Connect numerous QPushButtons to use clicked signal instead of pressed. This unifies UI behaviour more.

This commit is contained in:
Silent
2019-07-24 00:18:58 +02:00
parent 29ba53f6c3
commit 3529dfd691
23 changed files with 70 additions and 70 deletions

View File

@ -135,7 +135,7 @@ QGroupBox* PathPane::MakeGameFolderBox()
vlayout->addWidget(recursive_checkbox);
vlayout->addWidget(auto_checkbox);
connect(recursive_checkbox, &QCheckBox::toggled, this, [](bool checked) {
connect(recursive_checkbox, &QCheckBox::toggled, [](bool checked) {
SConfig::GetInstance().m_RecursiveISOFolder = checked;
Settings::Instance().RefreshGameList();
});
@ -144,7 +144,7 @@ QGroupBox* PathPane::MakeGameFolderBox()
&Settings::SetAutoRefreshEnabled);
connect(add, &QPushButton::clicked, this, &PathPane::Browse);
connect(m_remove_path, &QPushButton::pressed, this, &PathPane::RemovePath);
connect(m_remove_path, &QPushButton::clicked, this, &PathPane::RemovePath);
game_box->setLayout(vlayout);
return game_box;
@ -161,7 +161,7 @@ QGridLayout* PathPane::MakePathsLayout()
connect(&Settings::Instance(), &Settings::DefaultGameChanged,
[this](const QString& path) { m_game_edit->setText(path); });
QPushButton* game_open = new QPushButton(QStringLiteral("..."));
connect(game_open, &QPushButton::pressed, this, &PathPane::BrowseDefaultGame);
connect(game_open, &QPushButton::clicked, this, &PathPane::BrowseDefaultGame);
layout->addWidget(new QLabel(tr("Default ISO:")), 0, 0);
layout->addWidget(m_game_edit, 0, 1);
layout->addWidget(game_open, 0, 2);
@ -169,7 +169,7 @@ QGridLayout* PathPane::MakePathsLayout()
m_nand_edit = new QLineEdit(QString::fromStdString(Config::Get(Config::MAIN_FS_PATH)));
connect(m_nand_edit, &QLineEdit::editingFinished, this, &PathPane::OnNANDPathChanged);
QPushButton* nand_open = new QPushButton(QStringLiteral("..."));
connect(nand_open, &QPushButton::pressed, this, &PathPane::BrowseWiiNAND);
connect(nand_open, &QPushButton::clicked, this, &PathPane::BrowseWiiNAND);
layout->addWidget(new QLabel(tr("Wii NAND Root:")), 1, 0);
layout->addWidget(m_nand_edit, 1, 1);
layout->addWidget(nand_open, 1, 2);
@ -178,7 +178,7 @@ QGridLayout* PathPane::MakePathsLayout()
connect(m_dump_edit, &QLineEdit::editingFinished,
[=] { Config::SetBase(Config::MAIN_DUMP_PATH, m_dump_edit->text().toStdString()); });
QPushButton* dump_open = new QPushButton(QStringLiteral("..."));
connect(dump_open, &QPushButton::pressed, this, &PathPane::BrowseDump);
connect(dump_open, &QPushButton::clicked, this, &PathPane::BrowseDump);
layout->addWidget(new QLabel(tr("Dump Path:")), 2, 0);
layout->addWidget(m_dump_edit, 2, 1);
layout->addWidget(dump_open, 2, 2);
@ -186,7 +186,7 @@ QGridLayout* PathPane::MakePathsLayout()
m_sdcard_edit = new QLineEdit(QString::fromStdString(Config::Get(Config::MAIN_SD_PATH)));
connect(m_sdcard_edit, &QLineEdit::editingFinished, this, &PathPane::OnSDCardPathChanged);
QPushButton* sdcard_open = new QPushButton(QStringLiteral("..."));
connect(sdcard_open, &QPushButton::pressed, this, &PathPane::BrowseSDCard);
connect(sdcard_open, &QPushButton::clicked, this, &PathPane::BrowseSDCard);
layout->addWidget(new QLabel(tr("SD Card Path:")), 3, 0);
layout->addWidget(m_sdcard_edit, 3, 1);
layout->addWidget(sdcard_open, 3, 2);