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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-22 05:40:01 -06:00
updates to the GameListCtrl add the option to purge the cache, and change iswii to platform (gcm, wii iso, wad)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3334 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -35,9 +35,9 @@ public:
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const std::string& GetUniqueID() const {return m_UniqueID;}
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const std::string GetWiiFSPath() const;
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DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
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int GetPlatform() const {return m_Platform;}
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const std::string& GetIssues() const {return m_Issues;}
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bool IsCompressed() const {return m_BlobCompressed;}
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bool IsWii() const {return m_IsWii;}
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u64 GetFileSize() const {return m_FileSize;}
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u64 GetVolumeSize() const {return m_VolumeSize;}
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#if defined(HAVE_WX) && HAVE_WX
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@ -45,6 +45,15 @@ public:
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#endif
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void DoState(PointerWrap &p);
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enum
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{
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GAMECUBE_DISC = 0,
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WII_DISC,
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WII_WAD,
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NUMBER_OF_PLATFORMS
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};
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private:
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std::string m_FileName;
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std::string m_Name[6];
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@ -57,6 +66,7 @@ private:
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u64 m_VolumeSize;
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DiscIO::IVolume::ECountry m_Country;
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int m_Platform;
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#if defined(HAVE_WX) && HAVE_WX
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wxImage m_Image;
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@ -65,8 +75,6 @@ private:
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bool m_BlobCompressed;
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u8* m_pImage;
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u32 m_ImageSize;
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bool m_IsWii;
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bool m_Platform;
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bool LoadFromCache();
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void SaveToCache();
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