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MemoryViewWidget: Add OnFrameEnd callback to auto-update memory while a game is running.
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@ -9,6 +9,7 @@
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#include <QDockWidget>
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#include "Common/CommonTypes.h"
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#include "VideoCommon/VideoEvents.h"
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class MemoryViewWidget;
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class QCheckBox;
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@ -76,7 +77,11 @@ private:
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void FindValue(bool next);
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void closeEvent(QCloseEvent*) override;
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void hideEvent(QHideEvent* event) override;
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void showEvent(QShowEvent* event) override;
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void RegisterAfterFrameEventCallback();
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void RemoveAfterFrameEventCallback();
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void AutoUpdateTable();
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Core::System& m_system;
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@ -109,4 +114,5 @@ private:
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QRadioButton* m_bp_read_only;
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QRadioButton* m_bp_write_only;
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QCheckBox* m_bp_log_check;
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Common::EventHook m_vi_end_field_event;
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};
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