mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5336 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@ -540,13 +540,13 @@ CFrame* DolphinApp::GetCFrame()
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void Host_Message(int Id)
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{
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#if defined(HAVE_X11) && HAVE_X11
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switch(Id)
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{
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case WM_USER_CREATE:
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case TOGGLE_FULLSCREEN:
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#if defined(HAVE_X11) && HAVE_X11
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case WM_USER_STOP:
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case WM_USER_PAUSE:
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#endif
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case WM_USER_CREATE:
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, Id);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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@ -555,9 +555,6 @@ void Host_Message(int Id)
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default:
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main_frame->OnCustomHostMessage(Id);
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}
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#else
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main_frame->OnCustomHostMessage(Id);
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#endif
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}
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// OK, this thread boundary is DANGEROUS on linux
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@ -631,18 +628,17 @@ void Host_UpdateMemoryView()
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void Host_SetDebugMode(bool)
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{}
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void Host_RequestWindowSize(int& x, int& y, int& width, int& height)
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{
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main_frame->OnSizeRequest(x, y, width, height);
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}
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void Host_SetWaitCursor(bool enable)
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{
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#ifdef _WIN32
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if (enable)
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{
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SetCursor(LoadCursor(NULL, IDC_WAIT));
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}
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wxBeginBusyCursor();
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else
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{
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SetCursor(LoadCursor(NULL, IDC_ARROW));
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}
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#endif
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wxEndBusyCursor();
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}
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void Host_UpdateStatusBar(const char* _pText, int Field)
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@ -656,9 +652,6 @@ void Host_UpdateStatusBar(const char* _pText, int Field)
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// TODO : this has been said to cause hang (??) how is that even possible ? :d
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event.StopPropagation();
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main_frame->GetEventHandler()->AddPendingEvent(event);
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// Process the event before continue
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if (wxGetApp().Pending())
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wxGetApp().ProcessPendingEvents();
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}
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void Host_SetWiiMoteConnectionState(int _State)
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@ -681,3 +674,12 @@ void Host_SetWiiMoteConnectionState(int _State)
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main_frame->GetEventHandler()->AddPendingEvent(event);
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}
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bool Host_RendererHasFocus()
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{
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#ifdef _WIN32
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return main_frame->bRendererHasFocus;
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#else
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return main_frame->RendererHasFocus();
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#endif
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}
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