mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
allow viewing and dumping(single files) of all partitions on a wii disc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2642 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -65,10 +65,10 @@ private:
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const unsigned char g_MasterKey[16] = {0xeb,0xe4,0x2a,0x22,0x5e,0x85,0x93,0xe4,0x48,0xd9,0xc5,0x45,0x73,0x81,0xaa,0xf7};
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const unsigned char g_MasterKeyK[16] = {0x63,0xb8,0x2b,0xb4,0xf4,0x61,0x4e,0x2e,0x13,0xf2,0xfe,0xfb,0xba,0x4c,0x9b,0x7e};
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IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _VolumeType, bool Korean);
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IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _VolumeType, u32 _VolumeNum, bool Korean);
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EDiscType GetDiscType(IBlobReader& _rReader);
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IVolume* CreateVolumeFromFilename(const std::string& _rFilename)
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IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _VolumeNum)
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{
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IBlobReader* pReader = CreateBlobReader(_rFilename.c_str());
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if (pReader == NULL)
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@ -85,7 +85,7 @@ IVolume* CreateVolumeFromFilename(const std::string& _rFilename)
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u8 region;
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pReader->Read(0x3,1,®ion);
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IVolume* pVolume = CreateVolumeFromCryptedWiiImage(*pReader, 0, region == 'K');
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IVolume* pVolume = CreateVolumeFromCryptedWiiImage(*pReader, 0, _VolumeNum, region == 'K');
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if (pVolume == NULL)
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{
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@ -122,11 +122,14 @@ bool IsVolumeWiiDisc(const IVolume *_rVolume)
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return (Common::swap32(MagicWord) == 0x5D1C9EA3);
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}
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IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _VolumeType, bool Korean)
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IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _VolumeType, u32 _VolumeNum, bool Korean)
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{
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CBlobBigEndianReader Reader(_rReader);
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u32 numPartitions = Reader.Read32(0x40000);
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// Check if we're looking for a valid partition
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if (_VolumeNum != -1 && _VolumeNum > numPartitions)
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return NULL;
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u64 PartitionsOffset = (u64)Reader.Read32(0x40004) << 2;
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#ifdef _WIN32
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struct SPartition
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@ -146,12 +149,14 @@ IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _VolumeType,
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PartitionsVec.push_back(Partition);
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}
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// find the partition with the game... type == 1 is prolly the firmware update partition
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// return the partition type specified or number
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// types: 0 = game, 1 = firmware update, 2 = channel installer
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// some partitions on ssbb use the ascii title id of the demo VC game they hold...
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for (size_t i = 0; i < PartitionsVec.size(); i++)
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{
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const SPartition& rPartition = PartitionsVec[i];
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if (rPartition.Type == _VolumeType)
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if (rPartition.Type == _VolumeType || i == _VolumeNum)
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{
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u8 SubKey[16];
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_rReader.Read(rPartition.Offset + 0x1bf, 16, SubKey);
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@ -166,7 +171,9 @@ IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _VolumeType,
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u8 VolumeKey[16];
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AES_cbc_encrypt(SubKey, VolumeKey, 16, &AES_KEY, IV, AES_DECRYPT);
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return new CVolumeWiiCrypted(&_rReader, rPartition.Offset + 0x20000, VolumeKey);
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// -1 means the caller just wanted the partition with matching type
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if (_VolumeNum == -1 || i == _VolumeNum)
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return new CVolumeWiiCrypted(&_rReader, rPartition.Offset + 0x20000, VolumeKey);
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}
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}
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