Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5336 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-04-12 01:33:10 +00:00
parent ba853e682c
commit 33a64d5db0
53 changed files with 1003 additions and 1649 deletions

View File

@ -28,6 +28,7 @@
#include "ConfigManager.h"
#include "SysConf.h"
#include "Frame.h"
#include "HotkeyDlg.h"
extern CFrame* main_frame;
@ -51,12 +52,12 @@ EVT_BUTTON(wxID_CLOSE, CConfigMain::CloseClick)
EVT_CHECKBOX(ID_INTERFACE_CONFIRMSTOP, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_USEPANICHANDLERS, CConfigMain::CoreSettingsChanged)
#if wxUSE_TIMER && defined _WIN32
EVT_CHECKBOX(ID_INTERFACE_HIDECURSOR, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_INTERFACE_AUTOHIDECURSOR, CConfigMain::CoreSettingsChanged)
#endif
EVT_CHECKBOX(ID_DISPLAY_HIDECURSOR, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_FULLSCREEN, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_DISPLAY_RENDERTOMAIN, CConfigMain::CoreSettingsChanged)
EVT_RADIOBOX(ID_INTERFACE_THEME, CConfigMain::CoreSettingsChanged)
EVT_CHOICE(ID_INTERFACE_LANG, CConfigMain::CoreSettingsChanged)
EVT_BUTTON(ID_HOTKEY_CONFIG, CConfigMain::CoreSettingsChanged)
EVT_CHECKBOX(ID_ALWAYS_HLE_BS2, CConfigMain::CoreSettingsChanged)
EVT_RADIOBUTTON(ID_RADIOJIT, CConfigMain::CoreSettingsChanged)
@ -142,6 +143,7 @@ void CConfigMain::UpdateGUI()
LockThreads->Disable();
SkipIdle->Disable();
EnableCheats->Disable();
RenderToMain->Disable();
GCSystemLang->Disable();
@ -223,14 +225,15 @@ void CConfigMain::InitializeGUIValues()
// General - Interface
ConfirmStop->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bConfirmStop);
UsePanicHandlers->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers);
#if wxUSE_TIMER && defined _WIN32
AutoHideCursor->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bAutoHideCursor);
HideCursor->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor);
#endif
Theme->SetSelection(SConfig::GetInstance().m_LocalCoreStartupParameter.iTheme);
// need redesign
InterfaceLang->SetSelection(SConfig::GetInstance().m_InterfaceLanguage);
// General - Display
Fullscreen->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen);
HideCursor->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor);
RenderToMain->SetValue(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain);
// Gamecube - IPL
GCSystemLang->SetSelection(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage);
@ -280,19 +283,23 @@ void CConfigMain::InitializeGUITooltips()
UsePanicHandlers->SetToolTip(wxT("Show a message box when a potentially serious error has occured.")
wxT(" Disabling this may avoid annoying and non-fatal messages, but it may also mean that Dolphin")
wxT(" suddenly crashes without any explanation at all."));
#if wxUSE_TIMER && defined _WIN32
AutoHideCursor->SetToolTip(wxT("This will auto hide the cursor in fullscreen mode."));
HideCursor->SetToolTip(wxT("This will always hide the cursor when it's over the rendering window.")
wxT("\nIt can be convenient in a Wii game that already has a cursor."));
#endif
InterfaceLang->SetToolTip(wxT("For the time being this will only change the text shown in")
wxT("\nthe game list of PAL GC games."));
// Themes: Copyright notice
Theme->SetItemToolTip(0, wxT("Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"));
Theme->SetItemToolTip(1, wxT("Created by VistaIcons.com"));
Theme->SetItemToolTip(2, wxT("Created by black_rider and published on ForumW.org > Web Developments"));
Theme->SetItemToolTip(3, wxT("Created by KDE-Look.org"));
// General - Display
Fullscreen->SetToolTip(
wxT("Start the rendering window in fullscreen mode.")
