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GameCube Config: Add option to override the NTSC auto language change.
Some NTSC games have translations on the game disc that can be accessed via the system language byte.
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@ -186,7 +186,7 @@ bool BootCore(const std::string& _rFilename)
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}
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// Some NTSC GameCube games such as Baten Kaitos react strangely to language settings that would be invalid on an NTSC system
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if (StartUp.bNTSC)
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if (!StartUp.bOverrideGCLanguage && StartUp.bNTSC)
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{
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StartUp.SelectedLanguage = 0;
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}
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