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Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@885 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -126,6 +126,8 @@ namespace EmuWindow
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break;
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case WM_CLOSE:
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ExitProcess(0);
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//Core::SetState(Core::CORE_UNINITIALIZED);
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return 0;
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