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1: Added logging to the AR.
2: Small fix to Fill and Slide and Memory Copy, but Fill And Slide does not actually work...:(. 3: Moved the AR code files into an "ActionReplay" VS Filter (a folder in VS, but not a real one on the FS). git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1216 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -139,6 +139,7 @@ void LogManager::Init()
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m_Log[LogTypes::WII_IPC_FILEIO + i*100] = new CDebugger_Log("WII_IPC_FILEIO", "WII IPC FILEIO", i);
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m_Log[LogTypes::WII_IPC_NET + i*100] = new CDebugger_Log("WII_IPC_NET", "WII IPC NET", i);
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m_Log[LogTypes::WII_IPC_WIIMOTE + i*100] = new CDebugger_Log("WII_IPC_WIIMOTE", "WII IPC WIIMOTE", i);
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m_Log[LogTypes::ACTIONREPLAY + i*100] = new CDebugger_Log("ActionReplay", "ActionReplay", i);
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m_nextMessages[i] = 0; // initiate to zero
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}
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