Merge pull request #3455 from Sonicadvance1/GC_adapter_android

[Android] Add support for the Wii U Gamecube adapter under Android.
This commit is contained in:
Ryan Houdek
2016-01-06 15:07:09 -05:00
29 changed files with 950 additions and 226 deletions

View File

@ -10,6 +10,7 @@ set(GUI_SRCS
Config/AudioConfigPane.cpp
Config/ConfigMain.cpp
Config/GameCubeConfigPane.cpp
Config/GCAdapterConfigDiag.cpp
Config/GeneralConfigPane.cpp
Config/InterfaceConfigPane.cpp
Config/PathConfigPane.cpp

View File

@ -0,0 +1,77 @@
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <wx/checkbox.h>
#include <wx/stattext.h>
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "DolphinWX/Config/GCAdapterConfigDiag.h"
#include "InputCommon/GCAdapter.h"
wxDEFINE_EVENT(wxEVT_ADAPTER_UPDATE, wxCommandEvent);
GCAdapterConfigDiag::GCAdapterConfigDiag(wxWindow* const parent, const wxString& name, const int tab_num)
: wxDialog(parent, wxID_ANY, name, wxPoint(128,-1)), m_pad_id(tab_num)
{
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
wxCheckBox* const gamecube_rumble = new wxCheckBox(this, wxID_ANY, _("Rumble"));
gamecube_rumble->SetValue(SConfig::GetInstance().m_AdapterRumble[m_pad_id]);
gamecube_rumble->Bind(wxEVT_CHECKBOX, &GCAdapterConfigDiag::OnAdapterRumble, this);
wxCheckBox* const gamecube_konga = new wxCheckBox(this, wxID_ANY, _("Simulate DK TaruKonga"));
gamecube_konga->SetValue(SConfig::GetInstance().m_AdapterKonga[m_pad_id]);
gamecube_konga->Bind(wxEVT_CHECKBOX, &GCAdapterConfigDiag::OnAdapterKonga, this);
m_adapter_status = new wxStaticText(this, wxID_ANY, _("Adapter Not Detected"));
if (!GCAdapter::IsDetected())
{
if (!GCAdapter::IsDriverDetected())
{
m_adapter_status->SetLabelText(_("Driver Not Detected"));
gamecube_rumble->Disable();
}
}
else
{
m_adapter_status->SetLabelText(_("Adapter Detected"));
}
GCAdapter::SetAdapterCallback(std::bind(&GCAdapterConfigDiag::ScheduleAdapterUpdate, this));
szr->Add(m_adapter_status, 0, wxEXPAND);
szr->Add(gamecube_rumble, 0, wxEXPAND);
szr->Add(gamecube_konga, 0, wxEXPAND);
szr->Add(CreateButtonSizer(wxOK | wxNO_DEFAULT), 0, wxEXPAND|wxALL, 5);
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
SetSizerAndFit(szr);
Center();
Bind(wxEVT_ADAPTER_UPDATE, &GCAdapterConfigDiag::UpdateAdapter, this);
}
void GCAdapterConfigDiag::ScheduleAdapterUpdate()
{
wxQueueEvent(this, new wxCommandEvent(wxEVT_ADAPTER_UPDATE));
}
void GCAdapterConfigDiag::UpdateAdapter(wxCommandEvent& ev)
{
bool unpause = Core::PauseAndLock(true);
if (GCAdapter::IsDetected())
m_adapter_status->SetLabelText(_("Adapter Detected"));
else
m_adapter_status->SetLabelText(_("Adapter Not Detected"));
Core::PauseAndLock(false, unpause);
}
GCAdapterConfigDiag::~GCAdapterConfigDiag()
{
GCAdapter::SetAdapterCallback(nullptr);
}

View File

@ -0,0 +1,40 @@
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
#include <vector>
#include <wx/button.h>
#include <wx/dialog.h>
#include <wx/eventfilter.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include "Core/ConfigManager.h"
class GCAdapterConfigDiag : public wxDialog
{
public:
GCAdapterConfigDiag(wxWindow* const parent, const wxString& name, const int tab_num = 0);
~GCAdapterConfigDiag();
void ScheduleAdapterUpdate();
void UpdateAdapter(wxCommandEvent& ev);
private:
wxStaticText* m_adapter_status;
int m_pad_id;
void OnAdapterRumble(wxCommandEvent& event)
{
SConfig::GetInstance().m_AdapterRumble[m_pad_id] = event.IsChecked();
}
void OnAdapterKonga(wxCommandEvent& event)
{
SConfig::GetInstance().m_AdapterKonga[m_pad_id] = event.IsChecked();
}
};

