Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more.

This commit is contained in:
Silent
2019-07-24 00:18:58 +02:00
parent 29ba53f6c3
commit 3529dfd691
23 changed files with 70 additions and 70 deletions

View File

@ -58,9 +58,9 @@ void PatchesWidget::ConnectWidgets()
{
connect(m_list, &QListWidget::itemSelectionChanged, this, &PatchesWidget::UpdateActions);
connect(m_list, &QListWidget::itemChanged, this, &PatchesWidget::OnItemChanged);
connect(m_remove_button, &QPushButton::pressed, this, &PatchesWidget::OnRemove);
connect(m_add_button, &QPushButton::pressed, this, &PatchesWidget::OnAdd);
connect(m_edit_button, &QPushButton::pressed, this, &PatchesWidget::OnEdit);
connect(m_remove_button, &QPushButton::clicked, this, &PatchesWidget::OnRemove);
connect(m_add_button, &QPushButton::clicked, this, &PatchesWidget::OnAdd);
connect(m_edit_button, &QPushButton::clicked, this, &PatchesWidget::OnEdit);
}
void PatchesWidget::OnItemChanged(QListWidgetItem* item)