Merge pull request #2676 from Stevoisiak/SpellingCorrections

Minor spelling corrections
This commit is contained in:
Markus Wick
2015-08-15 18:36:56 +02:00
4 changed files with 12 additions and 12 deletions

View File

@ -178,7 +178,7 @@ static IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _Part
};
SPartitionGroup PartitionGroup[4];
// read all partitions
// Read all partitions
for (SPartitionGroup& group : PartitionGroup)
{
for (u32 i = 0; i < numPartitions; i++)
@ -190,9 +190,9 @@ static IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _Part
}
}
// return the partition type specified or number
// Return the partition type specified or number
// types: 0 = game, 1 = firmware update, 2 = channel installer
// some partitions on ssbb use the ascii title id of the demo VC game they hold...
// some partitions on SSBB use the ASCII title id of the demo VC game they hold...
for (size_t i = 0; i < PartitionGroup[_PartitionGroup].PartitionsVec.size(); i++)
{
const SPartition& rPartition = PartitionGroup[_PartitionGroup].PartitionsVec.at(i);
@ -216,18 +216,18 @@ EDiscType GetDiscType(IBlobReader& _rReader)
u32 WADMagic = Reader.Read32(0x02);
u32 GCMagic = Reader.Read32(0x1C);
// check for Wii
// Check for Wii
if (WiiMagic == 0x5D1C9EA3 && WiiContainerMagic != 0)
return DISC_TYPE_WII;
if (WiiMagic == 0x5D1C9EA3 && WiiContainerMagic == 0)
return DISC_TYPE_WII_CONTAINER;
// check for WAD
// Check for WAD
// 0x206962 for boot2 wads
if (WADMagic == 0x00204973 || WADMagic == 0x00206962)
return DISC_TYPE_WAD;
// check for GC
// Check for GC
if (GCMagic == 0xC2339F3D)
return DISC_TYPE_GC;