Android: Get rid of OpenSLESStream's global state

Not sure if we're ever going to want to have more than one of these at
the same time, but these global variables are a code smell nonetheless.

I'm also deleting the existing member variables because they were
unused.
This commit is contained in:
JosJuice
2024-06-06 13:32:26 +02:00
parent da8610e76f
commit 34e8fb068f
2 changed files with 70 additions and 63 deletions

View File

@ -3,10 +3,12 @@
#pragma once
#include <thread>
#ifdef HAVE_OPENSL_ES
#include <SLES/OpenSLES.h>
#include <SLES/OpenSLES_Android.h>
#endif // HAVE_OPENSL_ES
#include "AudioCommon/SoundStream.h"
#include "Common/Event.h"
class OpenSLESStream final : public SoundStream
{
@ -19,7 +21,25 @@ public:
static bool IsValid() { return true; }
private:
std::thread thread;
Common::Event soundSyncEvent;
static void BQPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void* context);
void PushSamples(SLAndroidSimpleBufferQueueItf bq);
// engine interfaces
SLObjectItf m_engine_object;
SLEngineItf m_engine_engine;
SLObjectItf m_output_mix_object;
// buffer queue player interfaces
SLObjectItf m_bq_player_object = nullptr;
SLPlayItf m_bq_player_play;
SLAndroidSimpleBufferQueueItf m_bq_player_buffer_queue;
SLVolumeItf m_bq_player_volume;
static constexpr int BUFFER_SIZE = 512;
static constexpr int BUFFER_SIZE_IN_SAMPLES = BUFFER_SIZE / 2;
// Double buffering.
short m_buffer[2][BUFFER_SIZE];
int m_current_buffer = 0;
#endif // HAVE_OPENSL_ES
};