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Change all the post processing shaders to the new system.
Removes the README.txt file in favour of a new wiki page I'm going to generate.
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@ -1,13 +1,6 @@
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SAMPLER_BINDING(9) uniform sampler2D samp9;
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out vec4 ocol0;
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in vec2 uv0;
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uniform vec4 resolution;
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void main()
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{
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vec4 a = texture(samp9, uv0+resolution.zw);
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vec4 b = texture(samp9, uv0-resolution.zw);
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ocol0 = ( a*a*1.3 - b ) * 8.0;
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float4 a = SampleOffset(int2( 1, 1));
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float4 b = SampleOffset(int2(-1, -1));
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SetOutput(( a*a*1.3 - b ) * 8.0);
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}
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