wxT(" Press Alt+Enter to switch between Fullscreen and Windowed mode."));
HideCursor->SetToolTip(wxT("Hide the cursor when it is over the rendering window")
wxT("\n and the rendering window has focus."));
RenderToMain->SetToolTip(wxT("Render to main window."));
// Wii
WiiKeyboard->SetToolTip(wxT("This could cause slow down in Wii Menu and some games."));
}
@ -318,6 +325,7 @@ void CConfigMain::CreateGUIControls()
sbBasic = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Basic Settings"));
sbAdvanced = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Advanced Settings"));
sbInterface = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Interface Settings"));
sbDisplay = new wxStaticBoxSizer(wxVERTICAL, GeneralPage, wxT("Emulator Display Settings"));
// Core Settings - Basic
CPUThread = new wxCheckBox(GeneralPage, ID_CPUTHREAD, wxT("Enable Dual Core (speedup)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
SkipIdle = new wxCheckBox(GeneralPage, ID_IDLESKIP, wxT("Enable Idle Skipping (speedup)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
@ -340,21 +348,23 @@ void CConfigMain::CreateGUIControls()
ConfirmStop = new wxCheckBox(GeneralPage, ID_INTERFACE_CONFIRMSTOP, wxT("Confirm On Stop"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
UsePanicHandlers = new wxCheckBox(GeneralPage, ID_INTERFACE_USEPANICHANDLERS, wxT("Use Panic Handlers"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
#if wxUSE_TIMER && defined _WIN32
// Hide Cursor
wxStaticText *HideCursorText = new wxStaticText(GeneralPage, ID_INTERFACE_HIDECURSOR_TEXT, wxT("Hide Cursor:"), wxDefaultPosition, wxDefaultSize);
AutoHideCursor = new wxCheckBox(GeneralPage, ID_INTERFACE_AUTOHIDECURSOR, wxT("Auto"));
HideCursor = new wxCheckBox(GeneralPage, ID_INTERFACE_HIDECURSOR, wxT("Always"));
#endif
// Interface Language
// At the moment this only changes the language displayed in m_gamelistctrl
// If someone wants to control the whole GUI's language, it should be set here too
wxStaticText *InterfaceLangText = new wxStaticText(GeneralPage, ID_INTERFACE_LANG_TEXT, wxT("Game List Language:"), wxDefaultPosition, wxDefaultSize);
InterfaceLang = new wxChoice(GeneralPage, ID_INTERFACE_LANG, wxDefaultPosition, wxDefaultSize, arrayStringFor_InterfaceLang, 0, wxDefaultValidator);
// Hotkey configuration
HotkeyConfig = new wxButton(GeneralPage, ID_HOTKEY_CONFIG, wxT("Hotkeys"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT, wxDefaultValidator);
// Themes - this should really be a wxChoice...
Theme = new wxRadioBox(GeneralPage, ID_INTERFACE_THEME, wxT("Theme"),wxDefaultPosition, wxDefaultSize, arrayStringFor_Themes, 1, wxRA_SPECIFY_ROWS);
// General display settings
Fullscreen = new wxCheckBox(GeneralPage, ID_DISPLAY_FULLSCREEN, wxT("Start Renderer in Fullscreen"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
HideCursor = new wxCheckBox(GeneralPage, ID_DISPLAY_HIDECURSOR, wxT("Hide Mouse Cursor"));
RenderToMain = new wxCheckBox(GeneralPage, ID_DISPLAY_RENDERTOMAIN, wxT("Render to Main Window"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Populate the settings
sCore = new wxBoxSizer(wxHORIZONTAL);
sbBasic->Add(CPUThread, 0, wxALL, 5);
@ -378,23 +388,23 @@ void CConfigMain::CreateGUIControls()
sbInterface->Add(ConfirmStop, 0, wxALL, 5);
sbInterface->Add(UsePanicHandlers, 0, wxALL, 5);
#if wxUSE_TIMER && defined _WIN32
wxBoxSizer *sHideCursor = new wxBoxSizer(wxHORIZONTAL);
