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Remove old XFB logic
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@ -610,11 +610,6 @@ void Renderer::SetBlendingState(const BlendingState& state)
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// This function has the final picture. We adjust the aspect ratio here.
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void Renderer::SwapImpl(AbstractTexture* texture, const EFBRectangle& rc, u64 ticks, float Gamma)
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{
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if (!m_xfb_written)
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{
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Core::Callback_VideoCopiedToXFB(false);
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}
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ResetAPIState();
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// Prepare to copy the XFBs to our backbuffer
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