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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Change all the post processing shaders to the new system.
Removes the README.txt file in favour of a new wiki page I'm going to generate.
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@ -1,15 +1,8 @@
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SAMPLER_BINDING(9) uniform sampler2D samp9;
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out vec4 ocol0;
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in vec2 uv0;
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uniform vec4 resolution;
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void main()
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{
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float4 c0 = texture(samp9, uv0);
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float4 c1 = texture(samp9, uv0 + float2(1,1)*resolution.zw);
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float4 c2 = texture(samp9, uv0 + float2(-1,-1)*resolution.zw);
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float4 c0 = Sample();
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float4 c1 = SampleOffset(int2( 1, 1));
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float4 c2 = SampleOffset(int2(-1, -1));
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float red = c0.r;
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float green = c0.g;
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float blue = c0.b;
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@ -18,5 +11,5 @@ void main()
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red = c0.r - c1.b;
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blue = c0.b - c2.r + (c0.g - c0.r);
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ocol0 = float4(red, 0.0, blue, alpha);
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SetOutput(float4(red, 0.0, blue, alpha));
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}
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