View File

@ -26,26 +26,24 @@
#include "Core/HW/GCKeyboard.h"
#include "Core/HW/GCPad.h"
#include "Core/HW/SI.h"
#if defined(__LIBUSB__) || defined (_WIN32)
#include "Core/HW/SI_GCAdapter.h"
#endif
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "DolphinWX/ControllerConfigDiag.h"
#include "DolphinWX/InputConfigDiag.h"
#include "DolphinWX/Config/GCAdapterConfigDiag.h"
#include "InputCommon/GCAdapter.h"
#if defined(HAVE_XRANDR) && HAVE_XRANDR
#include "DolphinWX/X11Utils.h"
#endif
wxDEFINE_EVENT(wxEVT_ADAPTER_UPDATE, wxCommandEvent);
ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
: wxDialog(parent, wxID_ANY, _("Dolphin Controller Configuration"))
{
m_gc_pad_type_strs = {{
_("None"),
_("Standard Controller"),
_("GameCube Adapter for Wii U"),
_("Steering Wheel"),
_("Dance Mat"),
_("TaruKonga (Bongos)"),
@ -70,7 +68,6 @@ ControllerConfigDiag::ControllerConfigDiag(wxWindow* const parent)
SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
SetSizerAndFit(main_sizer);
Center();
Bind(wxEVT_ADAPTER_UPDATE, &ControllerConfigDiag::UpdateAdapter, this);
}
wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
@ -113,24 +110,27 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
case SIDEVICE_GC_CONTROLLER:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[1]);
break;
case SIDEVICE_GC_STEERING:
case SIDEVICE_WIIU_ADAPTER:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[2]);
break;
case SIDEVICE_DANCEMAT:
case SIDEVICE_GC_STEERING:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[3]);
break;
case SIDEVICE_GC_TARUKONGA:
case SIDEVICE_DANCEMAT:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[4]);
break;
case SIDEVICE_GC_GBA:
case SIDEVICE_GC_TARUKONGA:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[5]);
break;
case SIDEVICE_GC_GBA:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[6]);
gamecube_configure_bt[i]->Disable();
break;
case SIDEVICE_GC_KEYBOARD:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[6]);
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[7]);
break;
case SIDEVICE_AM_BASEBOARD:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[7]);
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[8]);
break;
default:
pad_type_choices[i]->SetStringSelection(m_gc_pad_type_strs[0]);
@ -147,67 +147,9 @@ wxStaticBoxSizer* ControllerConfigDiag::CreateGamecubeSizer()
gamecube_static_sizer->Add(gamecube_flex_sizer, 1, wxEXPAND, 5);
gamecube_static_sizer->AddSpacer(5);
wxStaticBoxSizer* const gamecube_adapter_group = new wxStaticBoxSizer(wxVERTICAL, this, _("GameCube Adapter"));
wxBoxSizer* const gamecube_adapter_sizer = new wxBoxSizer(wxHORIZONTAL);
wxCheckBox* const gamecube_adapter = new wxCheckBox(this, wxID_ANY, _("Direct Connect"));
gamecube_adapter->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnGameCubeAdapter, this);
wxCheckBox* const gamecube_rumble = new wxCheckBox(this, wxID_ANY, _("Rumble"));
gamecube_rumble->SetValue(SConfig::GetInstance().m_AdapterRumble);
gamecube_rumble->Bind(wxEVT_CHECKBOX, &ControllerConfigDiag::OnAdapterRumble, this);
m_adapter_status = new wxStaticText(this, wxID_ANY, _("Adapter Not Detected"));
gamecube_adapter_group->Add(m_adapter_status, 0, wxEXPAND);
gamecube_adapter_sizer->Add(gamecube_adapter, 0, wxEXPAND);
gamecube_adapter_sizer->Add(gamecube_rumble, 0, wxEXPAND);
gamecube_adapter_group->Add(gamecube_adapter_sizer, 0, wxEXPAND);