sHideCursor->Add(HideCursorText);
sHideCursor->Add(AutoHideCursor, 0, wxLEFT, 5);
sHideCursor->Add(HideCursor, 0, wxLEFT, 5);
sbInterface->Add(sHideCursor, 0, wxALL, 5);
#endif
sbInterface->Add(Theme, 0, wxEXPAND | wxALL, 5);
wxBoxSizer *sInterfaceLanguage = new wxBoxSizer(wxHORIZONTAL);
sInterfaceLanguage->Add(InterfaceLangText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sInterfaceLanguage->Add(InterfaceLang, 0, wxEXPAND | wxALL, 5);
sbInterface->Add(sInterfaceLanguage, 0, wxEXPAND | wxALL, 5);
wxBoxSizer *sInterface = new wxBoxSizer(wxHORIZONTAL);
sInterface->Add(InterfaceLangText, 0, wxALIGN_CENTER_VERTICAL | wxALL, 5);
sInterface->Add(InterfaceLang, 0, wxEXPAND | wxALL, 5);
sInterface->AddStretchSpacer();
sInterface->Add(HotkeyConfig, 0, wxALIGN_RIGHT | wxALL, 5);
sbInterface->Add(sInterface, 0, wxEXPAND | wxALL, 5);
sbDisplay->Add(Fullscreen, 0, wxEXPAND | wxALL, 5);
sbDisplay->Add(HideCursor, 0, wxALL, 5);
sbDisplay->Add(RenderToMain, 0, wxEXPAND | wxALL, 5);
// Populate the entire page
sGeneralPage = new wxBoxSizer(wxVERTICAL);
sGeneralPage->Add(sCore, 0, wxEXPAND | wxALL, 5);
sGeneralPage->Add(sbInterface, 0, wxEXPAND | wxALL, 5);
sGeneralPage->Add(sbDisplay, 0, wxEXPAND | wxALL, 5);
GeneralPage->SetSizer(sGeneralPage);
sGeneralPage->Layout();
@ -699,18 +709,6 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers = UsePanicHandlers->IsChecked();
SetEnableAlert(UsePanicHandlers->IsChecked());
break;
#if wxUSE_TIMER && defined _WIN32
case ID_INTERFACE_AUTOHIDECURSOR:
if (AutoHideCursor->IsChecked()) HideCursor->SetValue(!AutoHideCursor->IsChecked()); // Update the other one
SConfig::GetInstance().m_LocalCoreStartupParameter.bAutoHideCursor = AutoHideCursor->IsChecked();
SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor = HideCursor->IsChecked();
break;
case ID_INTERFACE_HIDECURSOR:
if (HideCursor->IsChecked()) AutoHideCursor->SetValue(!HideCursor->IsChecked()); // Update the other one
SConfig::GetInstance().m_LocalCoreStartupParameter.bAutoHideCursor = AutoHideCursor->IsChecked();
SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor = HideCursor->IsChecked();
break;
#endif
case ID_INTERFACE_THEME:
SConfig::GetInstance().m_LocalCoreStartupParameter.iTheme = Theme->GetSelection();
main_frame->InitBitmaps();
@ -719,6 +717,15 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
SConfig::GetInstance().m_InterfaceLanguage = (INTERFACE_LANGUAGE)InterfaceLang->GetSelection();
bRefreshList = true;
break;
case ID_HOTKEY_CONFIG:
{
HotkeyConfigDialog *m_HotkeyDialog = new HotkeyConfigDialog(this);
m_HotkeyDialog->ShowModal();
m_HotkeyDialog->Destroy();
// Update the GUI in case menu accelerators were changed
main_frame->UpdateGUI();
}
break;
case ID_FRAMELIMIT:
SConfig::GetInstance().m_Framelimit = (u32)Framelimit->GetSelection();
break;
@ -752,6 +759,15 @@ void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
case ID_ENABLECHEATS:
SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats = EnableCheats->IsChecked();
break;
case ID_DISPLAY_FULLSCREEN: // Display
SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen = Fullscreen->IsChecked();
break;
case ID_DISPLAY_HIDECURSOR:
SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor = HideCursor->IsChecked();
break;
case ID_DISPLAY_RENDERTOMAIN:
SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain = RenderToMain->IsChecked();
break;
}
}