Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5336 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2010-04-12 01:33:10 +00:00
parent ba853e682c
commit 33a64d5db0
53 changed files with 1003 additions and 1649 deletions

View File

@ -29,7 +29,6 @@ int OSDChoice = 0 , OSDTime = 0, OSDInternalW = 0, OSDInternalH = 0;
namespace EmuWindow
{
HWND m_hWnd = NULL;
HWND m_hMain = NULL;
HWND m_hParent = NULL;
HINSTANCE m_hInstance = NULL;
WNDCLASSEX wndClass;
@ -37,20 +36,6 @@ const TCHAR m_szClassName[] = _T("DolphinEmuWnd");
int g_winstyle;
static volatile bool s_sizing;
// ---------------------------------------------------------------------
/* Invisible cursor option. In the lack of a predefined IDC_BLANK we make
an empty transparent cursor */
// ------------------
HCURSOR hCursor = NULL, hCursorBlank = NULL;
void CreateCursors(HINSTANCE hInstance)
{
BYTE ANDmaskCursor[] = { 0xff };
BYTE XORmaskCursor[] = { 0x00 };
hCursorBlank = CreateCursor(hInstance, 0,0, 1,1, ANDmaskCursor,XORmaskCursor);
hCursor = LoadCursor(NULL, IDC_ARROW);
}
bool IsSizing()
{
return s_sizing;
@ -66,13 +51,50 @@ HWND GetParentWnd()
return m_hParent;
}
// ---------------------------------------------------------------------
// KeyDown events
// -------------
void OnKeyDown(WPARAM wParam)
{
switch (LOWORD( wParam ))
{
case '3': // OSD keys
case '4':
case '5':
case '6':
case '7':
if (g_Config.bOSDHotKey)
OSDMenu(wParam);
break;
}
}
// ---------------------------------------------------------------------
void ToggleDisplayMode (int bFullscreen)
{
if (bFullscreen)
{
DEVMODE dmScreenSettings;
memset(&dmScreenSettings,0,sizeof(dmScreenSettings));
dmScreenSettings.dmSize = sizeof(dmScreenSettings);
sscanf(g_Config.cFSResolution, "%dx%d", &dmScreenSettings.dmPelsWidth, &dmScreenSettings.dmPelsHeight);
dmScreenSettings.dmBitsPerPel = 32;
dmScreenSettings.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
// Try To Set Selected Mode And Get Results. NOTE: CDS_FULLSCREEN Gets Rid Of Start Bar.
ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN);
}
else
{
// Change to default resolution
ChangeDisplaySettings(NULL, CDS_FULLSCREEN);
}
}
LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
{
switch( iMsg )
{
case WM_CREATE:
PostMessage( m_hMain, WM_USER, WM_USER_CREATE, g_Config.RenderToMainframe );
break;
case WM_PAINT:
{
HDC hdc;
@ -90,51 +112,6 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
s_sizing = false;
break;
case WM_KEYDOWN:
switch (LOWORD(wParam))
{
case VK_ESCAPE:
if(!g_Config.RenderToMainframe)
{
if (g_Config.bFullscreen)
{
// Pressing Esc switches to Windowed mode from Fullscreen mode
ToggleFullscreen(hWnd);
}
// And pauses the emulation when already in Windowed mode
PostMessage(m_hMain, WM_USER, WM_USER_PAUSE, 0);
}
break;
case '3': // OSD keys
case '4':
case '5':
case '6':
case '7':
if (g_Config.bOSDHotKey)
OSDMenu(wParam);
break;
}
// Tell the hotkey function that this key was pressed
g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
break;
case WM_SYSKEYDOWN:
switch (LOWORD( wParam ))
{
case VK_RETURN: // Pressing Alt+Enter switch FullScreen/Windowed
if (m_hParent == NULL && !g_Config.RenderToMainframe)
{
ToggleFullscreen(hWnd);
}
break;
case VK_F5: case VK_F6: case VK_F7: case VK_F8:
PostMessage(m_hMain, WM_SYSKEYDOWN, wParam, lParam);
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
break;
/* Post thes mouse events to the main window, it's nessesary because in difference to the
keyboard inputs these events only appear here, not in the parent window or any other WndProc()*/
case WM_LBUTTONDOWN:
@ -146,25 +123,17 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
case WM_CLOSE:
// When the user closes the window, we post an event to the main window to call Stop()
// Which then handles all the necessary steps to Shutdown the core + the plugins
if (!g_Config.RenderToMainframe)
{
PostMessage(m_hMain, WM_USER, WM_USER_STOP, 0);
}
if (m_hParent == NULL)
PostMessage(m_hParent, WM_USER, WM_USER_STOP, 0);
break;
case WM_USER:
if (wParam == WM_USER_STOP)
{
SetCursor((lParam) ? hCursor : hCursorBlank);
}
else if (wParam == TOGGLE_FULLSCREEN)
{
ToggleFullscreen(hWnd);
}
if (wParam == WM_USER_KEYDOWN)
OnKeyDown(lParam);
else if (wParam == WIIMOTE_DISCONNECT)
{
PostMessage(m_hMain, WM_USER, wParam, lParam);
}
PostMessage(m_hParent, WM_USER, wParam, lParam);
else if (wParam == TOGGLE_DISPLAYMODE)
ToggleDisplayMode(lParam);
break;