gamecube_static_sizer->Add(gamecube_adapter_group, 0, wxEXPAND);
#if defined(__LIBUSB__) || defined (_WIN32)
gamecube_adapter->SetValue(SConfig::GetInstance().m_GameCubeAdapter);
if (!SI_GCAdapter::IsDetected())
{
if (!SI_GCAdapter::IsDriverDetected())
{
m_adapter_status->SetLabelText(_("Driver Not Detected"));
gamecube_adapter->Disable();
gamecube_adapter->SetValue(false);
gamecube_rumble->Disable();
}
}
else
{
m_adapter_status->SetLabelText(_("Adapter Detected"));
}
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
gamecube_adapter->Disable();
}
SI_GCAdapter::SetAdapterCallback(std::bind(&ControllerConfigDiag::ScheduleAdapterUpdate, this));
#endif
return gamecube_static_sizer;
}
void ControllerConfigDiag::ScheduleAdapterUpdate()
{
wxQueueEvent(this, new wxCommandEvent(wxEVT_ADAPTER_UPDATE));
}
void ControllerConfigDiag::UpdateAdapter(wxCommandEvent& ev)
{
#if defined(__LIBUSB__) || defined (_WIN32)
bool unpause = Core::PauseAndLock(true);
if (SI_GCAdapter::IsDetected())
m_adapter_status->SetLabelText(_("Adapter Detected"));
else
m_adapter_status->SetLabelText(_("Adapter Not Detected"));
Core::PauseAndLock(false, unpause);
#endif
}
wxStaticBoxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
{
wxStaticText* wiimote_label[4];
@ -504,30 +446,35 @@ void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
}
else if (device_name == m_gc_pad_type_strs[2])
{
tempType = SIDEVICE_GC_STEERING;
tempType = SIDEVICE_WIIU_ADAPTER;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[3])
{
tempType = SIDEVICE_DANCEMAT;
tempType = SIDEVICE_GC_STEERING;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[4])
{
tempType = SIDEVICE_GC_TARUKONGA;
tempType = SIDEVICE_DANCEMAT;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[5])
{
tempType = SIDEVICE_GC_TARUKONGA;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[6])
{
tempType = SIDEVICE_GC_GBA;
gamecube_configure_bt[device_num]->Disable();
}
else if (device_name == m_gc_pad_type_strs[6])
else if (device_name == m_gc_pad_type_strs[7])
{
tempType = SIDEVICE_GC_KEYBOARD;
gamecube_configure_bt[device_num]->Enable();
}
else if (device_name == m_gc_pad_type_strs[7])
else if (device_name == m_gc_pad_type_strs[8])
{
tempType = SIDEVICE_AM_BASEBOARD;
gamecube_configure_bt[device_num]->Enable();
@ -540,6 +487,11 @@ void ControllerConfigDiag::OnGameCubePortChanged(wxCommandEvent& event)
SConfig::GetInstance().m_SIDevice[device_num] = tempType;
if (GCAdapter::UseAdapter())
GCAdapter::StartScanThread();
else
GCAdapter::StopScanThread();
if (Core::IsRunning())
SerialInterface::ChangeDevice(tempType, device_num);
}
@ -557,6 +509,11 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
InputConfigDialog m_ConfigFrame(this, *key_plugin, _("GameCube Controller Configuration"), port_num);
m_ConfigFrame.ShowModal();
}
else if (SConfig::GetInstance().m_SIDevice[port_num] == SIDEVICE_WIIU_ADAPTER)
{
GCAdapterConfigDiag m_ConfigFramg(this, _("Wii U Gamecube Controller Adapter Configuration"), port_num);
m_ConfigFramg.ShowModal();
}
else
{
InputConfigDialog m_ConfigFrame(this, *pad_plugin, _("GameCube Controller Configuration"), port_num);
@ -565,10 +522,3 @@ void ControllerConfigDiag::OnGameCubeConfigButton(wxCommandEvent& event)
HotkeyManagerEmu::Enable(true);
}
ControllerConfigDiag::~ControllerConfigDiag()
{
#if defined(__LIBUSB__) || defined (_WIN32)
SI_GCAdapter::SetAdapterCallback(nullptr);
#endif
}

