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InputCommon: Add Win32 InputBackend class.
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@ -59,7 +59,7 @@ void ControllerInterface::Initialize(const WindowSystemInfo& wsi)
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m_populating_devices_counter = 1;
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#ifdef CIFACE_USE_WIN32
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ciface::Win32::Init(wsi.render_window);
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m_input_backends.emplace_back(ciface::Win32::CreateInputBackend(this));
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#endif
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#ifdef CIFACE_USE_XLIB
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m_input_backends.emplace_back(ciface::XInput2::CreateInputBackend(this));
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@ -135,9 +135,8 @@ void ControllerInterface::RefreshDevices(RefreshReason reason)
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{
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m_populating_devices_counter.fetch_add(1);
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// No need to do anything else in this case.
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// Only (Win32) DInput needs the window handle to be updated.
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ciface::Win32::ChangeWindow(m_wsi.render_window);
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for (auto& backend : m_input_backends)
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backend->HandleWindowChange();
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if (m_populating_devices_counter.fetch_sub(1) == 1)
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InvokeDevicesChangedCallbacks();
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@ -159,9 +158,6 @@ void ControllerInterface::RefreshDevices(RefreshReason reason)
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// do it async, to not risk the emulated controllers default config loading not finding a default
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// device.
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#ifdef CIFACE_USE_WIN32
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ciface::Win32::PopulateDevices(m_wsi.render_window);
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#endif
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#ifdef CIFACE_USE_ANDROID
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ciface::Android::PopulateDevices();
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#endif
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@ -204,9 +200,6 @@ void ControllerInterface::Shutdown()
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// Update control references so shared_ptr<Device>s are freed up BEFORE we shutdown the backends.
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ClearDevices();
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#ifdef CIFACE_USE_WIN32
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ciface::Win32::DeInit();
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#endif
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#ifdef CIFACE_USE_ANDROID
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ciface::Android::Shutdown();
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#endif
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@ -16,6 +16,10 @@ void InputBackend::UpdateInput(std::vector<std::weak_ptr<ciface::Core::Device>>&
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{
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}
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void InputBackend::HandleWindowChange()
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{
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}
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ControllerInterface& InputBackend::GetControllerInterface()
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{
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return m_controller_interface;
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@ -28,6 +28,8 @@ public:
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// just add them to the removal list if necessary.
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virtual void UpdateInput(std::vector<std::weak_ptr<ciface::Core::Device>>& devices_to_remove);
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virtual void HandleWindowChange();
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ControllerInterface& GetControllerInterface();
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private:
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@ -20,13 +20,25 @@
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#pragma comment(lib, "OneCoreUAP.Lib")
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// Dolphin's render window
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static HWND s_hwnd;
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static std::mutex s_populate_mutex;
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// TODO is this really needed?
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static Common::Flag s_first_populate_devices_asked;
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static HCMNOTIFICATION s_notify_handle;
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namespace ciface::Win32
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{
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class InputBackend final : public ciface::InputBackend
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{
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public:
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InputBackend(ControllerInterface* controller_interface);
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~InputBackend();
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void PopulateDevices() override;
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void HandleWindowChange() override;
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HWND GetHWND();
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};
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} // namespace ciface::Win32
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_Pre_satisfies_(EventDataSize >= sizeof(CM_NOTIFY_EVENT_DATA)) static DWORD CALLBACK
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OnDevicesChanged(_In_ HCMNOTIFICATION hNotify, _In_opt_ PVOID Context,
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_In_ CM_NOTIFY_ACTION Action,
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@ -43,8 +55,9 @@ _Pre_satisfies_(EventDataSize >= sizeof(CM_NOTIFY_EVENT_DATA)) static DWORD CALL
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std::lock_guard lk_population(s_populate_mutex);
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// TODO: we could easily use the message passed alongside this event, which tells
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// whether a device was added or removed, to avoid removing old, still connected, devices
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g_controller_interface.PlatformPopulateDevices([] {
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ciface::DInput::PopulateDevices(s_hwnd);
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g_controller_interface.PlatformPopulateDevices([&] {
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ciface::DInput::PopulateDevices(
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static_cast<ciface::Win32::InputBackend*>(Context)->GetHWND());
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ciface::XInput::PopulateDevices();
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});
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}
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@ -52,10 +65,21 @@ _Pre_satisfies_(EventDataSize >= sizeof(CM_NOTIFY_EVENT_DATA)) static DWORD CALL
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return ERROR_SUCCESS;
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}
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void ciface::Win32::Init(void* hwnd)
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namespace ciface::Win32
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{
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s_hwnd = static_cast<HWND>(hwnd);
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface)
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{
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return std::make_unique<InputBackend>(controller_interface);
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}
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HWND InputBackend::GetHWND()
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{
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return static_cast<HWND>(GetControllerInterface().GetWindowSystemInfo().render_window);
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}
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InputBackend::InputBackend(ControllerInterface* controller_interface)
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: ciface::InputBackend(controller_interface)
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{
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XInput::Init();
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WGInput::Init();
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@ -63,35 +87,32 @@ void ciface::Win32::Init(void* hwnd)
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.FilterType = CM_NOTIFY_FILTER_TYPE_DEVICEINTERFACE,
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.u{.DeviceInterface{.ClassGuid = GUID_DEVINTERFACE_HID}}};
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const CONFIGRET cfg_rv =
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CM_Register_Notification(¬ify_filter, nullptr, OnDevicesChanged, &s_notify_handle);
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CM_Register_Notification(¬ify_filter, this, OnDevicesChanged, &s_notify_handle);
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if (cfg_rv != CR_SUCCESS)
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{
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ERROR_LOG_FMT(CONTROLLERINTERFACE, "CM_Register_Notification failed: {:x}", cfg_rv);
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}
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}
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void ciface::Win32::PopulateDevices(void* hwnd)
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void InputBackend::PopulateDevices()
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{
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s_hwnd = static_cast<HWND>(hwnd);
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std::lock_guard lk_population(s_populate_mutex);
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s_first_populate_devices_asked.Set();
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ciface::DInput::PopulateDevices(s_hwnd);
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ciface::DInput::PopulateDevices(GetHWND());
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ciface::XInput::PopulateDevices();
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ciface::WGInput::PopulateDevices();
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}
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void ciface::Win32::ChangeWindow(void* hwnd)
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void InputBackend::HandleWindowChange()
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{
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s_hwnd = static_cast<HWND>(hwnd);
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std::lock_guard lk_population(s_populate_mutex);
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ciface::DInput::ChangeWindow(s_hwnd);
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ciface::DInput::ChangeWindow(GetHWND());
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}
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void ciface::Win32::DeInit()
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InputBackend::~InputBackend()
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{
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s_first_populate_devices_asked.Clear();
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DInput::DeInit();
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s_hwnd = nullptr;
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if (s_notify_handle)
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{
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@ -106,3 +127,5 @@ void ciface::Win32::DeInit()
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XInput::DeInit();
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WGInput::DeInit();
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}
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} // namespace ciface::Win32
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@ -3,10 +3,9 @@
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#pragma once
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#include "InputCommon/ControllerInterface/InputBackend.h"
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namespace ciface::Win32
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{
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void Init(void* hwnd);
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void PopulateDevices(void* hwnd);
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void ChangeWindow(void* hwnd);
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void DeInit();
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std::unique_ptr<ciface::InputBackend> CreateInputBackend(ControllerInterface* controller_interface);
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} // namespace ciface::Win32
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