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Merge pull request #3455 from Sonicadvance1/GC_adapter_android
[Android] Add support for the Wii U Gamecube adapter under Android.
This commit is contained in:
77
Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp
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77
Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp
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// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <wx/checkbox.h>
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#include <wx/stattext.h>
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#include "Common/CommonTypes.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "DolphinWX/Config/GCAdapterConfigDiag.h"
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#include "InputCommon/GCAdapter.h"
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wxDEFINE_EVENT(wxEVT_ADAPTER_UPDATE, wxCommandEvent);
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GCAdapterConfigDiag::GCAdapterConfigDiag(wxWindow* const parent, const wxString& name, const int tab_num)
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: wxDialog(parent, wxID_ANY, name, wxPoint(128,-1)), m_pad_id(tab_num)
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{
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wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
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wxCheckBox* const gamecube_rumble = new wxCheckBox(this, wxID_ANY, _("Rumble"));
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gamecube_rumble->SetValue(SConfig::GetInstance().m_AdapterRumble[m_pad_id]);
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gamecube_rumble->Bind(wxEVT_CHECKBOX, &GCAdapterConfigDiag::OnAdapterRumble, this);
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wxCheckBox* const gamecube_konga = new wxCheckBox(this, wxID_ANY, _("Simulate DK TaruKonga"));
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gamecube_konga->SetValue(SConfig::GetInstance().m_AdapterKonga[m_pad_id]);
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gamecube_konga->Bind(wxEVT_CHECKBOX, &GCAdapterConfigDiag::OnAdapterKonga, this);
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m_adapter_status = new wxStaticText(this, wxID_ANY, _("Adapter Not Detected"));
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if (!GCAdapter::IsDetected())
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{
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if (!GCAdapter::IsDriverDetected())
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{
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m_adapter_status->SetLabelText(_("Driver Not Detected"));
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gamecube_rumble->Disable();
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}
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}
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else
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{
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m_adapter_status->SetLabelText(_("Adapter Detected"));
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}
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GCAdapter::SetAdapterCallback(std::bind(&GCAdapterConfigDiag::ScheduleAdapterUpdate, this));
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szr->Add(m_adapter_status, 0, wxEXPAND);
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szr->Add(gamecube_rumble, 0, wxEXPAND);
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szr->Add(gamecube_konga, 0, wxEXPAND);
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szr->Add(CreateButtonSizer(wxOK | wxNO_DEFAULT), 0, wxEXPAND|wxALL, 5);
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SetLayoutAdaptationMode(wxDIALOG_ADAPTATION_MODE_ENABLED);
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SetSizerAndFit(szr);
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Center();
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Bind(wxEVT_ADAPTER_UPDATE, &GCAdapterConfigDiag::UpdateAdapter, this);
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}
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void GCAdapterConfigDiag::ScheduleAdapterUpdate()
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{
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wxQueueEvent(this, new wxCommandEvent(wxEVT_ADAPTER_UPDATE));
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}
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void GCAdapterConfigDiag::UpdateAdapter(wxCommandEvent& ev)
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{
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bool unpause = Core::PauseAndLock(true);
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if (GCAdapter::IsDetected())
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m_adapter_status->SetLabelText(_("Adapter Detected"));
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else
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m_adapter_status->SetLabelText(_("Adapter Not Detected"));
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Core::PauseAndLock(false, unpause);
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}
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GCAdapterConfigDiag::~GCAdapterConfigDiag()
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{
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GCAdapter::SetAdapterCallback(nullptr);
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}
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40
Source/Core/DolphinWX/Config/GCAdapterConfigDiag.h
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40
Source/Core/DolphinWX/Config/GCAdapterConfigDiag.h
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// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <string>
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#include <vector>
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#include <wx/button.h>
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#include <wx/dialog.h>
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#include <wx/eventfilter.h>
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#include <wx/panel.h>
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#include <wx/sizer.h>
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#include "Core/ConfigManager.h"
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class GCAdapterConfigDiag : public wxDialog
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{
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public:
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GCAdapterConfigDiag(wxWindow* const parent, const wxString& name, const int tab_num = 0);
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~GCAdapterConfigDiag();
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void ScheduleAdapterUpdate();
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void UpdateAdapter(wxCommandEvent& ev);
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private:
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wxStaticText* m_adapter_status;
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int m_pad_id;
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void OnAdapterRumble(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_AdapterRumble[m_pad_id] = event.IsChecked();
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}
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void OnAdapterKonga(wxCommandEvent& event)
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{
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SConfig::GetInstance().m_AdapterKonga[m_pad_id] = event.IsChecked();
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}
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};
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