D3D12: Remove feature level checks

We don't create a device below feature level 11_0 anyway, so no point
checking, we can just assume support.
This commit is contained in:
Stenzek
2016-03-06 18:45:57 +10:00
parent 063761fbd2
commit 3372bfa6ab
4 changed files with 5 additions and 14 deletions

View File

@ -66,7 +66,6 @@ void UnloadDXGI();
void UnloadD3D();
void UnloadD3DCompiler();
D3D_FEATURE_LEVEL GetFeatureLevel(IDXGIAdapter* adapter);
std::vector<DXGI_SAMPLE_DESC> EnumAAModes(IDXGIAdapter* adapter);
bool AlertUserIfSelectedAdapterDoesNotSupportD3D12();