PixelShaderGen: Implement table-based fog range as in software renderer

This commit is contained in:
Stenzek
2018-02-03 17:01:34 +10:00
parent e7d0aae5be
commit 340ee8fff8
5 changed files with 46 additions and 31 deletions

View File

@ -301,6 +301,7 @@ inline const char* GetInterpolationQualifier(bool msaa, bool ssaa,
#define I_FOGCOLOR "cfogcolor"
#define I_FOGI "cfogi"
#define I_FOGF "cfogf"
#define I_FOGRANGE "cfogrange"
#define I_ZSLOPE "czslope"
#define I_EFBSCALE "cefbscale"