View File

@ -10,8 +10,8 @@
#include "Common/SysConf.h"
#include "Core/ConfigManager.h"
#include "Core/HW/SI_GCAdapter.h"
#include "Core/HW/Wiimote.h"
#include "InputCommon/GCAdapter.h"
class InputConfig;
class wxButton;
@ -21,7 +21,6 @@ class ControllerConfigDiag : public wxDialog
{
public:
ControllerConfigDiag(wxWindow* const parent);
~ControllerConfigDiag();
private:
void RefreshRealWiimotes(wxCommandEvent& event);
@ -70,23 +69,6 @@ private:
event.Skip();
}
void OnGameCubeAdapter(wxCommandEvent& event)
{
SConfig::GetInstance().m_GameCubeAdapter = event.IsChecked();
#ifdef __LIBUSB__
if (event.IsChecked())
SI_GCAdapter::StartScanThread();
else
SI_GCAdapter::StopScanThread();
#endif
event.Skip();
}
void OnAdapterRumble(wxCommandEvent& event)
{
SConfig::GetInstance().m_AdapterRumble = event.IsChecked();
}
wxStaticBoxSizer* CreateGamecubeSizer();
wxStaticBoxSizer* CreateWiimoteConfigSizer();
wxStaticBoxSizer* CreateBalanceBoardSizer();
@ -96,17 +78,14 @@ private:
void Cancel(wxCommandEvent& event);
void OnGameCubePortChanged(wxCommandEvent& event);
void OnGameCubeConfigButton(wxCommandEvent& event);
void ScheduleAdapterUpdate();
void UpdateAdapter(wxCommandEvent& ev);
std::map<wxWindowID, unsigned int> m_gc_port_choice_ids;
std::map<wxWindowID, unsigned int> m_gc_port_config_ids;
std::array<wxString, 8> m_gc_pad_type_strs;
std::array<wxString, 9> m_gc_pad_type_strs;
std::map<wxWindowID, unsigned int> m_wiimote_index_from_ctrl_id;
unsigned int m_orig_wiimote_sources[MAX_BBMOTES];
wxStaticText* m_adapter_status;
wxButton* wiimote_configure_bt[MAX_WIIMOTES];
wxButton* gamecube_configure_bt[4];
std::map<wxWindowID, unsigned int> m_wiimote_index_from_conf_bt_id;

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@ -58,6 +58,7 @@
<ClCompile Include="Config\AudioConfigPane.cpp" />
<ClCompile Include="Config\ConfigMain.cpp" />
<ClCompile Include="Config\GameCubeConfigPane.cpp" />
<ClCompile Include="Config\GCAdapterConfigDiag.cpp" />
<ClCompile Include="Config\GeneralConfigPane.cpp" />
<ClCompile Include="Config\InterfaceConfigPane.cpp" />
<ClCompile Include="Config\PathConfigPane.cpp" />
@ -113,6 +114,7 @@
<ClInclude Include="Config\AdvancedConfigPane.h" />
<ClInclude Include="Config\AudioConfigPane.h" />
<ClInclude Include="Config\GameCubeConfigPane.h" />
<ClInclude Include="Config\GCAdapterConfigDiag.h" />
<ClInclude Include="Config\GeneralConfigPane.h" />
<ClInclude Include="Config\InterfaceConfigPane.h" />
<ClInclude Include="Config\PathConfigPane.h" />
@ -246,4 +248,4 @@
<Message Text="Copy: @(BinaryFiles) -&gt; $(BinaryOutputDir)" Importance="High" />
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
</Target>
</Project>
</Project>

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@ -178,6 +178,9 @@
<ClCompile Include="Config\GameCubeConfigPane.cpp">
<Filter>GUI\Config</Filter>
</ClCompile>
<ClCompile Include="Config\GCAdapterConfigDiag.cpp">
<Filter>GUI\Config</Filter>
</ClCompile>
<ClCompile Include="Config\WiiConfigPane.cpp">
<Filter>GUI\Config</Filter>
</ClCompile>
@ -339,6 +342,9 @@
<ClInclude Include="Config\GameCubeConfigPane.h">
<Filter>GUI\Config</Filter>
</ClInclude>
<ClInclude Include="Config\GCAdapterConfigDiag.h">
<Filter>GUI\Config</Filter>
</ClInclude>
<ClInclude Include="Config\WiiConfigPane.h">
<Filter>GUI\Config</Filter>
</ClInclude>
@ -369,4 +375,4 @@
<ItemGroup>
<Image Include="$(CoreDir)..\..\Installer\Dolphin.ico" />
</ItemGroup>
</Project>
</Project>