];
strftime(tmp, 6, "%M:%S", gmTime);
// Now tack on the milliseconds
#ifdef _WIN32
struct timeb tp;
(void)::ftime(&tp);
sprintf(formattedTime, "%s:%03i", tmp, tp.millitm);
return StringFromFormat("%s:%03i", tmp, tp.millitm);
#else
struct timeval t;
(void)gettimeofday(&t, NULL);
sprintf(formattedTime, "%s:%03d", tmp, (int)(t.tv_usec / 1000));
return StringFromFormat("%s:%03d", tmp, (int)(t.tv_usec / 1000));
#endif
return std::string(formattedTime);
}
// Returns a timestamp with decimals for precise time comparisons