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Qt: Implement button mapping dialogs
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// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <QFormLayout>
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#include <QGroupBox>
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#include <QHBoxLayout>
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#include <QVBoxLayout>
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#include "DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.h"
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#include "Core/HW/Wiimote.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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#include "InputCommon/InputConfig.h"
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WiimoteEmuMotionControl::WiimoteEmuMotionControl(MappingWindow* window) : MappingWidget(window)
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{
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Wiimote::Initialize(Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
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CreateMainLayout();
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}
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void WiimoteEmuMotionControl::CreateMainLayout()
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{
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m_main_layout = new QHBoxLayout();
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m_main_layout->addWidget(CreateGroupBox(
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tr("Shake"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Shake)));
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m_main_layout->addWidget(CreateGroupBox(
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tr("Shake"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::IR)));
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m_main_layout->addWidget(CreateGroupBox(
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tr("Shake"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Tilt)));
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m_main_layout->addWidget(CreateGroupBox(
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tr("Shake"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Swing)));
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setLayout(m_main_layout);
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}
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void WiimoteEmuMotionControl::LoadSettings()
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{
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Wiimote::LoadConfig();
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}
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void WiimoteEmuMotionControl::SaveSettings()
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{
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Wiimote::GetConfig()->SaveConfig();
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}
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InputConfig* WiimoteEmuMotionControl::GetConfig()
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{
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return Wiimote::GetConfig();
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}
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