case WM_SYSCOMMAND:
@ -177,6 +146,10 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
break;
case WM_SETCURSOR:
PostMessage(m_hParent, WM_USER, WM_USER_SETCURSOR, 0);
return true;
break;
default:
return DefWindowProc(hWnd, iMsg, wParam, lParam);
}
@ -244,8 +217,6 @@ HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const T
wndClass.cbWndExtra = 0;
wndClass.hInstance = hInstance;
wndClass.hIcon = LoadIcon( NULL, IDI_APPLICATION );
// To interfer less with SetCursor() later we set this to NULL
//wndClass.hCursor = LoadCursor( NULL, IDC_ARROW );
wndClass.hCursor = NULL;
wndClass.hbrBackground = (HBRUSH)GetStockObject( BLACK_BRUSH );
wndClass.lpszMenuName = NULL;
@ -255,35 +226,10 @@ HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const T
m_hInstance = hInstance;
RegisterClassEx( &wndClass );
CreateCursors(m_hInstance);
m_hParent = parent;
if (g_Config.RenderToMainframe)
{
m_hParent = m_hMain = parent;
m_hWnd = CreateWindow(m_szClassName, title, WS_CHILD,
0, 0, width, height, m_hParent, NULL, hInstance, NULL);
}
else
{
m_hMain = parent;
m_hParent = NULL;
DWORD style = WS_OVERLAPPEDWINDOW;
RECT rc = {0, 0, width, height};
AdjustWindowRect(&rc, style, false);
RECT rcdesktop;
GetWindowRect(GetDesktopWindow(), &rcdesktop);
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
m_hWnd = CreateWindow(m_szClassName, title, style,
X, Y, rc.right-rc.left, rc.bottom-rc.top,
NULL, NULL, hInstance, NULL);
}
m_hWnd = CreateWindow(m_szClassName, title, WS_CHILD,
0, 0, width, height, m_hParent, NULL, hInstance, NULL);
return m_hWnd;
}
@ -293,6 +239,7 @@ void Show()
ShowWindow(m_hWnd, SW_SHOW);
BringWindowToTop(m_hWnd);
UpdateWindow(m_hWnd);
SetFocus(m_hParent);
}
HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
@ -301,28 +248,23 @@ HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
// 1. Remove redundant window manipulation,
// 2. Make DX9 in fullscreen can be overlapped by other dialogs
HWND Ret;
int width=640, height=480;
sscanf(g_Config.cInternalRes, "%dx%d", &width, &height );
int x=0, y=0, width=640, height=480;
g_VideoInitialize.pRequestWindowSize(x, y, width, height);
Ret = OpenWindow(hParent, hInstance, width, height, title);
if (Ret)
{
if (g_Config.bFullscreen)
ToggleFullscreen(Ret, true);
else
Show();
Show();
}
return Ret;
}
void Close()
{
if (m_hWnd && !g_Config.RenderToMainframe)
{
if (m_hParent == NULL)
DestroyWindow(m_hWnd);
UnregisterClass(m_szClassName, m_hInstance);
}
UnregisterClass(m_szClassName, m_hInstance);
}
void SetSize(int width, int height)
@ -341,77 +283,4 @@ void SetSize(int width, int height)
MoveWindow(m_hWnd, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, TRUE);
}
void ToggleFullscreen(HWND hParent, bool bForceFull)
{
if (m_hParent == NULL)
{
if (D3D::IsFullscreen())
{
PostMessage( m_hMain, WM_USER, WM_USER_STOP, 0 );
return;
}
int w_fs = 640, h_fs = 480;
if (!g_Config.bFullscreen || bForceFull)
{
if (strlen(g_Config.cFSResolution) > 1)
sscanf(g_Config.cFSResolution, "%dx%d", &w_fs, &h_fs);
// Get into fullscreen
DEVMODE dmScreenSettings;
memset(&dmScreenSettings, 0, sizeof(dmScreenSettings));
// Desktop -> FullScreen
dmScreenSettings.dmSize = sizeof(dmScreenSettings);
dmScreenSettings.dmPelsWidth = w_fs;
dmScreenSettings.dmPelsHeight = h_fs;
dmScreenSettings.dmFields = DM_PELSWIDTH|DM_PELSHEIGHT;
if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
return;
// Set new window style -> PopUp
SetWindowLong(hParent, GWL_STYLE, WS_POPUP);
// SetWindowPos to the upper-left corner of the screen
SetWindowPos(hParent, HWND_TOP, 0, 0, w_fs, h_fs, SWP_NOREPOSITION);
// Disable the cursor
ShowCursor(FALSE);
g_Config.bFullscreen = true;
// Eventually show the window!
EmuWindow::Show();
}
else
{
if (strlen(g_Config.cInternalRes) > 1)
sscanf(g_Config.cInternalRes, "%dx%d", &w_fs, &h_fs);
// FullScreen - > Desktop
ChangeDisplaySettings(NULL, 0);
DWORD style = WS_OVERLAPPEDWINDOW;
RECT rc = {0, 0, w_fs, h_fs};
AdjustWindowRect(&rc, style, false);
RECT rcdesktop;
GetWindowRect(GetDesktopWindow(), &rcdesktop);
// SetWindowPos to the center of the screen
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
SetWindowPos(hParent, NULL, X, Y, rc.right-rc.left, rc.bottom-rc.top, SWP_NOREPOSITION | SWP_NOZORDER);
// Set new window style FS -> Windowed
SetWindowLong(hParent, GWL_STYLE, style);
// Re-Enable the cursor
ShowCursor(TRUE);
g_Config.bFullscreen = false;
// Eventually show the window!
EmuWindow::Show();
}
}
}
}