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Remove old XFB logic
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@ -7,7 +7,6 @@
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// This backend tries not to do anything in the backend,
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// but everything in VideoCommon.
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#include "VideoBackends/Null/FramebufferManager.h"
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#include "VideoBackends/Null/PerfQuery.h"
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#include "VideoBackends/Null/Render.h"
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#include "VideoBackends/Null/ShaderCache.h"
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@ -15,6 +14,7 @@
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#include "VideoBackends/Null/VertexManager.h"
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#include "VideoBackends/Null/VideoBackend.h"
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#include "VideoCommon/FramebufferManagerBase.h"
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#include "VideoCommon/VideoBackendBase.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoConfig.h"
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@ -68,7 +68,7 @@ void VideoBackend::Video_Prepare()
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g_renderer = std::make_unique<Renderer>();
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g_vertex_manager = std::make_unique<VertexManager>();
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g_perf_query = std::make_unique<PerfQuery>();
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g_framebuffer_manager = std::make_unique<FramebufferManager>();
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g_framebuffer_manager = std::make_unique<FramebufferManagerBase>();
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g_texture_cache = std::make_unique<TextureCache>();
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VertexShaderCache::s_instance = std::make_unique<VertexShaderCache>();
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GeometryShaderCache::s_instance = std::make_unique<GeometryShaderCache>();
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